Age | Commit message (Expand) | Author |
2010-12-03 | llvmpipe: fix broken stencil writemask | Brian Paul |
2010-12-03 | r600g: set address of pop instructions to next instruction | Fabian Bieler |
2010-12-03 | r600g: dump raw shader output for debugging | Jerome Glisse |
2010-12-03 | mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment type | Brian Paul |
2010-12-03 | mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query | Brian Paul |
2010-12-03 | gallivm: fix null builder pointers | Brian Paul |
2010-12-03 | st/vega: Add a missing break. | Chia-I Wu |
2010-12-03 | st/vega: Move vertex transformation to shader. | Chia-I Wu |
2010-12-03 | st/vega: Set pipe_resource::array_size to 1. | Chia-I Wu |
2010-12-03 | st/egl: Set pipe_resource::array_size to 1. | Chia-I Wu |
2010-12-03 | r300g: do not remove unused constants if we are not near the limit | Marek Olšák |
2010-12-03 | r300g: fix pointer arithmetic with void* in transfer_inline_write | Marek Olšák |
2010-12-03 | mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium | Marek Olšák |
2010-12-03 | r300g: implement simple transfer_inline_write for buffers | Marek Olšák |
2010-12-03 | r300g: use internal BO handle for add_buffer and write_reloc | Marek Olšák |
2010-12-02 | gallivm/llvmpipe: remove lp_build_context::builder | Brian Paul |
2010-12-02 | mesa: replace more MAX_WIDTH stack allocations with heap allocations | Brian Paul |
2010-12-03 | r300g: fix build | Marek Olšák |
2010-12-03 | r300g: Drop unnecessary cast | nobled |
2010-12-03 | r300g: Abort if draw_create() fails | nobled |
2010-12-03 | r300g: Abort if atom allocations fail | nobled |
2010-12-03 | nv50: silence some unknown get_param warnings | Ben Skeggs |
2010-12-02 | st/mesa: avoid large stack allocations in readpixels code | Brian Paul |
2010-12-02 | swrast: avoid large stack allocations in tex combine code | Brian Paul |
2010-12-02 | swrast: avoid large stack allocations in blend code | Brian Paul |
2010-12-02 | mesa: replace large/MAX_WIDTH stack allocations with heap allocations | Brian Paul |
2010-12-02 | mesa: replace large/MAX_WIDTH stack allocations with heap allocations | Brian Paul |
2010-12-02 | r600g: bump texture/cb limits appropriately for evergreen | Alex Deucher |
2010-12-02 | r600c: bump texture limits to hw limits | Alex Deucher |
2010-12-02 | gallium/util: add states relevant to geometry shaders | Zack Rusin |
2010-12-02 | mesa: Temporary hack to prevent stack overflow on windows | José Fonseca |
2010-12-02 | wgl: Fix visual's buffer_mask configuration. | José Fonseca |
2010-12-02 | mapi: Hack to avoid vgCreateFont being generated as vgCreateFontA. | José Fonseca |
2010-12-02 | mesa: Add getters for ARB_copy_buffer's attachment points. | Eric Anholt |
2010-12-02 | mesa: Add getters for the rest of the supported draw buffers. | Eric Anholt |
2010-12-02 | glsl: Fix flipped return of has_value() for array constants. | Eric Anholt |
2010-12-02 | WIN32_THREADS -> WIN32 | José Fonseca |
2010-12-02 | softpipe: increase max texture size to 16K | Brian Paul |
2010-12-02 | mesa: raise max texture sizes to 16K | Brian Paul |
2010-12-02 | r300/compiler: disable the swizzle lowering pass in vertex shaders | Marek Olšák |
2010-12-02 | wgl: Unreference the current framebuffer after the make_current call. | José Fonseca |
2010-12-02 | util: Don't try to use imagehlp on mingw. | José Fonseca |
2010-12-02 | util: __builtin_frame_address() doesn't work on mingw. | José Fonseca |
2010-12-02 | util: Plug leaks in util_destroy_gen_mipmap. | José Fonseca |
2010-12-02 | wgl: Fix double free. Remove dead code. | José Fonseca |
2010-12-02 | r300g: fix up cubemap texture offset computation | Marek Olšák |
2010-12-02 | util: C++ safe. | José Fonseca |
2010-12-02 | retrace: Some fixes. | José Fonseca |
2010-12-02 | st/vega: polygon_array requires a deep free. | Chia-I Wu |
2010-12-02 | st/vega: Destroy the pipe context with vg_context. | Chia-I Wu |