Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-10-23 | g3dvl: pass display and screen to g3dvl when creating video private context | Cooper Yuan | |
2009-10-23 | r600: remove remains of old tnl pipeline | Alex Deucher | |
2009-10-23 | r600: fix render size prediction | Alex Deucher | |
2009-10-23 | r600: remove old tnl pipeline | Alex Deucher | |
2009-10-23 | r600: clean up context creation | Alex Deucher | |
Make it more consistent with other radeon drivers. | |||
2009-10-22 | Revert "Store clipping distance for user clip planes as part of vertex ↵ | Ian Romanick | |
processing" This reverts commit f058b25881e08c9d89a33345e5c84e1357396932. This change is completely wrong in so many ways. When clip distances are generated as part of vertex processing, they must be interpolated to perform clipping. Geometric clipping goes right out the window. | |||
2009-10-22 | Merge branch 'mesa_7_6_branch' | Brian Paul | |
2009-10-22 | mesa: fix up vbo comments | Brian Paul | |
2009-10-22 | mesa: added _mesa_dump_texture() | Brian Paul | |
2009-10-22 | intel: flush old context before binding new context | Brian Paul | |
Per the GLX spec, when changing rendering contexts, the old context should first be flushed. | |||
2009-10-22 | glx: don't destroy context immediately if it's currently bound | Brian Paul | |
According to the GLXDestroyContext() man page, the context should not immediately be destroyed if it's bound to some thread. Wait until it's unbound to really delete it. The code for doing the later part is already present in MakeContextCurrent() so no change was needed there. | |||
2009-10-22 | mesa: code refactoring- new _mesa_finish(), _mesa_flush() | Brian Paul | |
2009-10-22 | st/xorg: fix the makefile when used with new xextproto | Zack Rusin | |
2009-10-22 | i965: fix hacked Fallback usage in brw_prepare_vertices() | Brian Paul | |
Setting intel->Fallback = 1 clobbered any fallback state that was already set. Not sure where this hack originated (the git history is a little convoluted). Define and use a new BRW_FALLBACK_DRAW bit instead. This shouldn't break anything and could potentially fix some bugs (but no specific ones are known). | |||
2009-10-22 | intel: define INTEL_FALLBACK_DRIVER for drivers | Brian Paul | |
2009-10-22 | intel: Fallback field is a bitmask, use GLbitfield | Brian Paul | |
2009-10-22 | i965: remove unused brw_context::tmp_fallback field | Brian Paul | |
2009-10-22 | i965: remove unused BRW_FALLBACK_TEXTURE bit | Brian Paul | |
The value was probably wrong too. It was the same as INTEL_FALLBACK_DRAW_BUFFER. | |||
2009-10-22 | r300g: Enable more stuff in r300_screen, cleanup comments. | Corbin Simpson | |
Also enable 24-bit depth buffers without stencil. | |||
2009-10-22 | r300g: Cleanup PSC setup math a bit and stop using Draw formats. | Corbin Simpson | |
2009-10-22 | nv50: handle PIPE_TEX_FILTER_ANISO case | Christoph Bumiller | |
Set the same bits as for linear filtering (in addition to max anisotropy), and 2 unknown bits I've seen set. | |||
2009-10-22 | nouveau: nv30: rewrite so we can render only in depth buffer | Patrice Mandin | |
2009-10-22 | nouveau: nv30: use a8r8g8b8 as depth texture format for z24s8 | Patrice Mandin | |
2009-10-22 | Kill off trident. | Corbin Simpson | |
Hm. I could have said "chew trident and spit it out," or perhaps "spear trident," instead. Dohoho. | |||
2009-10-22 | Nuke s3v. | Corbin Simpson | |
As per FDO #17889. | |||
2009-10-22 | r300g: Clean up duplicate code in r300_render. | Corbin Simpson | |
2009-10-22 | r300g: Move render functions to r300_render. | Corbin Simpson | |
Part of the fastpath cleanup. | |||
2009-10-22 | llvmpipe: Avoid yet another variable size array. | José Fonseca | |
2009-10-22 | llvmpipe: Define rdtsc for MSVC. | José Fonseca | |
2009-10-22 | llvmpipe: Avoid variable size arrays. | José Fonseca | |
Not really variable size, but MSVC still doesn't like them. | |||
2009-10-22 | llvmpipe: Use the pack/unpack functions for 8bit unsigned norm multiplication. | José Fonseca | |
2009-10-22 | llvmpipe: Utility function to double the bit width of a type. | José Fonseca | |
2009-10-22 | llvmpipe: Factor vector packing/unpacking to a separate source file. | José Fonseca | |
These functions will be needed to implement many of the 8bit operations, and they are quite complex on its own. | |||
2009-10-22 | llvmpipe: Call util_cpu_detect() from the unit tests. | José Fonseca | |
2009-10-22 | util: Set cpu endianness too. | José Fonseca | |
2009-10-22 | Merge branch 'master' of git+ssh://agd5f@git.freedesktop.org/git/mesa/mesa | Alex Deucher | |
2009-10-22 | st/xorg: cleanup the checks for whether the op is accelerated | Zack Rusin | |
2009-10-22 | Merge branch 'mesa_7_6_branch' of ↵ | Alex Deucher | |
git+ssh://agd5f@git.freedesktop.org/git/mesa/mesa | |||
2009-10-22 | st/xorg: lots of render fixes | Zack Rusin | |
fixes all the blend modes, fixes flushing/finishing semantics, adds acceleration for the component alpha modes that we can support, fixes src in mask shader and general cleanups | |||
2009-10-22 | egl_glx: Add support for eglWaitClient and eglWaitNative. | Chia-I Wu | |
Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-10-22 | egl_glx: Clean up eglGetProcAddress. | Chia-I Wu | |
Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-10-22 | egl_glx: Clean up context functions. | Chia-I Wu | |
This lifts the requirement that a context must be direct. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-10-22 | egl_glx: Clean up surface functions. | Chia-I Wu | |
Separete Drawable and GLXDrawable. Add support for pbuffer and pixmap surfaces on GLX <= 1.3. Remove surface binding code that will never work. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-10-22 | egl_glx: Clean up the initialization code. | Chia-I Wu | |
Proper detection of GLX extensions. Convert fbconfigs or visuals in a more unified way and validate the resulting configs. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-10-22 | egl: Correct conversion of native visual type. | Chia-I Wu | |
Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-10-22 | nv50: support 3D class 0x8597, remove redundant unknown chipset detection | Ben Skeggs | |
2009-10-22 | r300g: Check for NULL Draw during flush. | Corbin Simpson | |
Split from the fastpath WIP. | |||
2009-10-22 | r600: set barrier for tex inst if dst is used earlier, might overwrite it ↵ | Andre Maasikas | |
otherwise | |||
2009-10-22 | r600: need to export something from PS | Andre Maasikas | |
Also avoids empty shader for "END" - seems to be somewhat valid fp Maybe this can be done differently in the future (fake FRAG_RESULT_COLOR already in Map_Fragment_Program() or is there a way to program the chip to not hang in case of no exports. | |||
2009-10-22 | r600: add beginnings of ARL instruction | Andre Maasikas | |