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2002-10-18implement auto mipmap generation for compressed texturesBrian Paul
2002-10-18Add casts to quiet compiler warnings.Karl Schultz
2002-10-18fix bug in GL_MIRRORED_REPEAT_ARB (Ian Romanick)Brian Paul
2002-10-18only allow intformat==GL_COLOR_INDEX if EXT_paletted_texture is supportedBrian Paul
2002-10-17Add casts to quiet compiler warnings.Karl Schultz
2002-10-17s/functionOffset/offset/Brian Paul
2002-10-17patches from Gerk Huisma for float-channel renderingBrian Paul
2002-10-17applied Philippe Houdoin's patch, plus minor clean-upsBrian Paul
2002-10-16surround vertex program code with #if FEATURE_NV_vertex_program/#endifBrian Paul
2002-10-16remove some crudBrian Paul
2002-10-15remove lowpc.c and highpc.cBrian Paul
2002-10-15removed highpc.c and lowpc.cBrian Paul
2002-10-15make a few static function non-static for highpc.cBrian Paul
2002-10-15remove 'beta' from GL_VERSION stringBrian Paul
2002-10-15allow querying of glut functions via glutGetProcAddress()Brian Paul
2002-10-15added gluTessNormal() dummy functionBrian Paul
2002-10-14context-related cleanups (ex: _mesa_notifySwapBuffers instead of ↵Brian Paul
_mesa_swapbuffers)
2002-10-11check EXT_point_parameters before calling PointParameterfvEXT()Brian Paul
2002-10-11init swrast->CurrentBufferBrian Paul
2002-10-11Another round of glRead/DrawBuffer() clean-ups and simplifications.Brian Paul
Replaced ctx->Color._DriverDrawBuffer with swrast->CurrentBuffer. Replaced ctx->Pixel._DriverReadBuffer with ctx->Pixel._ReadSrcMask. swrast->Driver.SetBuffer() takes FRONT/BACK_LEFT/RIGHT_BIT values now. Added tokens and code for GL_AUX buffers, for completeness.
2002-10-11undo previous check-in (check if ctx->Color.DrawBuffer == mode)Brian Paul
2002-10-11lineloop fixKeith Whitwell
2002-10-11check mode for no change in _mesa_Read/DrawBuffer()Brian Paul
2002-10-10add GL_UNPACK_CLIENT_STORAGE_APPLE getsKeith Whitwell
2002-10-10check texImage->IsClientData before freeing memoryBrian Paul
2002-10-10disable _glapi_set_warning_func() call as it's not present in older libGLsBrian Paul
2002-10-09removed old TEXTURE0_ definesBrian Paul
2002-10-09removed old VERT_* defines, use VERT_BIT_* insteadBrian Paul
2002-10-09use new vertex bitfield tokensBrian Paul
2002-10-09XFree86 fixes (clib macro wrappers)Brian Paul
2002-10-09disable XMesaCreatePBuffer() for XFree86Brian Paul
2002-10-08finally get rid of ctx->Texture._ReallyEnabled fieldBrian Paul
2002-10-08fix a typoBrian Paul
2002-10-08change fog from GLfloat to GLfloat[4] (like other vertex attribs)Brian Paul
2002-10-08s/glVertexAttrib4fNV/_glapi->Dispatch->VertexAttrib4fNV/Brian Paul
2002-10-08added missing dispatch code for new AGP-related functionsBrian Paul
2002-10-08import from DRI CVSBrian Paul
2002-10-07removed old commentBrian Paul
2002-10-05Pbuffers seem to work!Brian Paul
2002-10-05more work on fbconfig/pbuffer supportBrian Paul
2002-10-05GLfloat/GLchan updatesBrian Paul
2002-10-05restore ACCUM_BITS to 16Brian Paul
2002-10-04include procs for compressed texturesKarl Schultz
2002-10-04remove const storage class specifier for the decl of a var that isn'tKarl Schultz
a const.
2002-10-04Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul
Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime.
2002-10-04multiple GL_POINTS can now be rendered together into one fragment spanBrian Paul
2002-10-04Fix for bug 618459. Mods to allow compilation on VC++ 5.0 (Michael Krause)Karl Schultz
2002-10-03record GL_INVALID_VALUE in glVertexAttrib*NV() if index > 15Brian Paul
2002-10-02finished up GL_EXT_stencil_two_sideBrian Paul
2002-10-02removed unused ctx->Polygon.OffsetMRDBrian Paul