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2010-02-02gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca
2010-02-01gallium: Use MSVC atomic intrinsics directly instead of the Windows header wr...José Fonseca
2010-02-01gallium: Remove unnecessary includes. Add others to compensate.José Fonseca
2010-02-01mesa: Add missing includes.José Fonseca
2010-02-01llvmpipe: Add missing includes.José Fonseca
2010-02-01i915: Add missing includes.José Fonseca
2010-02-01util: Add missing includes.José Fonseca
2010-02-01draw: Add missing includes.José Fonseca
2010-02-01gallium: Drop mutex-based pipe_atomic implementation.José Fonseca
2010-02-01mesa: Remove unnecessary headers.Vinson Lee
2010-02-01glx: Remove unnecessary headers.Vinson Lee
2010-01-31st/dri: Remove duplicate type qualifier.Vinson Lee
2010-01-31i965g: Add missing va_end.Vinson Lee
2010-01-31r300g: Fix memory leak on memory allocation failure.Vinson Lee
2010-01-31r600: Remove duplicate assignment.Vinson Lee
2010-01-31egl: Remove unnecessary headers.Vinson Lee
2010-02-01nv04: Update to new nouveau_class.hMarcin Kościelnicki
2010-02-01nv50/nv40/nv30: fix small memory leak of nouveau_resources on screen_destroyMarcin Slusarz
2010-02-01nv10, nv20: Fix build.Francisco Jerez
2010-01-31egl: Clean up surface attributes.Chia-I Wu
2010-01-31egl: Add support for more EGLImage extensions to EGL core.Chia-I Wu
2010-01-31st/mesa: Remove unnecessary headers.Vinson Lee
2010-01-31mesa: Remove unnecessary headers.Vinson Lee
2010-01-31i965: Silence uninitialized variable warning.Vinson Lee
2010-01-30r300g: Silence uninitialized variable warning.Vinson Lee
2010-01-31egl: Surface type validaction should depend on extensions supported.Chia-I Wu
2010-01-31egl: Initialize display configs with the display.Chia-I Wu
2010-01-31egl: Initialize display resources with their display.Chia-I Wu
2010-01-31egl: Refactor _eglInitImage.Chia-I Wu
2010-01-31egl: Refactor _eglInitContext.Chia-I Wu
2010-01-31egl: Refactor _eglInitSurface.Chia-I Wu
2010-01-30i915: Set bit field of length 1 light_twoside to unsigned.Vinson Lee
2010-01-30glut: Remove unnecessary headers.Vinson Lee
2010-01-30radeon: Remove unnecessary headers.Vinson Lee
2010-01-30r600: Remove unnecessary headers.Vinson Lee
2010-01-30r300: Remove unnecessary headers.Vinson Lee
2010-01-30r200: Remove unnecessary headers.Vinson Lee
2010-01-30r128: Remove unnecessary headers.Vinson Lee
2010-01-31egl: Remove code blocks that are commented out.Chia-I Wu
2010-01-31st/egl: Do not ignore configs without a renderable type.Chia-I Wu
2010-01-31st/egl: Remove egl_g3d_get_current_context.Chia-I Wu
2010-01-30intel: Remove unnecessary headers.Vinson Lee
2010-01-30i965: Remove unnecessary headers.Vinson Lee
2010-01-30i915: Remove unnecessary headers.Vinson Lee
2010-01-30intel: Respect texture tiling when doing a PBO blit teximage upload.Eric Anholt
2010-01-30Revert "r300g: Don't handle SHADOW_AMBIENT."Corbin Simpson
2010-01-30intel: Fix inverting of inversion test for windows in glClear cleanup.Eric Anholt
2010-01-30r300g: Independent blend enables only work on r500.Corbin Simpson
2010-01-30r300g: Don't handle SHADOW_AMBIENT.Corbin Simpson
2010-01-30r300g: Fix comment on SHADOW_AMBIENT.Corbin Simpson