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2009-03-31draw: added Nan/Inf assertion in debug codeBrian Paul
2009-03-31softpipe: use util_is_inf_or_nan()Brian Paul
And print/warn NaN/Inf in print_vertex().
2009-03-31gallium: added util_is_inf_or_nan() function to u_math.hBrian Paul
2009-03-31mesa: minor reformatting, whitespace changesBrian Paul
2009-04-01python/regress: Initial commit for vertex shader regression tests.Michal Krol
2009-03-31Updated CPU_TO_LE32 to work on darwinJeremy Huddleston
2009-03-31Fix compiling indirect.c when GLX_DIRECT_RENDERING is not definedJeremy Huddleston
(cherry picked from commit b65bc1b6cb72df950c2e26446936804dfcdc432c)
2009-03-31python/test: New test for surface copies.José Fonseca
2009-03-31python/test: Ignore test output files.José Fonseca
2009-03-31python/test: Cleanup.José Fonseca
2009-03-31python/test: Dump classification tree to text file too.José Fonseca
2009-03-31python/test: Set executable permission bit.José Fonseca
2009-03-31python/test: New test for rendering into textures.José Fonseca
2009-03-31util: Enable assembly breakpointt on x86_64.José Fonseca
A breakpoint is much nicer than abort when gdb is attached.
2009-03-31python/test: Limit tree depth.José Fonseca
2009-03-31python/test: Infer type (continuous/discrete) from object type.José Fonseca
2009-03-31python/test: Flush stdout to keep in sync with debug info on stderr.José Fonseca
2009-03-31python/test: Dump a classification tree of the results when finished testing.José Fonseca
2009-03-31python/test: New test for texture transfers.José Fonseca
2009-03-31python/test: More descriptive test name.José Fonseca
2009-03-31python: Make get/put_tile_raw more user friendlier.José Fonseca
2009-03-31python: Add nblocksx/y members to surfaces.José Fonseca
2009-03-31gallium: Move pf_is_depth_stencil to p_format.h.José Fonseca
2009-03-31fix ugly copy/paste error in mipmap generation codeRoland Scheidegger
2009-03-30r300-gallium: RGBA, not ARGB, after all.Corbin Simpson
Clearly, something else is wrong.
2009-03-30r300-gallium: r500-fs: If recompiling a shader, overwrite old insts.Corbin Simpson
2009-03-30r300-gallium: Properly redo shaders when constant buffer changes size.Corbin Simpson
2009-03-30r300-gallium: Allow surface_fill to clear depth/stencil buffers too.Corbin Simpson
2009-03-30r300-gallium: Emit the "right" sequence of colors.Corbin Simpson
ARGB, not RGBA.
2009-03-30r300-gallium: Fix hardlock when no colors or textures are present.Corbin Simpson
2009-03-30r300-gallium: Fix strange build error.Corbin Simpson
Why didn't this come up before?
2009-03-30r300-gallium: Handful of small leftovers.Corbin Simpson
2009-03-30intel: Avoid mapping the texture image for CopyTex{,Sub}ImageAdam Jackson
We don't upload the pixels with the CPU in that case, so the map will only serve as a way of triggering cache flushes over a bunch of data we don't touch.
2009-03-30python: Use depth buffer in the triangle example.José Fonseca
2009-03-30python: Read rgba8 with a single transfer.José Fonseca
2009-03-30python: Cleanup.José Fonseca
2009-03-30python: Don't use deprecated clear_value field.José Fonseca
2009-03-30python/test: Move the test description logic to the base class.José Fonseca
2009-03-30python/test: Move the image comparison logic to the base test class.José Fonseca
2009-03-30python: Force unsigned comparison.José Fonseca
2009-03-30python: Set correct transfer mode.José Fonseca
2009-03-30python: Set the surface GPU access flags.José Fonseca
Make python surface just a dumb (texture, face, level, zslice) tuple.
2009-03-30python: Hide away the surface usage flags.José Fonseca
Surfaces are now by definition GPU views. So CPU access flags don't make any sense when creating a surface. For now we are forcing surfaces to be GPU read/write, but that will go away soon.
2009-03-30tgsi: Condition codes are implied in KILP.Michal Krol
2009-03-30tgsi: Explain symbols used in instruction set documentation.Michal Krol
2009-03-30tgsi: Document BRA opcode.Michal Krol
2009-03-30python: Dont touch old pipe_winsys.José Fonseca
2009-03-30python: Update instructions for windows.José Fonseca
2009-03-28i965: srgb texture fixesRoland Scheidegger
i965 can either do SRGBA8_REV format or SARGB8 format, but not SRGBA8. Could add SRGBA8_REV support to mesa, but simply use SARGB8 for now. While here, also add true srgb luminance / luminance_alpha support - unfortunately the published docs fail to mention which asics support this, tested on g43 so assume this works on any g4x.
2009-03-28mesa: fix a glGetTexImage issue with base-converted texture formatsRoland Scheidegger
need to respect the user-supplied base format, not the one derived from the texture format actually used.