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AgeCommit message (Expand)Author
2009-08-26i965: Increase assmebly shader program parameter limitsIan Romanick
2009-08-26ARB prog: Change handling of program parameter limitsIan Romanick
2009-08-27radeon: fix max indx/vertex emission due to state checkerDave Airlie
2009-08-26nv04: Handle more Z formats.Younes Manton
2009-08-27r300/compiler: Fix vertex program MAD emitNicolai Hähnle
2009-08-27r300/compiler: Fix bug in rc_find_free_temporaryNicolai Hähnle
2009-08-26egl: Remove Xdpy from EGLDisplay.Chia-I Wu
2009-08-26egl_glx: Make fbconfigs and visuals per display.Chia-I Wu
2009-08-26egl_softpipe: Make winsys and pipe screen per display.Chia-I Wu
2009-08-26EGL_i915: Make struct drm_device per display.Chia-I Wu
2009-08-27Merge branch 'fix_r300_swtcl' into push_masterPauli Nieminen
2009-08-27radeon: Fix loop en condition so debug output doesn't flood meaningless values.Pauli Nieminen
2009-08-27radeon: Make RADEON_CMDBUF more fine grained.Pauli Nieminen
2009-08-27radeon/r200/r300: Fix swtcl flushing not to invalidate dma region.Pauli Nieminen
2009-08-26Merge branch 'mesa_7_5_branch'Brian Paul
2009-08-26i965: init the tex_units_used fieldBrian Paul
2009-08-26i965: fix incorrect tex unit in emit_tex() and emit_txb()Brian Paul
2009-08-26i965: clean-up tex target switchesBrian Paul
2009-08-26glsl: asst. clean-ups in set_program_uniform()Brian Paul
2009-08-26glsl: signal that the program needs to be re-translated when samplers changeBrian Paul
2009-08-26i965: added texture unit sanity checkBrian Paul
2009-08-26i965: keep track of which texture units the fragment shader accessesBrian Paul
2009-08-26i965: clean up texture target switchesBrian Paul
2009-08-26mesa: var renaming, new assertionBrian Paul
2009-08-26mesa: additional instruction field size assertionsBrian Paul
2009-08-26Merge branch 'mesa_7_5_branch'Brian Paul
2009-08-26glsl: fix bug in sampler array indexingBrian Paul
2009-08-26r600: fix two sided stencilAlex Deucher
2009-08-26r600: add missing radeon_cs_space_set_flush callAlex Deucher
2009-08-26st/xorg: create basic vertex shaderZack Rusin
2009-08-26st/xorg: create basic fragment shaderZack Rusin
2009-08-26r600: make reloc_chunk size dynamicAlex Deucher
2009-08-26r600: fix memory leakAlex Deucher
2009-08-26r300: r4xx and rs4xx also have lte discard regsAlex Deucher
2009-08-26st/dri: Add some debug codeJakob Bornecrantz
2009-08-26st/xorg: Temporary fix for none stencil visualsJakob Bornecrantz
2009-08-26st/xorg: Find out correct type for depth stencil buffersJakob Bornecrantz
2009-08-26st/dri: Redo config generationJakob Bornecrantz
2009-08-26st/xorg: Add support for dirty framebuffer region reporting.Michel Dänzer
2009-08-26r600: Update vertex fetch shader if necessaryCooper Yuan
2009-08-26st/dri: make the GL_ARB_map_buffer_range entrypoints availableBen Skeggs
2009-08-26radeon/r100/r200: actually init the OQ support properlyDave Airlie
2009-08-26radeon/r200: OQ support for r200 in theory.Dave Airlie
2009-08-26radeon: add r100 OQ support with kms.Dave Airlie
2009-08-25mesa: validate shader before drawing (for debugging, disabled)Brian Paul
2009-08-25glsl: update a texture/sampler commentBrian Paul
2009-08-25glsl: implement shader sampler validationBrian Paul
2009-08-25mesa: use gl_texture_index type for gl_program::SamplerTargetsBrian Paul
2009-08-25i965: add some texture unit/target assertionsBrian Paul
2009-08-25mesa: print some program fields in binary tooBrian Paul