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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-12-09
nvc0: buffer suballocation with a primitive slab allocator
Christoph Bumiller
2010-12-09
nvc0: generate shader header for geometry programs
Christoph Bumiller
2010-12-09
nvc0: fix immediate arg for SHL/SHR
Christoph Bumiller
2010-12-09
nvc0: index buffers are back
Christoph Bumiller
2010-12-09
nvc0: upload constants with m2mf for the time being
Christoph Bumiller
2010-12-09
nvc0: support primitive restart
Christoph Bumiller
2010-12-09
nvc0: rcp f32 also supports neg and abs modifiers
Christoph Bumiller
2010-11-12
nvc0: import nvc0 gallium driver
Christoph Bumiller
2010-11-12
svga: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
r600g: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
r300g: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
nvfx: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
nv50: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
i965g: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
i915g: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
tgsi: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
gallium: add CAPs for indirect addressing and lower it in st/mesa when needed
Marek Olšák
2010-11-11
tdfx: s/Format/_BaseFormat/
Brian Paul
2010-11-11
glsl: Free the loop state context when we free the loop state.
Eric Anholt
2010-11-11
mesa: fix glDeleteBuffers() regression
Brian Paul
2010-11-11
mesa: make glIsBuffer() return false for never bound buffers
Brian Paul
2010-11-11
glsl: fix crash in loop analysis when some controls can't be determined
Aras Pranckevicius
2010-11-11
r600g: enforce minimum stride on render target texture images
Keith Whitwell
2010-11-11
r600g: do not try to use staging resource for depth textures
Keith Whitwell
2010-11-11
mesa: handle more pixel types in mipmap generation code
Brian Paul
2010-11-11
mesa: add missing formats in _mesa_format_to_type_and_comps()
Brian Paul
2010-11-11
mesa: improve error message
Brian Paul
2010-11-11
mesa: #include mfeatures.h in enums.h
Brian Paul
2010-11-11
r600g: guard experimental s3tc code with R600_ENABLE_S3TC
Keith Whitwell
2010-11-11
nvfx: fill PIPE_CAP_PRIMITIVE_RESTART and PIPE_CAP_SHADER_STENCIL_EXPORT
Lucas Stach
2010-11-11
dri/nouveau: Split hardware/software TNL instantiation more cleanly.
Francisco Jerez
2010-11-10
mesa: Fix printf format warnings.
Vinson Lee
2010-11-10
mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisample
Ian Romanick
2010-11-10
libgl-xlib: Use sw helper instead of roll your own
Jakob Bornecrantz
2010-11-10
graw: Use inline sw helper instead of roll your own loader
Jakob Bornecrantz
2010-11-10
galahad: Correct the name of the scons library
Jakob Bornecrantz
2010-11-10
r600g: allow driver to work without submitting cmd to GPU
Jerome Glisse
2010-11-10
intel: Add a new B43 pci id.
Robert Hooker
2010-11-10
i965: re-enable gen6 IF statements in the fragment shader.
Eric Anholt
2010-11-10
i965: Work around strangeness in swizzling/masking of gen6 math.
Eric Anholt
2010-11-10
meta: Handle bitmaps with alpha test enabled.
Francisco Jerez
2010-11-10
gallivm: implement indirect addressing over inputs
Zack Rusin
2010-11-10
mesa: remove unneeded DD_POINT_SIZE and DD_LINE_WIDTH tricaps
Roland Scheidegger
2010-11-10
r200: fix r200 large points
Roland Scheidegger
2010-11-10
egl_dri2: Fix __DRI_DRI2 version 1 support.
Chia-I Wu
2010-11-10
r300g: turn magic numbers into names in the hyperz code
Marek Olšák
2010-11-10
r300g: rename has_hyperz -> can_hyperz
Marek Olšák
2010-11-10
r300g: mention ATI in the renderer string
Marek Olšák
2010-11-10
ws/r600: match bo_busy shared/fence logic in bo_wait
Keith Whitwell
2010-11-10
mesa: Clean up header file inclusion in pixelstore.h.
Vinson Lee
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