summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Collapse)Author
2009-04-09st: remove comp_byte parameter to st_texture_create()Brian Paul
We can determine if the texture is compressed by checking the format.
2009-04-09st: consolidate format->usage computationBrian Paul
2009-04-09st: add const qualifiers, use GL typesBrian Paul
2009-04-09st: make loops over 3D texture slices a litte more intuitiveBrian Paul
2009-04-09st: reformatting and clean-ups in texture codeBrian Paul
2009-04-09tgsi/sse2: Fix ARL instruction.Michal Krol
2009-04-09tgsi/sse2: Fix LIT instruction.Michal Krol
2009-04-09trace: Dump the fence, not its pointer.José Fonseca
2009-04-09wgl: Remove unused member.José Fonseca
2009-04-09trace: Use 'flags' name consistently.José Fonseca
2009-04-09gallium: Use "flags" consistently.José Fonseca
2009-04-09gdi: Use stw_* names.José Fonseca
2009-04-09wgl: Use more stw_* names.José Fonseca
2009-04-09wgl: Use hooks instead of subclassing the window.José Fonseca
Subclassing the window is invasive: we might call an old window proc even after it was removed. Glut and another bug just in the wrong time was provoking this. Hooks don't have this problem.
2009-04-09mesa: fix potential recursive locking deadlock in _mesa_HashWalk()Brian Paul
If the walk callback called _mesa_HashRemove() we'd deadlock.
2009-04-09i965: free shader's constant buffer in brwDeleteProgram()Brian Paul
Fixes mem leak observed with texcombine test.
2009-04-09wgl: Catch the attempt of releasing a context which is not current.José Fonseca
2009-04-09wgl: Move the framebuffer list to the device. Avoid recursive locking.José Fonseca
2009-04-09wgl: More symbol naming normalization.José Fonseca
2009-04-09stw: Use wglext.h's defines and prototypes.José Fonseca
2009-04-09stw: Normalize symbols prefix.José Fonseca
2009-04-09wgl: Add const qualifier to global constant data.José Fonseca
2009-04-08i965: set BRW_MASK_DISABLE flag in "send" instruction in brw_dp_READ_4()Brian Paul
This fixes the random results that were seen when fetching a constant inside an IF/ELSE clause. Disabling the execution mask ensures that all the components of the register are written.
2009-04-08i965: clean-ups, debug code in brw_wm_glsl.cBrian Paul
2009-04-08i965: init current_const[i].index = -1Brian Paul
2009-04-08i965: move the fetch_constants() call before setting conditional mod stateBrian Paul
Before, the instruction's CondUpdate field was mistakenly effecting the constant-fetch operation. Fixes progs/glsl/bump.c demo. But there are some other issues related to condition flags and IF/ELSE that need investigation...
2009-04-08mesa: minor datatype changes in optimization codeBrian Paul
2009-04-09nv50: adapt for new clear interfaceBen Skeggs
this is so much nicer :)
2009-04-08r300-gallium: Properly emit indexbufs.Corbin Simpson
This fixes hardlocks with anything using elts.
2009-04-08r300-gallium: Add vertex shader constant emit.Corbin Simpson
2009-04-08python/retrace: Try to cope with failures creating textures.José Fonseca
2009-04-08python: Don't try to finish a null fence.José Fonseca
2009-04-08python/retrace: Use colors on windows console.José Fonseca
2009-04-08Mesa: allow suppression of debug messages in a debug buildRobert Ellison
For testing, it's very useful to be able to test on a debug build, while suppressing the debug messages (messages that are by default suppressed in a release build), in order to see the same behavior that users of release builds will see. For example, the "piglit" test suite will flag an error on programs that produce unexpected output, which means that a debug build will always fail due to the extra debug messages. This change introduces a new value to the MESA_DEBUG environment variable. In a debug build, explicitly setting MESA_DEBUG to "0" will suppress all debug messages (both from _mesa_debug() and from _mesa_warning()). (The former behavior was that debug messages were never suppressed in debug builds.) Behavior of non-debug builds has not changed. In such a build, _mesa_debug() messages are always suppressed, and _mesa_warning() messages will be suppressed unless MESA_DEBUG is set *to any value*.
2009-04-08gallium: when using gl_PointCoord ensure we use the correct attribute.Alan Hourihane
2009-04-08python/retrace: Allow to specify the range of calls of interest.José Fonseca
2009-04-08trace: Make calls dumping threadsafe.José Fonseca
2009-04-08trace: Make call no global.José Fonseca
2009-04-08python/retrace: Handle recent traces.José Fonseca
Try to keep backwards compatability with old traces as much as possible.
2009-04-08python: Fix method renaming.José Fonseca
2009-04-08python: Cope with null surfaces.José Fonseca
2009-04-08wgl: Integrate the trace driver on debug builds.José Fonseca
2009-04-08trace: Simplify cast wrappers.José Fonseca
2009-04-08trace: Match pipe_context::clear prototype.José Fonseca
2009-04-08gallium: handle the case of util_pack_z_stencil(format=PIPE_FORMAT_S8_UNORM)Brian Paul
Fixes failed assertion in glean fbo test.
2009-04-08mesa: Don't attempt to free the dummy program.José Fonseca
2009-04-07st: implement glCopyTexImage() for GL_DEPTH24_STENCIL8 internal formatBrian Paul
2009-04-07st: implement GL_DEPTH_STENCIL format for glReadPixels and DrawPixels()Brian Paul
2009-04-07softpipe: minor debug-help changes in softpipe_transfer_map()Brian Paul
2009-04-07mesa: add another special/optimized case in _mesa_unpack_depth_span()Brian Paul