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AgeCommit message (Expand)Author
2006-09-12Potential fix for doom3 lockups. Seems that there is a conflictKeith Whitwell
2006-09-12Disassemble active program when DEBUG_VS is set.Keith Whitwell
2006-09-12Add code to tweak aubfile state and primitives on replay.Keith Whitwell
2006-09-12Encode a unique id in the aub header date fields.Keith Whitwell
2006-09-11Win32 fixes (SF bug 1554931)Brian Paul
2006-09-11undo some accidental changes in _mesa_is_legal_format_and_type()Brian Paul
2006-09-11init accum buffer fields in _mesa_update_framebuffer_visual()Brian Paul
2006-09-10remove code to deal with non-normalized texture coordinates for tex rect targ...Roland Scheidegger
2006-09-10Redefine the BYTE_TO_FLOAT() and SHORT_TO_FLOAT() macros to avoid problemsBrian Paul
2006-09-10don't use xmesa_DrawPixels_8R8G8B() if there's a software alpha channelBrian Paul
2006-09-10cause a raster fallback if a yuv texture is used on texture unit > 0 as yuv c...Roland Scheidegger
2006-09-08Basic facility for playing back captured aubfiles. Requires a smallKeith Whitwell
2006-09-08cause a vtxfmt fallback directly when hitting NewList for radeon and r200 dri...Roland Scheidegger
2006-09-07Consistent return values from the bm* functions.Keith Whitwell
2006-09-07Cope with memory pool fragmentation by allowing a second attempt atKeith Whitwell
2006-09-07Add some asserts, fix some not-quite-bugs.Keith Whitwell
2006-09-07Fix glitch with pool alignments.Keith Whitwell
2006-09-07Use lower alignments where possible. Also pad out allocated blocks toKeith Whitwell
2006-09-07Make sure bmBufferOffset is called for all active buffers every timeKeith Whitwell
2006-09-07make really sure R200_VAP_PROG_VTX_SHADER_ENABLE is never set when we're alre...Roland Scheidegger
2006-09-07only allow VERT_ATTRIB_MAX instead of _TNL_ATTRIB_MAX for inputs of vertex pr...Roland Scheidegger
2006-09-07Fix a leak of the screen's option cache on cleanup (copied from radeon).Eric Anholt
2006-09-06Simplify the immediate and displaylist code. Treat VertexAttrib*ARBKeith Whitwell
2006-09-06remove stray tabBrian Paul
2006-09-06for VERTEX_ATTRIB_WEIGHT, use break, not returnBrian Paul
2006-09-05Hack for Warcraft (bug 8060): allow 'vertex.weight' to be referenced inBrian Paul
2006-09-05fix typo in enable_parser_extensions(): s/point_parameters/vertex_blend/Brian Paul
2006-09-05Consolidate common case of _mesa_set_program_error() followed by _mesa_error()Brian Paul
2006-09-05Dynamically allocate instruction store for tnl programs according toKeith Whitwell
2006-09-04Fixes for calculating point attenuationKeith Whitwell
2006-09-04Don't export NV_vertex_program as it's not supported, it confusesKeith Whitwell
2006-09-04Managed to make a commit that can't build... Sorry again...Rune Petersen
2006-09-04get rid of GL_BOOLEAN definition (bug 8113)Brian Paul
2006-09-04fog state atom contains (only) fog params necessary for tcl. Must not be emit...Roland Scheidegger
2006-09-03add missing change to skip low impact RAST fallback...Rune Petersen
2006-09-01fix the presumably broken check for the allow_large_textures and vblank_mode ...Roland Scheidegger
2006-09-01make sure vertex programs are only enabled on the hw when they are really ena...Roland Scheidegger
2006-09-01Catch a few more cases of using a message reg as an instruction sourceKeith Whitwell
2006-09-01fix a couple of cases where a message reg is used as an instruction source.Keith Whitwell
2006-08-31Add API description for GLX_SGI_swap_control.Ian Romanick
2006-08-31Fix problems with vertex program protocolIan Romanick
2006-08-31re-apply shader fix.Rune Petersen
2006-08-31When using the old technique to set up the front buffer mapping, thereKeith Whitwell
2006-08-31Give the user posibility to choose speed over correctness.Rune Petersen
2006-08-31check if ext->name is null before strcmp()Brian Paul
2006-08-31do not abort with not supported vertex prog output configuration, fallback in...Roland Scheidegger
2006-08-30Handle API and dispatch table changes that removed a bunch of extension entry...Karl Schultz
2006-08-30Check that we don't try to reference more than one target of a texture unit.Brian Paul
2006-08-30s/0/VERT_RESULT_HPOS/Brian Paul
2006-08-30Add missing parenthesis so that glXSwapIntervalSGI protocol isIan Romanick