Age | Commit message (Collapse) | Author |
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Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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When occlusion query are running we want to have accurate
fragment count thus disable any early culling optimization
GPU has.
Based on work from Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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Fixes these GCC warnings.
radeon.c: In function 'radeon_new':
radeon.c:59: warning: unused variable 'k'
radeon.c:59: warning: unused variable 'j'
radeon.c:59: warning: unused variable 'id'
radeon.c:59: warning: unused variable 'i'
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Fixes this GCC warning.
radeon_state.c: In function 'radeon_state_fini':
radeon_state.c:140: warning: 'return' with a value, in function returning void
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Fixes this GCC warning.
r300_state.c: In function 'r300_create_rs_state':
r300_state.c:925: warning: unused variable 'i'
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Move GB_ENABLE to derived rs state, and find sprite coord for the correct
generic and enable the tex coord for that generic.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Fixes this GCC warning.
radeon_bo_pb.c: In function 'radeon_bo_pb_create_buffer':
radeon_bo_pb.c:178: warning: unused variable 'domain'
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1. We can't turn an instruction into a presubtract operation if it
writes to one of the registers it reads from.
2. If we turn an instruction into a presubtract operation, we can't
remove that intruction unless all readers can use the presubtract
operation.
This fixes fdo bug 30337.
This is a candidate for the 7.9 branch.
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The trick of casting the coord to an unsigned value only works for POT
textures. Add a bias instead. This fixes a few piglit texwrap failures.
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The trick of casting the coord to an unsigned value only works for POT
textures. Add a bias instead. This fixes a few piglit texwrap failures.
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The variables are used only in currently disabled code.
Fixes this GCC warning.
r600_context.c: In function 'r600_flush':
r600_context.c:76: warning: unused variable 'dname'
r600_context.c:75: warning: unused variable 'dc'
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Fixes this GCC warning.
r600_draw.c: In function 'r600_draw_common':
r600_draw.c:71: warning: unused variable 'format'
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Fixes this GCC warning.
r600_screen.c: In function 'r600_screen_create':
r600_screen.c:239: warning: unused variable 'family'
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The 2D engine's fill doesn't seem suited for RGBA32F or ZS buffers.
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Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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this is more a proof to show vector shifts on x86 with per-element shift count
are evil. Since we can avoid the shift with a single compare/select, use that
instead. Replaces more than 20 instructions (and slow ones at that) with about 3,
and cuts compiled shader size with mesa's yuvsqure demo by over 10%
(no performance measurements done - but selection is blazing fast).
Might want to revisit that for future cpus - unfortunately AVX won't have vector
shifts neither, but AMD's XOP will, but even in that case using selection here
is probably not slower.
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While it's true that llvm can and will indeed replace this with bit
arithmetic (since block height/width is POT), it does so (llvm 2.7) by element
and hence extracts/shifts/reinserts each element individually.
This costs about 16 instructions (and extract is not really fast) vs. 1...
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looks like pot_depth should be used, not pot_height
(found by accident, not verified)
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1acadebd6270d3604b026842b8a21360968618a0 fixed the pointer but not the cast.
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Fixes this GCC warning.
r600_hw_states.c: In function 'r600_translate_fill':
r600_state_inlines.h:136: warning: control reaches end of non-void function
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Fixes this GCC warning.
eg_hw_states.c: In function 'eg_resource':
eg_hw_states.c:525: warning: unused variable 'r'
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The variables are only used in currently disabled code.
Fixes this GCC warning.
r600_state2.c: In function 'r600_flush2':
r600_state2.c:613: warning: unused variable 'dname'
r600_state2.c:612: warning: unused variable 'dc'
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