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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2011-02-11
svga: comments and debug code
Brian Paul
2011-02-11
svga: more comments for need_pipeline field
Brian Paul
2011-02-11
scons: builtin_glsl_function on windows needs bundled getopt.
José Fonseca
2011-02-11
scons: Try to support building 64bit binaries on 32bit windows.
José Fonseca
2011-02-11
mesa: remove some unused gl_shader fields
Brian Paul
2011-02-11
draw: tweak AA line texture minimum alpha
Brian Paul
2011-02-11
svga: add max DMA size check in svga_winsys_buffer_create()
Brian Paul
2011-02-11
svga: remove old comment, remove extra whitespace
Brian Paul
2011-02-11
glsl: Fix parallel build.
Tobias Jakobi
2011-02-11
svga: Enable the draw pipeline for smooth lines.
José Fonseca
2011-02-11
svga: Don't use the draw pipeline for non-AA lines with a fractional width.
José Fonseca
2011-02-11
draw: Don't use the pipeline when drawing lines with fractional widths.
José Fonseca
2011-02-11
llvmpipe: Use u_math's round.
José Fonseca
2011-02-11
util: Define round and roundf on MSVC.
José Fonseca
2011-02-11
svga: Stippled lines can also be drawn with triangles.
José Fonseca
2011-02-11
r300g: remove unused function prototypes, update copyright
Marek Olšák
2011-02-10
egl_dri2: rename loader_extension to dri2_loader_extension
Haitao Feng
2011-02-10
st/egl wayland: Sync front buffer release
Benjamin Franzke
2011-02-10
egl_dri2 wayland: Sync front buffer release
Benjamin Franzke
2011-02-10
egl_dri2: Always unbind old contexts
Benjamin Franzke
2011-02-10
egl_dri2: Use double buffering for window surfaces
Benjamin Franzke
2011-02-10
st/dri: Set render_buffer in dri_fill_st_visual
Benjamin Franzke
2011-02-10
st/dri: img_from_renderbuf: Fix incorrect usage of dri_context()
Benjamin Franzke
2011-02-10
st/dri: Fix surfaceless gl using contexts with previous bound surfaces
Benjamin Franzke
2011-02-10
st/egl wayland: Set color_format according to wl_visual
Benjamin Franzke
2011-02-11
r600g: get correct height alignment
Dave Airlie
2011-02-11
r600g: drop two unused | 0 that are actually in word4 anyways.
Dave Airlie
2011-02-11
r600g: handle 16/32 u/s norm formats properly
Dave Airlie
2011-02-11
r300g: prevent NULL pointer dereference in r300_buffer_create
Marek Olšák
2011-02-10
mesa: Remove empty header file s_trispan.h.
Kenneth Graunke
2011-02-10
glsl/Makefile: glcpp doesn't need libglsl.a.
Kenneth Graunke
2011-02-11
r300g: plug a memory leak in winsys
Marek Olšák
2011-02-11
r300g: remove unneeded code in winsys
Marek Olšák
2011-02-11
r300g: fix warning
Marek Olšák
2011-02-11
r300g: import the last bits of libdrm and cleanup the whole thing
Marek Olšák
2011-02-11
st/mesa: allow rendering to sRGB textures if EXT_fb_srgb is unsupported
Marek Olšák
2011-02-10
i915: Force lowering of all types of indirect array accesses in the FS
Ian Romanick
2011-02-10
i915: Calculate partial result to temp register first
Ian Romanick
2011-02-10
u_upload_mgr: Use PIPE_TRANSFER_FLUSH_EXPLICIT.
José Fonseca
2011-02-10
r300g: implement accelerated copy_region for compressed formats
Marek Olšák
2011-02-10
r300g: add a way to change texture properties arbitrarily
Marek Olšák
2011-02-10
r300g: consolidate buffers and textures to r300_resource
Marek Olšák
2011-02-10
r300g: simplify WRITE_RELOC API and cleanup
Marek Olšák
2011-02-10
u_blitter: let the driver check whether there's a recursion
Marek Olšák
2011-02-10
r300g: use format from pipe_surface instead of pipe_resource
Marek Olšák
2011-02-10
Revert "r300g: support sRGB colorbuffers"
Marek Olšák
2011-02-10
mesa/st: enable GL_EXT_framebuffer_sRGB
Dave Airlie
2011-02-09
svga: Don't advertise pixel shader addr register support.
José Fonseca
2011-02-09
nvc0: serialize on PIPE_FLUSH_RENDER_CACHE as well
Christoph Bumiller
2011-02-09
nvc0: fix stride of NVC0_3D_RT methods
Christoph Bumiller
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