Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-01-30 | Fix extract_3f_xyw(). | Keith Whitwell | |
2004-01-29 | GL_TEXTURE_1D and other stories... | Daniel Borca | |
2004-01-28 | Add GLAPIENTRY function decorations for correct operation on Windows. | Karl Schultz | |
2004-01-28 | tweak the #if test for defining _ASMAPI (fixes IRIX problem) | Brian Paul | |
2004-01-28 | Fix compiler options regarding exception handing to resolve warnings. | Karl Schultz | |
2004-01-28 | Avoid setting NOWIN98 compiler optimization with VC 7. | Karl Schultz | |
2004-01-28 | Fixed a cut-and-paste bug from the BlendFuncSeparate driver interface | Ian Romanick | |
change. | |||
2004-01-28 | patch from bug 885992 | Brian Paul | |
2004-01-28 | s/BlendEquatioRGB/BlendEquationRGB/ | Brian Paul | |
2004-01-28 | Move FRAG_BIT_ definitions to mtypes.h so that NEED_SECONDARY_COLOR() macro | Keith Whitwell | |
works globally. | |||
2004-01-28 | Use NEED_SECONDARY_COLOR() for checking specular state at all times | Keith Whitwell | |
when ctx->_TriangleCaps might be inaccurate (ie while ctx->NewState might be non-zero). | |||
2004-01-28 | fix breakage associated with pointers not being initialised in | Dave Airlie | |
mesa_create_context | |||
2004-01-27 | change PFNGLXGETUSTPROC's argument from uint64_t to int64_t to match the DRI | Brian Paul | |
2004-01-27 | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick | |
The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation. | |||
2004-01-27 | Catch and shortcircuit no-primitive and no-vertex cases in _tnl_wrap_buffers() | Keith Whitwell | |
2004-01-27 | Add new driverfuncs. | Karl Schultz | |
2004-01-27 | Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single | Keith Whitwell | |
array, texObj->Image[face][level]. | |||
2004-01-26 | remove bogus assertion in DeleteTexture() function | Brian Paul | |
2004-01-26 | Make the drivers using the common texmem code work with NewTextureObject | Felix Kuehling | |
in Mesa. This is analogous to changes idr made to the r200 driver. Patch submitted by Andreas Stenglein. | |||
2004-01-26 | Fix for recursion in generic_copy_pv_extras. | Keith Whitwell | |
Add a comment. | |||
2004-01-26 | replace MALLOC w/ CALLOC to silence valgrind warnings | Brian Paul | |
2004-01-26 | minimize the number of DIVs | Daniel Borca | |
2004-01-26 | glutTimerFunc cleanup | Daniel Borca | |
2004-01-26 | accomodate FetchTexel and fix some memory leak bugs | Daniel Borca | |
2004-01-24 | New error checking in _mesa_GetTexImage(). | Brian Paul | |
Updated comments and some better function parameter names. | |||
2004-01-24 | Some initial RGB and RGBA floating point texture formats. | Brian Paul | |
2004-01-24 | Parse radeon, not r200 configuration in radeonCreateContext. | Felix Kuehling | |
2004-01-24 | Fix hardware ROP state handling (Roland Scheidegger) | Michel Dänzer | |
2004-01-23 | added device driver hooks for BindProgram, NewProgram, DeleteProgram | Brian Paul | |
2004-01-23 | Change software alpha plane pointers from void* to GLchan*, eliminate some ↵ | Brian Paul | |
casts. | |||
2004-01-23 | more fixing for tdfxUpdateTexturePalette | Brian Paul | |
2004-01-23 | a few more tweaks | Brian Paul | |
2004-01-23 | fix assorted compilation issues | Brian Paul | |
2004-01-23 | accomodated new driver_func initialization | Daniel Borca | |
added DMesaGetProcAddress some other minor fixes updated documentation | |||
2004-01-23 | Don't set extra bits in FLUSH_VERTICES, fix several state bugs. | Keith Whitwell | |
2004-01-23 | Committing in . | Jouk Jansen | |
Trying to remove the <CR> at the end of each line. Modified Files: Mesa/src/mesa/descrip.mms Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/drivers/osmesa/descrip.mms Mesa/src/mesa/drivers/x11/descrip.mms ---------------------------------------------------------------------- | |||
2004-01-23 | Modified error messages in _mesa_BlendFuncSeparateEXT to note that the | Ian Romanick | |
same function is used internally for glBlendFunc and glBlendFuncSeparate. | |||
2004-01-23 | Call UpdateMaterial() unconditionally on GL_COLOR_MATERIAL state change | Michel Dänzer | |
(Roland Scheidegger), and update lighting state unconditionally there. Fixes lighting oddities in the xscreensaver endgame hack, bzflag and possibly elsewhere. | |||
2004-01-23 | Fix attenuation hardware state handling, inspired by the R200 DDK reference | Michel Dänzer | |
driver (our r200 driver basically didn't do this at all, maybe got lost along the way?) | |||
2004-01-23 | Initial support for floating point and signed texture formats. | Brian Paul | |
New "FetchTexelFuncF()" function returns texels in floating point format. Only used for depth component images at this time. Changed original FetchTexelFunc to return GLchan instead of GLvoid, removing need for a bunch of ugly casts. | |||
2004-01-22 | Minor tweaks to help out at a driver level. | Keith Whitwell | |
2004-01-22 | Corrected a comment about how the DOT3 hardware works in the R200. | Ian Romanick | |
2004-01-22 | Committing in . | Jouk Jansen | |
Updated OpenVMS compile support Modified Files: Mesa/Makefile.X11 Mesa/src/mesa/descrip.mms Mesa/src/mesa/drivers/osmesa/descrip.mms Mesa/src/mesa/drivers/x11/descrip.mms Added Files: Mesa/src/mesa/drivers/common/descrip.mms ---------------------------------------------------------------------- | |||
2004-01-21 | Silence some compiler warnings. | Ian Romanick | |
2004-01-21 | Make the R200 driver work with the NewTextureObject in Mesa. Other | Ian Romanick | |
drivers that use the texmem interface will likely need similar changes. | |||
2004-01-21 | Silence a compiler warning DRI builds using gcc3. | Ian Romanick | |
2004-01-21 | Use new EMIT_PAD functionality for spec and/or fog as available. | Keith Whitwell | |
Fix a couple of problems with texture emit. | |||
2004-01-21 | Remove dd_function_table::BlendFunc. All drivers now use | Ian Romanick | |
dd_function_table:BlendFuncSeparate. If a driver does not actually support EXT_blend_func_separate, it can assume that the RGB and alpha blend functions are the same. | |||
2004-01-21 | Another mechanism to create vertices with holes - a new EMIT_PAD style | Keith Whitwell | |
2004-01-21 | don't call glVertex functions directly, call _glapi_Dispatch->Vertex(), etc | Brian Paul | |