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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
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Author
2008-04-07
mesa: added _mesa_free_instructions()
Brian
2008-04-07
draw: strip edgeflags out of fetch-emit path
Keith Whitwell
2008-04-06
draw: fix edgeflag handling on the pt paths
Keith Whitwell
2008-04-05
draw: Use debug_printf().
Michal Krol
2008-04-05
gallium: Keep fenced buffers list ordered.
José Fonseca
2008-04-05
gallium: Fix typo.
José Fonseca
2008-04-05
gallium: Use the custom snprintf implementation everywhere (for Win32).
José Fonseca
2008-04-04
mesa: no longer combine vertex/fragment shader parameters/uniforms
Brian
2008-04-04
mesa: new functions for managing list/index of uniforms
Brian
2008-04-04
gallium: always pass size=4 to make_immediate()
Brian
2008-04-04
gallium: adjust the code in update_textures() to look more like update_sample...
Brian
2008-04-04
gallium: state tracker fixes for compressed textures
Roland Scheidegger
2008-04-04
gallium: add new call to st_flush_bitmap_cache() to fix recent regression
Brian Paul
2008-04-04
gallium: new debug code, disabled
Brian Paul
2008-04-04
gallium: make sure to set the SamplersUsed field for bitmap/drawpixels shaders
Brian Paul
2008-04-04
gallium: Handle client-supplied edgeflags.
Keith Whitwell
2008-04-04
gallium: Revert st_gl_flush() changes from when the **fence argument was added.
Michel Dänzer
2008-04-04
gallium: Call st_flush() instead of st_gl_flush() in st_finish().
Michel Dänzer
2008-04-04
draw: move code to run pipeline from pt to new file
Keith Whitwell
2008-04-04
Alias glStencilOpSeparateATI with glStencilOpSeparate.
Brian
2008-04-04
Finish up ATI_separate_stencil
Brian
2008-04-04
add missing _mesa_StencilFuncSeparateATI function
Roland Scheidegger
2008-04-04
gallium: fix two-side stencil handling
Roland Scheidegger
2008-04-04
gallium: make msvc less unhappy
Keith Whitwell
2008-04-04
gallium: Always allocate new const buffers instead of modifying existing ones.
Michel Dänzer
2008-04-03
cell: added some comments/ideas about better texture sampling
Brian
2008-04-03
cell: minor texture improvements
Brian
2008-04-03
gallium: test if PIPE_FORMAT_YCBCR[_REV] is supported and enable GL_MESA_ycbc...
Brian
2008-04-03
gallium: implement ycbcr->rgba tile conversion
Brian
2008-04-03
gallium: set rasterizer.gl_rasterization_rules = 1 in a few more places
Brian
2008-04-03
gallium: streamline viewport/raster/shader state for clearing with quads
Brian Paul
2008-04-03
gallium: include st_cb_bitmap.h to silence warning
Brian Paul
2008-04-03
gallium: remove the temporary/test TEST_DRAW_PASSTHROUGH code
Brian Paul
2008-04-03
gallium: use identity viewport fix broken clear_with_quad() path
Brian Paul
2008-04-03
gallium: call st_flush_bitmap_cache()
Brian Paul
2008-04-03
gallium: set gl_rasterization_rules
Brian Paul
2008-04-03
gallium: Only build softpipe driver by default for xlib winsys with scons.
Michel Dänzer
2008-04-03
draw: add passthrough path to the pipeline
Keith Whitwell
2008-04-02
draw: add missing break statement
Keith Whitwell
2008-04-02
draw: Set the backend prim in the pt 'prepare' operation
Keith Whitwell
2008-04-02
gallium: add a flag to turn on gl rasterization rules
Keith Whitwell
2008-04-02
gallium: add temporary facility for rasterization-time clamping of point sizes
Keith Whitwell
2008-04-01
cell: more multi-texture fixes (mostly working now)
Brian
2008-04-01
cell: turn off some debug output
Brian
2008-04-01
cell: pass tex unit to get_texel()
Brian
2008-04-01
cell: fix bug in texture tiling function (non-square textures work now)
Brian
2008-04-01
cell: checkpoint: more multi-texture work
Brian
2008-04-01
cell: assert num samplers/textures <= CELL_MAX_SAMPLERS
Brian
2008-04-01
cell: return CELL_MAX_SAMPLERS to indicate number of texture units
Brian
2008-04-01
gallium: init ctx->Const.MaxTextureUnits
Brian
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