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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-07-08
r300g: minor fixups
Marek Olšák
2010-07-08
glsl: fix 'if ((x=foo()) > 1.0)' bug
Brian Paul
2010-07-08
st/mesa: additional assertions in st_translate_mesa_program()
Brian Paul
2010-07-08
slang: fix typos
Zack Rusin
2010-07-08
slang: add some comments related to geometry shaders
Zack Rusin
2010-07-08
gs: inject const int gl_VerticesIn at link time
Zack Rusin
2010-07-07
mesa: initial support for new GL 3.0 texture formats
Brian Paul
2010-07-07
gallivm: restore const qualifier
Brian Paul
2010-07-07
gallivm: fix cube map LOD computation
Brian Paul
2010-07-07
st/mesa: fix sampler max_lod computation
Brian Paul
2010-07-07
r600: workaround 3 comp GL_SHORT vertex attribute format on r700
Andre Maasikas
2010-07-07
glsl: use Elements() in arrays instead of sentinal values
Brian Paul
2010-07-06
llvmpipe: Don't build lp_test_round when using MSVC.
Vinson Lee
2010-07-06
llvmpipe: Add lp_test_round to SCons build.
Vinson Lee
2010-07-06
egl: Remove unnecessary headers.
Vinson Lee
2010-07-06
draw: Remove unnecessary header.
Vinson Lee
2010-07-06
gallivm: Remove unnecessary header.
Vinson Lee
2010-07-07
util: print help for debug options on non-debug builds
Marek Olšák
2010-07-06
gallivm: use trunc, not round in lp_build_nearest_mip_level()
Brian Paul
2010-07-06
llvmpipe: add test program for round(), trunc(), floor(), ceil()
Brian Paul
2010-07-06
gallivm: finish implementation of lp_build_iceil()
Brian Paul
2010-07-06
llvmpipe: disconnect vertex texture sampling from the setup
Zack Rusin
2010-07-06
draw: make sure softpipe doesn't crash with vertex tex sampling
Zack Rusin
2010-07-06
draw: implement vertex texture sampling using llvm
Zack Rusin
2010-07-06
r300/compiler: Implement KILP opcode.
Tom Stellard
2010-07-06
gallivm: Use SSE4.1's BLENDV instructions for lp_build_select().
José Fonseca
2010-07-06
gallivm: Fix 8bit comparisons.
José Fonseca
2010-07-06
llvmpipe: ensure all bins are reset avoids memory corruption.
Alan Hourihane
2010-07-06
mesa: Always initialize transform feedback state.
Chia-I Wu
2010-07-06
egl: Rework driver loading.
Chia-I Wu
2010-07-06
st/egl: Add support for !GLX_DIRECT_RENDERING.
Chia-I Wu
2010-07-05
mesa: initial support for unnormalized integer texture formats
Brian Paul
2010-07-05
auxiliary/util: Add SM3 meta-cap list.
Corbin Simpson
2010-07-05
llvmpipe: wait for queries being finished when asked for it or before deletion
Roland Scheidegger
2010-07-04
i915g: Remove unnecessary header.
Vinson Lee
2010-07-04
i915g: Add flag to not send commands to hw
Jakob Bornecrantz
2010-07-04
i915g: If the kernel reject the batchbuffer print it then assert
Jakob Bornecrantz
2010-07-04
i915g: Minor cleanups
Jakob Bornecrantz
2010-07-04
i915g: Make batchbuffer flush function not be inline
Jakob Bornecrantz
2010-07-04
i915g: Rename texture state to map state
Jakob Bornecrantz
2010-07-04
i915g: Move fragment state to its own file
Jakob Bornecrantz
2010-07-04
i915g: Move static state to its own file
Jakob Bornecrantz
2010-07-04
i915g: Don't dirty dynamic state if it hasn't changed
Jakob Bornecrantz
2010-07-04
i915g: Don't flush after blit
Jakob Bornecrantz
2010-07-04
i915g: Don't flush empty batchbuffers
Jakob Bornecrantz
2010-07-04
gallium: Make trivial examples use target helpers
Jakob Bornecrantz
2010-07-04
gallium: Fix compilation of trivial quad-tex
Jakob Bornecrantz
2010-07-03
st/egl: Remove unnecessary headers.
Vinson Lee
2010-07-03
mesa: Fix OpenGL ES-only builds.
Chia-I Wu
2010-07-03
egl: Always use EGLAPIENTRY in api function prototypes
nobled
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