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AgeCommit message (Expand)Author
2010-12-09nvc0: buffer suballocation with a primitive slab allocatorChristoph Bumiller
2010-12-09nvc0: generate shader header for geometry programsChristoph Bumiller
2010-12-09nvc0: fix immediate arg for SHL/SHRChristoph Bumiller
2010-12-09nvc0: index buffers are backChristoph Bumiller
2010-12-09nvc0: upload constants with m2mf for the time beingChristoph Bumiller
2010-12-09nvc0: support primitive restartChristoph Bumiller
2010-12-09nvc0: rcp f32 also supports neg and abs modifiersChristoph Bumiller
2010-11-12nvc0: import nvc0 gallium driverChristoph Bumiller
2010-11-12svga: fill out CAPs for indirect addressingMarek Olšák
2010-11-12r600g: fill out CAPs for indirect addressingMarek Olšák
2010-11-12r300g: fill out CAPs for indirect addressingMarek Olšák
2010-11-12nvfx: fill out CAPs for indirect addressingMarek Olšák
2010-11-12nv50: fill out CAPs for indirect addressingMarek Olšák
2010-11-12i965g: fill out CAPs for indirect addressingMarek Olšák
2010-11-12i915g: fill out CAPs for indirect addressingMarek Olšák
2010-11-12tgsi: fill out CAPs for indirect addressingMarek Olšák
2010-11-12gallium: add CAPs for indirect addressing and lower it in st/mesa when neededMarek Olšák
2010-11-11tdfx: s/Format/_BaseFormat/Brian Paul
2010-11-11glsl: Free the loop state context when we free the loop state.Eric Anholt
2010-11-11mesa: fix glDeleteBuffers() regressionBrian Paul
2010-11-11mesa: make glIsBuffer() return false for never bound buffersBrian Paul
2010-11-11glsl: fix crash in loop analysis when some controls can't be determinedAras Pranckevicius
2010-11-11r600g: enforce minimum stride on render target texture imagesKeith Whitwell
2010-11-11r600g: do not try to use staging resource for depth texturesKeith Whitwell
2010-11-11mesa: handle more pixel types in mipmap generation codeBrian Paul
2010-11-11mesa: add missing formats in _mesa_format_to_type_and_comps()Brian Paul
2010-11-11mesa: improve error messageBrian Paul
2010-11-11mesa: #include mfeatures.h in enums.hBrian Paul
2010-11-11r600g: guard experimental s3tc code with R600_ENABLE_S3TCKeith Whitwell
2010-11-11nvfx: fill PIPE_CAP_PRIMITIVE_RESTART and PIPE_CAP_SHADER_STENCIL_EXPORTLucas Stach
2010-11-11dri/nouveau: Split hardware/software TNL instantiation more cleanly.Francisco Jerez
2010-11-10mesa: Fix printf format warnings.Vinson Lee
2010-11-10mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisampleIan Romanick
2010-11-10libgl-xlib: Use sw helper instead of roll your ownJakob Bornecrantz
2010-11-10graw: Use inline sw helper instead of roll your own loaderJakob Bornecrantz
2010-11-10galahad: Correct the name of the scons libraryJakob Bornecrantz
2010-11-10r600g: allow driver to work without submitting cmd to GPUJerome Glisse
2010-11-10intel: Add a new B43 pci id.Robert Hooker
2010-11-10i965: re-enable gen6 IF statements in the fragment shader.Eric Anholt
2010-11-10i965: Work around strangeness in swizzling/masking of gen6 math.Eric Anholt
2010-11-10meta: Handle bitmaps with alpha test enabled.Francisco Jerez
2010-11-10gallivm: implement indirect addressing over inputsZack Rusin
2010-11-10mesa: remove unneeded DD_POINT_SIZE and DD_LINE_WIDTH tricapsRoland Scheidegger
2010-11-10r200: fix r200 large pointsRoland Scheidegger
2010-11-10egl_dri2: Fix __DRI_DRI2 version 1 support.Chia-I Wu
2010-11-10r300g: turn magic numbers into names in the hyperz codeMarek Olšák
2010-11-10r300g: rename has_hyperz -> can_hyperzMarek Olšák
2010-11-10r300g: mention ATI in the renderer stringMarek Olšák
2010-11-10ws/r600: match bo_busy shared/fence logic in bo_waitKeith Whitwell
2010-11-10mesa: Clean up header file inclusion in pixelstore.h.Vinson Lee