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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Commit message (
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Author
2011-03-05
nv50,nvc0: update the format tables
Christoph Bumiller
2011-03-05
nvc0: use m2mf for resource_copy_region if formats are equal
Christoph Bumiller
2011-03-05
nv50,nvc0: fix texture layer issues
Christoph Bumiller
2011-03-05
i915g: Use tgsi_info from fragment shader instead
Jakob Bornecrantz
2011-03-04
i915g: use passthough shader for empty fragment programs
Daniel Vetter
2011-03-04
egl_dri2: Fix incompatible vfunc-pointer warning
Benjamin Franzke
2011-03-04
egl/wayland: Move wayland-egl into a subdir
Benjamin Franzke
2011-03-04
i965: Apply a workaround for the Ironlake "vertex flashing".
Eric Anholt
2011-03-04
r300g: preliminary implementation of clamping controls
Marek Olšák
2011-03-04
r300g: implement FP16 alpha test
Marek Olšák
2011-03-04
r300g: implement blending for some of non-RGBA8 formats
Marek Olšák
2011-03-04
draw: Silence tgsi_emit_sse2 failed messages.
José Fonseca
2011-03-04
tgsi: Disable SSE2 code generation.
José Fonseca
2011-03-04
scons: Unbreak mingw cross compilation.
José Fonseca
2011-03-04
st/mesa: set PIPE_BIND_RENDER_TARGET for sRGB formats if UNORM is supported
Marek Olšák
2011-03-04
scons: Get glsl2 and glcpp programs building correctly.
José Fonseca
2011-03-04
glsl/glcpp: Use stdio.h instead of unistd.h.
José Fonseca
2011-03-04
glsl: Define YY_NO_UNISTD_H on MSVC.
José Fonseca
2011-03-04
gallium: Define __func__ on MSVC.
José Fonseca
2011-03-04
Merge remote branch 'origin/nvc0'
Christoph Bumiller
2011-03-04
i965: Fix extending VB packets
Chris Wilson
2011-03-04
i965: Handle URB_FENCE erratum for Broadwater
Chris Wilson
2011-03-04
i965: Align index to type size and flush if the type changes
Chris Wilson
2011-03-04
intel: Add couple of missing gen6 commands to decode
Chris Wilson
2011-03-04
i965: Prevent using a zero sized (or of unknown type) vertex array
Chris Wilson
2011-03-04
r600g: disable tiling by default again.
Dave Airlie
2011-03-03
tgsi: Update assert.
José Fonseca
2011-03-03
glcpp: Remove trailing contexts from #if rules.
Kenneth Graunke
2011-03-03
glcpp: Rework lexer to use a SKIP state rather than REJECT.
Kenneth Graunke
2011-03-03
glcpp/tests: Update 063-comments.c.expected to match output.
Kenneth Graunke
2011-03-03
rbug: Fix depth stencil surface not being sent to the client
Jakob Bornecrantz
2011-03-03
scons: More tweaks to fix MinGW build.
José Fonseca
2011-03-03
scons: Ensure generated headers are in the include path.
José Fonseca
2011-03-03
nv50: check grclass instead of chipset for 3D caps
Christoph Bumiller
2011-03-03
nv50: increase size of shader code bo
Christoph Bumiller
2011-03-03
nouveau: allow pipe driver to define which buffers should start in sysmem
Ben Skeggs
2011-03-03
i965: SNB GT1 has only 32k urb and max 128 urb entries.
Zou Nan hai
2011-03-02
glsl: Remove unused glcpp/Makefile.am.
Kenneth Graunke
2011-03-02
glsl: Remove 'tests' subfolder.
Kenneth Graunke
2011-03-03
r600g: correct mega_fetch_count in fetch shader
Christian König
2011-03-02
tgsi: defer allocation of huge inputs/outputs until we have a gs
Zack Rusin
2011-03-02
nv50: fix IB index buffer path
Christoph Bumiller
2011-03-02
nv50: fix POINT_COORD_REPLACE_MAP method size
Christoph Bumiller
2011-03-02
nv50: primitive restart trick for vertex data through FIFO mode
Christoph Bumiller
2011-03-02
nv50: fix depth clamp for disabled primitive clipping
Christoph Bumiller
2011-03-02
nv50: implement independent blend functions for nva3+ and fix cap
Christoph Bumiller
2011-03-02
nv50: fix tile size calculations
Christoph Bumiller
2011-03-02
nv50: fix point sprite state validation
Christoph Bumiller
2011-03-02
nv50: allow accidentally disabled IB index buffers again
Christoph Bumiller
2011-03-02
nv50: apply relocations to shader code
Christoph Bumiller
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