Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-07-19 | ir_to_mesa: Do validation on the IR tree. | Eric Anholt | |
2010-07-19 | ir_to_mesa: Don't do lowering passes on an errored-out shader. | Eric Anholt | |
2010-07-18 | ir_to_mesa: Rename struct temp_entry, which is used for all variables now. | Eric Anholt | |
2010-07-18 | ir_to_mesa: Add support for function calls. | Eric Anholt | |
Unlike the previous compiler, in this case we emit only one copy of the function regardless of how many times it's called. | |||
2010-07-18 | glsl2: Remove the const disease from function signature's callee. | Eric Anholt | |
2010-07-18 | glsl2: Make cross() be an expression operation. | Eric Anholt | |
ARB_fp, ARB_vp, Mesa IR, and the 965 vertex shader all have instructions for cross. Shaves 12 Mesa instructions off of a 66-instruction shader I have. | |||
2010-07-18 | glsl2: Fix warning from always-false assert not being known to not return. | Eric Anholt | |
2010-07-14 | ast_function: Actually do type conversion on function arguments. | Kenneth Graunke | |
2010-07-14 | exec_list: Add a new replace_with method. | Kenneth Graunke | |
2010-07-14 | Refresh autogenerated file builtin_function.cpp. | Kenneth Graunke | |
2010-07-14 | glsl2/builtins: Rework clamp to use scalar/vector combinations. | Kenneth Graunke | |
2010-07-14 | glsl2/builtins: Rework min/max to use scalar/vector combinations. | Kenneth Graunke | |
2010-07-14 | ir_constant_expression: Add support for ir_binop_mod. | Kenneth Graunke | |
2010-07-14 | ir_constant_expression: Add support for ir_binop_min and ir_binop_max. | Kenneth Graunke | |
These now work on scalar/vector combos. Semantically, if a is a scalar, min(a, vec2(x,y)) == vec2(min(a,x), min(a,y)) | |||
2010-07-14 | ir_constant_expression: Add support for ir_binop_pow. | Kenneth Graunke | |
2010-07-14 | ir_constant_expression: Add support for ir_unop_cos. | Kenneth Graunke | |
2010-07-14 | ir_constant_expression: Add support for ir_unop_sin. | Kenneth Graunke | |
2010-07-14 | ir_constant_expression: Add support for ir_unop_floor. | Kenneth Graunke | |
2010-07-14 | ir_constant_expression: Add support for ir_unop_ceil. | Kenneth Graunke | |
2010-07-14 | ir_constant_expression: Add support for ir_unop_trunc. | Kenneth Graunke | |
This uses a C99 function. | |||
2010-07-14 | ir_constant_expression: Add support for ir_unop_log2. | Kenneth Graunke | |
This uses a C99 function. | |||
2010-07-14 | ir_constant_expression: Add support for ir_unop_exp2. | Kenneth Graunke | |
This uses a C99 function. | |||
2010-07-14 | ir_constant_expression: Add support for ir_unop_sign. | Kenneth Graunke | |
2010-07-14 | ir_constant_expression: Remove bogus assert in ir_unop_abs case. | Kenneth Graunke | |
abs is defined for integral types; it's even implemented. | |||
2010-07-14 | glsl2: Remove ir_program bong hits. | Kenneth Graunke | |
2010-07-13 | ir_to_mesa: Add convenience function for opcodes with no src/dst reg. | Eric Anholt | |
Most of flow control is like this. | |||
2010-07-13 | glsl2: When linking makes a variable not a varying output, make it ir_var_auto. | Eric Anholt | |
This almost fixes glsl-unused-varying, except that the used varying gets assigned to the first varying slot (position). | |||
2010-07-13 | ir_to_mesa: Add support for variable array indexing of builtin varyings. | Eric Anholt | |
That is to say, gl_TexCoord[i] now works, fixing glsl-texcoord-array on swrast. | |||
2010-07-13 | ir_to_mesa: Add support for array dereferences on the LHS of assignments. | Eric Anholt | |
The big change is to delay address reg setup until the instruction that needs the deref. It was hard to use the deref chain support for the LHS because it does the copy of the dereffed value to a temporary (to avoid problems when two src regs are array derefs), so we wouldn't haev a pointer to actual storage in the end. Fixes glsl-vs-arrays on swrast. | |||
2010-07-13 | glsl2: Remove unnecessary casts of clone return values | Ian Romanick | |
2010-07-12 | ir_to_mesa: Rely on ir_mat_op_to_vec for matrix multiplication support. | Eric Anholt | |
2010-07-12 | glsl2: Add matrix multiplication to ir_mat_op_to_vec. | Eric Anholt | |
2010-07-12 | ir_to_mesa: Emit OPCODE_MAD when we find an ADD of a MUL. | Eric Anholt | |
Bug #27914. | |||
2010-07-12 | glsl2: Flatten expression that appear as the parameters of ir_call as well. | Eric Anholt | |
2010-07-12 | glsl2: Flatten expressions that appear as the children of ir_return as well. | Eric Anholt | |
2010-07-12 | linker: Merge global-scope instructions into main | Ian Romanick | |
Find instructions in all shaders that are not contained in a function (i.e., initializers for global variables). "Move" these instructions to the top of the main function in the linked shader. As a side-effect, many global variables will also be copied into the linked shader. | |||
2010-07-12 | linker: Detect the shader that contains "main" during intrastage linking | Ian Romanick | |
2010-07-12 | ir_function: Make matching_signature not return const | Ian Romanick | |
The linker needs to use this function to get specific function signatures, but it also needs to modify the returned signature. Since this method isn't itself const (i.e., const this pointer), there is no value in making a const and non-const version. | |||
2010-07-12 | linker: Implement first bits of intrastage linking | Ian Romanick | |
This currently involves an ugly hack so that every link doesn't result in all the built-in functions showing up as multiply defined. As soon as the built-in functions are stored in a separate compilation unit, ir_function_signature::is_built_in can be removed. | |||
2010-07-12 | linker: Refactor cross_validate_uniforms into cross_validate_globals | Ian Romanick | |
The later, more generic function will be used in the intra-stage linker. | |||
2010-07-12 | glsl2: Use a better talloc context for ir_expression_flattening. | Eric Anholt | |
The instruction can be hung off of any other in the tree, even if the other one will be deleted, since it'll get stolen to the shader's context later if it's still live. | |||
2010-07-12 | glsl2: Add support for variable vector indexing on the LHS of assignments. | Eric Anholt | |
Fixes glsl-vs-vec4-indexing-3. | |||
2010-07-12 | glsl2: Fix copy propagation in the presence of derefs in array indexes. | Eric Anholt | |
We would clear the in_lhs flag early, avoiding copy propagation on the array index variable (oops) and then copy propagating on the array variable (ouch). Just avoid all copy propagation on the LHS instead. | |||
2010-07-12 | ir_to_mesa: Add support for dereferencing matrices from arrays. | Eric Anholt | |
2010-07-12 | ir_validate: Also perform usual checks on ir_dereference_variable nodes | Ian Romanick | |
2010-07-12 | ir_validate: Validate that varibles are declared before used in IR | Ian Romanick | |
2010-07-12 | linker: Stub-out intrastage linker | Ian Romanick | |
2010-07-12 | Make shader_api.h be C++ friendly | Ian Romanick | |
2010-07-12 | ir_validate: Additional function related invariant checks | Ian Romanick | |
Add two invariant checks related to functions and function signatures: 1. Ensure that function definitions (ir_function) are not nested. 2. Ensure that the ir_function pointed to by an ir_function_signature is the one that contains it in its signatures list. | |||
2010-07-12 | ir_function_signature: Add method to get the function owning a signature | Ian Romanick | |
There is no setter function, the getter returns a constant pointer, and ir_function_signature::_function is private for a reason. The only way to make a connection between a function and function signature is via ir_function::add_signature. This helps ensure that certain invariants (i.e., a function signature is in the list of signatures for its _function) are met. |