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2009-02-09re-add MSAA supportBrian Paul
(cherry picked from commit f7d80aa00611917bc8ce637136d982b151b8f44f) This also involved adding the new MSAA fields to driCreateConfigs(). Also, re-add prog_instructions->Sampler field for i965 driver. Will have to revisit that.
2009-02-09mesa: build/use libmesagallium.a for gallium buildsBrian Paul
This contains the core mesa code but excludes things not needed for gallium such as tnl/, swrast/, swrast_setup/, etc.
2009-02-09mesa: added new linux-gallium and linux-gallium-debug configsBrian Paul
Also, remove gallium-related things from configs/default. They're in linux-gallium now. So the default builds are the same as they have been for Mesa/master.
2009-02-09softpipe: add null ptr check in softpipe_map_constant_buffers()Brian Paul
Fixes segfault regression in progs/glsl/identity.c
2009-02-09mesa: prefix #includes with main/Brian Paul
2009-02-09swrast: fix typo: s/drapix/drawpix/Brian Paul
2009-02-09mesa: remove old 'sources' file in favor of 'sources.mak'Brian Paul
2009-02-09mesa: merge gallium-0.2 into gallium-master-mergeBrian Paul
Merge commit 'origin/gallium-0.2' into gallium-master-merge Conflicts: Makefile docs/relnotes-7.4.html docs/relnotes.html src/mesa/drivers/dri/i965/brw_wm.h src/mesa/main/imports.c src/mesa/main/mtypes.h src/mesa/main/texcompress.c src/mesa/main/texenvprogram.c src/mesa/main/version.h src/mesa/vbo/vbo_exec_api.c src/mesa/vbo/vbo_save_draw.c
2009-02-09mesa: rework _mesa_reference_framebuffer() to look like ↵Brian Paul
_mesa_reference_renderbuffer() _mesa_unreference_framebuffer() is deprecated since _mesa_reference_framebuffer(ptr, NULL) can be used instead.
2009-02-08nouveau: include and calc offset before changing dimensions for next levelPatrice Mandin
2009-02-08nouveau: upload and swizzle each mipmap level in turnPatrice Mandin
2009-02-08r300: Accidentally removed a pipe_buffer_reference that should be there.Corbin Simpson
2009-02-08r300: Add SW TCL paths for clear.Corbin Simpson
This should make things work for people on RSxxx chipsets.
2009-02-08r300: Update to match pipe_surface changes.Corbin Simpson
2009-02-07cell: remove unused varBrian Paul
2009-02-07cell: compile fix: many updates to cell texture code for new surface mappingBrian Paul
The Cell texture code really needs a thorough inspection and clean-up someday...
2009-02-07softpipe: simplify an assertionBrian Paul
2009-02-07cell: compile fix: no-op xlib_create_brw_screen() for Cell buildBrian Paul
2009-02-07cell: compile fix: alpha.ref is now alpha.ref_valueBrian Paul
2009-02-07cell: compile fix: pipe_constant_buffer no longer has size fieldBrian Paul
2009-02-07cell: compile fix: pipe_constant_buffer no longer has size fieldBrian Paul
2009-02-07mesa: minor fixes to incomplete texture debug codeBrian Paul
2009-02-07mesa: debug code for printing info about textures, writing teximages to diskBrian Paul
2009-02-07mesa: code refactoring: move texcombine code into update_tex_combine()Brian Paul
2009-02-07mesa: minor clean-ups, remove unneeded conditionalBrian Paul
2009-02-07mesa: fix logic error in computing enableBits in update_texture_state()Brian Paul
If we had a vertex shader but no fragment shader (i.e. fixed function) we didn't get the right enabled texture targets. Fixes blank/white texture problem.
2009-02-07nouveau: Need to surface_copy() without a pipe context.Younes Manton
2009-02-06Merge branch 'gallium-0.2' of git://anongit.freedesktop.org/mesa/mesa into ↵Corbin Simpson
gallium-0.2
2009-02-06Merge branch 'gallium-0.2-radeon' into gallium-0.2Corbin Simpson
2009-02-06Rename winsys amd to radeon.Corbin Simpson
2009-02-06g3dvl: Catch up to gallium changes, fix build.Younes Manton
2009-02-06nouveau: Pass proper format to NV04_GDI_RECTANGLE_TEXT.Younes Manton
2009-02-06nouveau: Frontbuffer pitch needs to be set.Younes Manton
2009-02-06mesa: fix tnl->render_inputs_bitset setup for fragment program texcoordsBrian Paul
Handle the case where there's no per-vertex texcoords but the fragment shader needs texcoords. Fixes piglit shaders/fp-generic/dph test.
2009-02-06swrast: return (0,0,0,1) when sampling incomplete textures, not (0,0,0,0)Brian Paul
Fixes piglit shaders/fp-incomplete-tex test.
2009-02-06glsl: new MESA_GLSL env var for GLSL debugging featuresBrian Paul
Replaces the VERBOSE_GLSL, VERBOSE_GLSL_DUMP flags which only worked in debug builds. MESA_GLSL will work both in debug and non-debug builds. Also add facility to dump glUniform() calls to stdout.
2009-02-06mesa: tweak output of _mesa_write_shader_to_file()Brian Paul
Enclose GPU code in comments to the file can be re-fed back into GLSL compiler.
2009-02-06Revert "mesa: meaningless whitespace change to see if git's working (ignore)"Brian Paul
This reverts commit b2e779988eeb595187933fe2122d86f8ccfe059c. I didn't mean to push this stuff yet. I'm having a bad git day...
2009-02-06mesa: meaningless whitespace change to see if git's working (ignore)Brian Paul
2009-02-07radeon: remove include that breaks build in !OLD_PACKET pathDave Airlie
this path isn't enabled by default in any case.
2009-02-06r300: Clean up CS counting.Corbin Simpson
2009-02-05r300: working trivial/clear for r5xxJoakim Sindholt
2009-02-05r300: Add framebuffer setup stub.Corbin Simpson
2009-02-05nv20: copy miptree flags from nv40Pekka Paalanen
nv20_miptree_create() should set various flags. Copy stuff over from nv40. trivial/tri does not abort on nv04 swizzled copy anymore. I still miss my triangle. Signed-off-by: Pekka Paalanen <pq@iki.fi>
2009-02-05nv04-nv40: fix nv##_surface_copy() for flippedPekka Paalanen
If do_flipp is true, it would first do the proper copy, height would wrap around to unsigned maximum, and then it attempts to do another copy. Return after doing the proper copy. Signed-off-by: Pekka Paalanen <pq@iki.fi>
2009-02-05nv04: fix pasto in nv04_surface_2d_init()Pekka Paalanen
Wrong hardware object being used, when compared with earlier code. Signed-off-by: Pekka Paalanen <pq@iki.fi>
2009-02-05indices: quad fixesKeith Whitwell
2009-02-05gallium: add new aux lib for index list translationsKeith Whitwell
Could this be the ultimate index list translating utility? Maybe, but it doesn't yet include support for splitting primitives. Unlike previous attempts, this captures all possible combinations of API and hardware provoking vertex, supports generated list reuse and various other tricks. Relies on python-generated code.
2009-02-05gallium: fixup #includes: p_screen.h does not need anything in p_state.hBrian Paul
2009-02-05gallium: move 'struct pipe_winsys'Brian Paul
Not used in p_state.h but used in p_context.h and p_screen.h