Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-04-23 | remove some errant code from previous check-in | Brian Paul | |
2004-04-22 | s,CHAN_BITS/8,sizeof(GLchan), | Brian Paul | |
2004-04-22 | fix bracket at wrong place | Roland Scheidegger | |
2004-04-22 | Fix order of EMIT_4UB_4F declarations | Keith Whitwell | |
2004-04-22 | use FetchTexelf() in GetTexImage() to return float textures correctly | Brian Paul | |
2004-04-22 | fix some include file glitches | Brian Paul | |
2004-04-22 | obsolete | Brian Paul | |
2004-04-22 | New glTexImage code. | Brian Paul | |
The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete. | |||
2004-04-21 | Fix up some assorted issues with initialization of vertex program registers. | Brian Paul | |
Some need to be set per-vertex, other per-primitive. Cleared that up. Only need to init temp/result registers if executing an NV vertex program. | |||
2004-04-21 | only init temp regs to zero if executing NV fragment program | Brian Paul | |
2004-04-21 | check return values of _swrast_CreateContext, etc | Brian Paul | |
2004-04-20 | Add printing for recently added opcodes. | Keith Whitwell | |
2004-04-20 | add SciTech's GLDirect driver for Windows. | Alan Hourihane | |
This code is donated to Mesa which allows the usage of a Direct3D layer (DX7, DX8, DX9 or complete software fallback). No build system exists for this code yet, that will come..... | |||
2004-04-20 | Simplify last fix slightly, apply to vtx paths as well. | Keith Whitwell | |
2004-04-20 | When upgrading copied vertices, distinguish between an attribute | Keith Whitwell | |
entering a vertex for the first time and one which was already present but increasing its size. Fixes Brian's normal.c bug. | |||
2004-04-19 | apply texgen/texture matrix in glRasterPos | Brian Paul | |
2004-04-19 | in TexEnv functions, check if pname == GL_TEXTURE_ENV_COLOR and fetch ↵ | Brian Paul | |
appropriate number of param values | |||
2004-04-19 | do texcoord projective division in _swrast_span_default_texcoords() | Brian Paul | |
2004-04-18 | check for __ia64__ when setting USE_IEEE | Brian Paul | |
2004-04-18 | added missing SHADER_SOURCES to ALL_SOURCES | Brian Paul | |
2004-04-18 | Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions. | Brian Paul | |
Some texture instructions were using wrong LOD. Fixed interpolate_texcoords() so it doesn't do texcoord projective division when using a fragment program. The TXP instruction does that. | |||
2004-04-16 | Make sure ctx->Driver.NeedFlush is set for Eval-generated attributes. | Keith Whitwell | |
2004-04-15 | Make _SAT instructions compile correctly. | Keith Whitwell | |
2004-04-15 | make sure matypes is built | Dave Airlie | |
2004-04-15 | add drm source dir for solo includes | Dave Airlie | |
2004-04-15 | get the libraries the right way round.. | Dave Airlie | |
2004-04-15 | set default page flipping to zero can be changed in header file | Dave Airlie | |
2004-04-14 | wrap file in #ifdef USE_TCC, otherwise compilation failes | Brian Paul | |
2004-04-14 | Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile | Keith Whitwell | |
and execute fragment programs. Very limited and experimental, but works well enough to run arbfplight.c. http://fabrice.bellard.free.fr/tcc/ Compile with 'make linux-tcc', being sure to make clean first. | |||
2004-04-14 | Fail if any subdir fails. | Keith Whitwell | |
2004-04-14 | Hack to get things compiling - include "drm.h" instead of "xf86drm.h". | Keith Whitwell | |
Need to fix this, or get maybe rid of xf86drm.h which seems redundant in a standalone build. | |||
2004-04-14 | Link against GL_LIB_DEPS | Keith Whitwell | |
2004-04-14 | Remove mesa.a when making clean | Keith Whitwell | |
2004-04-14 | First attempt at building a dri module in this tree | Keith Whitwell | |
-- make target is linux-dri -- will attempt to build i830_dri.so The object builds but hasn't been tested. | |||
2004-04-14 | First pass at support for building DRI drivers in mesa tree. | Keith Whitwell | |
2004-04-14 | Don't try to use .c=.o rule on .S files when building mesa.a | Keith Whitwell | |
2004-04-14 | disable under _SOLO build | Alan Hourihane | |
2004-04-14 | documentation updates | Daniel Borca | |
Glide3 driver: POINTCAST palette fixes | |||
2004-04-14 | Add agpmode to the example config file | Dave Airlie | |
2004-04-14 | get agpmode from config file | Dave Airlie | |
2004-04-14 | Add shader sources for solo build | Dave Airlie | |
2004-04-14 | add agpmode to miniglx config file | Dave Airlie | |
2004-04-13 | check for __AMD64__ when setting USE_IEEE (Ronnny Vindenes) | Brian Paul | |
2004-04-13 | Build a single string containing the generated 'C' code. | Keith Whitwell | |
2004-04-13 | fix the usage of GLX_MESA_allocate_memory | Alan Hourihane | |
2004-04-13 | updated Glide driver documentation | Daniel Borca | |
fixed SAL/SAR in assyntax.h (NASM) fixed a bug wrt NULL pointer assignment in t_vtx_api.c cosmetics to t_vtx_x86.c & t_vtx_x86_gcc.S enabled STDCALL with codegen (MinGW) | |||
2004-04-13 | make this exactly like XFree86 .. allows 4x to work | Dave Airlie | |
2004-04-13 | Add DRM_SOURCE_PATH to make system. | Jon Smirl | |
Needed for linux-solo to build | |||
2004-04-12 | Missed one with the last commit. | Ian Romanick | |
2004-04-12 | Conditionally compile code for x86 specific TNL codegen. This fixes problem | Ian Romanick | |
with x86-64 and PowerPC. Reported by: sublett on #dri-devel. |