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AgeCommit message (Expand)Author
2011-02-11svga: comments and debug codeBrian Paul
2011-02-11svga: more comments for need_pipeline fieldBrian Paul
2011-02-11scons: builtin_glsl_function on windows needs bundled getopt.José Fonseca
2011-02-11scons: Try to support building 64bit binaries on 32bit windows.José Fonseca
2011-02-11mesa: remove some unused gl_shader fieldsBrian Paul
2011-02-11draw: tweak AA line texture minimum alphaBrian Paul
2011-02-11svga: add max DMA size check in svga_winsys_buffer_create()Brian Paul
2011-02-11svga: remove old comment, remove extra whitespaceBrian Paul
2011-02-11glsl: Fix parallel build.Tobias Jakobi
2011-02-11svga: Enable the draw pipeline for smooth lines.José Fonseca
2011-02-11svga: Don't use the draw pipeline for non-AA lines with a fractional width.José Fonseca
2011-02-11draw: Don't use the pipeline when drawing lines with fractional widths.José Fonseca
2011-02-11llvmpipe: Use u_math's round.José Fonseca
2011-02-11util: Define round and roundf on MSVC.José Fonseca
2011-02-11svga: Stippled lines can also be drawn with triangles.José Fonseca
2011-02-11r300g: remove unused function prototypes, update copyrightMarek Olšák
2011-02-10egl_dri2: rename loader_extension to dri2_loader_extensionHaitao Feng
2011-02-10st/egl wayland: Sync front buffer releaseBenjamin Franzke
2011-02-10egl_dri2 wayland: Sync front buffer releaseBenjamin Franzke
2011-02-10egl_dri2: Always unbind old contextsBenjamin Franzke
2011-02-10egl_dri2: Use double buffering for window surfacesBenjamin Franzke
2011-02-10st/dri: Set render_buffer in dri_fill_st_visualBenjamin Franzke
2011-02-10st/dri: img_from_renderbuf: Fix incorrect usage of dri_context()Benjamin Franzke
2011-02-10st/dri: Fix surfaceless gl using contexts with previous bound surfacesBenjamin Franzke
2011-02-10st/egl wayland: Set color_format according to wl_visualBenjamin Franzke
2011-02-11r600g: get correct height alignmentDave Airlie
2011-02-11r600g: drop two unused | 0 that are actually in word4 anyways.Dave Airlie
2011-02-11r600g: handle 16/32 u/s norm formats properlyDave Airlie
2011-02-11r300g: prevent NULL pointer dereference in r300_buffer_createMarek Olšák
2011-02-10mesa: Remove empty header file s_trispan.h.Kenneth Graunke
2011-02-10glsl/Makefile: glcpp doesn't need libglsl.a.Kenneth Graunke
2011-02-11r300g: plug a memory leak in winsysMarek Olšák
2011-02-11r300g: remove unneeded code in winsysMarek Olšák
2011-02-11r300g: fix warningMarek Olšák
2011-02-11r300g: import the last bits of libdrm and cleanup the whole thingMarek Olšák
2011-02-11st/mesa: allow rendering to sRGB textures if EXT_fb_srgb is unsupportedMarek Olšák
2011-02-10i915: Force lowering of all types of indirect array accesses in the FSIan Romanick
2011-02-10i915: Calculate partial result to temp register firstIan Romanick
2011-02-10u_upload_mgr: Use PIPE_TRANSFER_FLUSH_EXPLICIT.José Fonseca
2011-02-10r300g: implement accelerated copy_region for compressed formatsMarek Olšák
2011-02-10r300g: add a way to change texture properties arbitrarilyMarek Olšák
2011-02-10r300g: consolidate buffers and textures to r300_resourceMarek Olšák
2011-02-10r300g: simplify WRITE_RELOC API and cleanupMarek Olšák
2011-02-10u_blitter: let the driver check whether there's a recursionMarek Olšák
2011-02-10r300g: use format from pipe_surface instead of pipe_resourceMarek Olšák
2011-02-10Revert "r300g: support sRGB colorbuffers"Marek Olšák
2011-02-10mesa/st: enable GL_EXT_framebuffer_sRGBDave Airlie
2011-02-09svga: Don't advertise pixel shader addr register support.José Fonseca
2011-02-09nvc0: serialize on PIPE_FLUSH_RENDER_CACHE as wellChristoph Bumiller
2011-02-09nvc0: fix stride of NVC0_3D_RT methodsChristoph Bumiller