Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-03-08 | llvmpipe: define max texture levels | Brian Paul | |
2010-03-08 | llvmpipe: rewrap for 80 columns | Brian Paul | |
2010-03-08 | i965: Fix up the handling of point sprite coordinate replacement. | Eric Anholt | |
The code was walking over the regs of pairs of attributes and checking whether the attribute with a given reg index had point sprite enabled. So the point sprite setup code was rarely even getting executed. Instead, we need to determine which channels of a reg need point sprite coordinate replacement. In addition, it was multiplying the attribute by 1/w, when it's supposed to cover (0, 1) in each direction regardless of w, and it wasn't filling in the Z and W components of the texcoord as specified. Fixes piglit point-sprite and the spriteblast demo. Bug #24431, #22245. | |||
2010-03-08 | gallivm: fix a crash by making sure we set the has_mask flag correctly | Zack Rusin | |
2010-03-08 | Merge branch '7.8' | Brian Paul | |
2010-03-08 | softpipe: zero-out entire clear_flags array in sp_tile_cache_flush_clear() | Brian Paul | |
Before, we only cleared the flags for the active tiles (the ones inside the framebuffer bound). The problem is if we later bound a different, larger surface to the tile cache we'd have some stale clear-flags still set (and mistakenly clear some tiles in the new surface). Fixes fd.o bug 26932. | |||
2010-03-08 | st/mesa: don't detach renderbuffer, surface in st_finish_render_texture() | Brian Paul | |
There's no reason to release the renderbuffer from the framebuffer object or release the gallium surface in this function (they're reference counted). In fact, we don't want to do this because we may later use the texture as a pixel source (ex: glBlitFramebuffer) and need the surface. Fixes fd.o bug 26923 and is part of the fix for bug 26932. | |||
2010-03-08 | r600: enable GL_ARB_pixel_buffer_object | Alex Deucher | |
2010-03-08 | mesa: add additional missing z formats for render to texture | Brian Paul | |
Allow render to texture for X8_Z24 and Z24_X8 formats. Replace big if/else with switch, etc. | |||
2010-03-08 | radeon/r200/r600: allow src and dst BOs to be placed in GTT during blit | Alex Deucher | |
2010-03-08 | radeon/r200/r600: reset bos when validating buffers during blit | Alex Deucher | |
2010-03-08 | r600: recalculate point size, if point min/max size changes | Alex Deucher | |
2010-03-08 | r600: no need to flush on context init | Alex Deucher | |
2010-03-08 | r300: don't enable EXT_packed_depth_stencil | Maciej Cencora | |
R300 hw doesn't support sampling from Z24_S8 or S8_Z24 formats. | |||
2010-03-08 | radeon: no need to emit full state twice after flush | Maciej Cencora | |
2010-03-08 | r300: allow src and dst BOs to be placed in GTT during blit | Maciej Cencora | |
Fixes some relocation failures | |||
2010-03-08 | r300: reset bos when validating buffers during blit | Maciej Cencora | |
2010-03-08 | radeon: fallback to software in glCopyTexImage if blit isn't available | Maciej Cencora | |
2010-03-08 | r300: VAP flush is needed only when vertex program or constants are changed | Maciej Cencora | |
2010-03-08 | r300: recalculate point size, if point min/max size changes | Maciej Cencora | |
Fixes two wine d3d9 unit tests | |||
2010-03-08 | r300: no need to flush on context init | Maciej Cencora | |
2010-03-08 | r300: remove unnecessary code | Maciej Cencora | |
_tnl_UpdateFixedFunctionProgram is already called in r300_draw.c | |||
2010-03-08 | mesa: add render-to-texture case for MESA_FORMAT_S8_Z24 | Brian Paul | |
2010-03-08 | mesa: s/GL_DEPTH_STENCIL/GL_DEPTH_COMPONENT/ for MESA_FORMAT_Z16 renderbuffer | Brian Paul | |
MESA_FORMAT_Z16 has no stencil bits. | |||
2010-03-08 | radeon/r200/r600: allow src and dst BOs to be placed in GTT during blit | Alex Deucher | |
2010-03-08 | radeon/r200/r600: reset bos when validating buffers during blit | Alex Deucher | |
2010-03-08 | r600: recalculate point size, if point min/max size changes | Alex Deucher | |
2010-03-08 | r600: no need to flush on context init | Alex Deucher | |
2010-03-08 | Merge commit 'origin/gallium-winsys-handle-rebased' | Keith Whitwell | |
2010-03-08 | r300g: fix updating the tiling flags for the framebuffer state | Marek Olšák | |
2010-03-08 | r300g: remove unnecessary state emissions and clean up | Marek Olšák | |
2010-03-08 | st/vega: Fix OpenVG demo segfaults. | Chia-I Wu | |
When the paint is color, paint_bind_samplers binds a dummy sampler without a texture. It causes demos requiring a sampler (those use a mask or an image) to crash. | |||
2010-03-07 | dri/nouveau: Split big client buffers in the indexed case too. | Francisco Jerez | |
2010-03-07 | dri/nouveau: Fix nv[12]x color sum. | Francisco Jerez | |
2010-03-07 | dri/nv04: GL_EXT_secondary_color | Andrew Randrianasulu | |
Signed-off-by: Francisco Jerez <currojerez@riseup.net> | |||
2010-03-07 | dri/nouveau: Trivially add GL_NV_blend_square | Andrew Randrianasulu | |
Signed-off-by: Francisco Jerez <currojerez@riseup.net> | |||
2010-03-07 | dri/nouveau: Check _ColorDrawBuffers[0] before emitting fb state. | Francisco Jerez | |
2010-03-07 | radeon: handle compressed sRGB texture formats | Maciej Cencora | |
2010-03-07 | r300g: fix DRM errors | Marek Olšák | |
2010-03-07 | r300g: disable macrotiling when the texture height is smaller than a macrotile | Marek Olšák | |
Otherwise incorrect rendering occurs (no idea why). | |||
2010-03-07 | r300g: enable micro- and macrotiling for all textures and renderbuffers | Marek Olšák | |
2010-03-07 | r300g: add ability to tile/detile textures using blit during transfers | Marek Olšák | |
2010-03-07 | r300g: move r300_transfer to separate files | Marek Olšák | |
2010-03-07 | radeon: move glGetTexImage handlers to seperate file | Maciej Cencora | |
2010-03-07 | radeon: Some possible improvements that I spoted in radeon_tiled_texture branch. | Maciej Cencora | |
2010-03-07 | radeon: properly calculate rowstride for tiled images | Maciej Cencora | |
2010-03-07 | radeon: minor refactoring of mipmap code | Maciej Cencora | |
2010-03-07 | radeon: add texture helper function | Maciej Cencora | |
2010-03-07 | radeon: add some debugging info to sw tiling/untiling functions | Maciej Cencora | |
2010-03-07 | radeon: add software untiling functions | Maciej Cencora | |