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2004-04-13Build a single string containing the generated 'C' code.Keith Whitwell
2004-04-13fix the usage of GLX_MESA_allocate_memoryAlan Hourihane
2004-04-13updated Glide driver documentationDaniel Borca
fixed SAL/SAR in assyntax.h (NASM) fixed a bug wrt NULL pointer assignment in t_vtx_api.c cosmetics to t_vtx_x86.c & t_vtx_x86_gcc.S enabled STDCALL with codegen (MinGW)
2004-04-13make this exactly like XFree86 .. allows 4x to workDave Airlie
2004-04-13Add DRM_SOURCE_PATH to make system.Jon Smirl
Needed for linux-solo to build
2004-04-12Missed one with the last commit.Ian Romanick
2004-04-12Conditionally compile code for x86 specific TNL codegen. This fixes problemIan Romanick
with x86-64 and PowerPC. Reported by: sublett on #dri-devel.
2004-04-11build fix for VMSAlan Hourihane
2004-04-10fix minor glitch with GL_DEPTH_COMPONENT texturesBrian Paul
2004-04-09fix max buffer size test (Kyle Bateman, bug 912828)Brian Paul
2004-04-09added SPECULAR flag for sprite point functionsBrian Paul
2004-04-08make note about needing to fix the drm driver to enable SAVAGE_CMD_DMAAlan Hourihane
2004-04-08use MKDEP varBrian Paul
2004-04-08minor fixBrian Paul
2004-04-08lots of Makefile updates for new build systemBrian Paul
2004-04-08move pSAREAPriv declaration to be C-compliantBrian Paul
2004-04-08don't include GL/gl.h, rely on glheader.hBrian Paul
2004-04-08move 'id' declaration so it's C compliantBrian Paul
2004-04-08build fixesAlan Hourihane
2004-04-08remove non-portable whitespaceAlan Hourihane
2004-04-07use new MKDEP, MKDEP_OPTIONS variablesBrian Paul
2004-04-07use # comments instead of //, etc (ajax@nwnk.net)Brian Paul
2004-04-07removed wfx makefilesDaniel Borca
2004-04-07revived linux-glide build processDaniel Borca
some small Makefile changes for MinGW & DJGPP
2004-04-05 Committing in .Jouk Jansen
Correction on last commit (My FTP-server on linux is playing games with <CR>'s) Modified Files: Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/shader/arbprogparse.c Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
2004-04-05protected all codegen behind AllowCodegenDaniel Borca
2004-04-05 Committing in .Jouk Jansen
Updated OpenVMS compile support due to shader directory. Removed <CR>'s in arbprogparse.c Modified Files: Mesa/src/mesa/descrip.mms Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/shader/arbprogparse.c Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
2004-04-03minor tweakBrian Paul
2004-04-03shouldn't be in CVSBrian Paul
2004-04-02added some assertions, just to be safeBrian Paul
2004-04-02fix bad array indexing in _save_current_init() that caused context state to ↵Brian Paul
get clobbered
2004-04-02Implement ARB_f_p KIL correctly.Brian Paul
2004-04-02add braces to silence warningsBrian Paul
2004-04-02added FLUSH_CURRENT() call in GetMaterial() callsBrian Paul
2004-04-02got rid of the notify routine as intermediate stepDaniel Borca
2004-04-02disabled naughty cheats and protected the choosers behind AllowCodeGenDaniel Borca
2004-04-02added codegen'ed choosersDaniel Borca
2004-04-02fix error in rgb332 texel fetch functionBrian Paul
2004-04-01Rename _x86_ symbols to avoid conflict with r200 driverKeith Whitwell
2004-04-01Remove test for USE_X86_ASM & HAVE_NONSTANDARD_GLAPIENTRYKeith Whitwell
2004-04-01Define empty _tnl_x86_exec_vtxfmt_init if USE_X86_ASM is undefined. ThisFelix Kuehling
fixes a missing symbol in libGLcore.a.
2004-04-01codegen'ed versions of the 2nd level dispatchDaniel Borca
2004-03-31fine-tuning x86 gcc codegenDaniel Borca
2004-03-31dynfn --> _tnl_dynfnKeith Whitwell
2004-03-30these are now in the shader/ directory tooBrian Paul
2004-03-30these files now live in the shader directoryBrian Paul
2004-03-30Why are there two copies of this file?Keith Whitwell
2004-03-30Make the output a little more likely to compile...Keith Whitwell
2004-03-30Reorder some code so we don't upset program state when there's a parsing error.Brian Paul
Be sure to assign program.Base.String pointer.
2004-03-30Insert original fragment program instructions as comments.Brian Paul
s/__inline/INLINE/