Age | Commit message (Expand) | Author |
2009-02-10 | mesa: fix/change state validation order for program/texture state | Brian Paul |
2009-02-09 | mesa: avoid setting texObj->_Complete = GL_FALSE when there's no state change | Brian Paul |
2009-02-09 | mesa: add no-change testing for a few more texture parameters | Brian Paul |
2009-02-09 | swrast: use ASSIGN_4V() macro | Brian Paul |
2009-02-09 | mesa: replace _mesa_unreference_framebuffer() with _mesa_reference_framebuffer() | Brian Paul |
2009-02-09 | mesa: replace _mesa_unreference_framebuffer() with _mesa_reference_framebuffer() | Brian Paul |
2009-02-09 | i965: need to disable current shader, if any, in intel_clear_tris() | Brian Paul |
2009-02-09 | mesa: rework _mesa_reference_framebuffer() to look like _mesa_reference_rende... | Brian Paul |
2009-02-07 | mesa: minor fixes to incomplete texture debug code | Brian Paul |
2009-02-07 | mesa: debug code for printing info about textures, writing teximages to disk | Brian Paul |
2009-02-07 | mesa: code refactoring: move texcombine code into update_tex_combine() | Brian Paul |
2009-02-07 | mesa: minor clean-ups, remove unneeded conditional | Brian Paul |
2009-02-07 | mesa: fix logic error in computing enableBits in update_texture_state() | Brian Paul |
2009-02-06 | mesa: fix tnl->render_inputs_bitset setup for fragment program texcoords | Brian Paul |
2009-02-06 | swrast: return (0,0,0,1) when sampling incomplete textures, not (0,0,0,0) | Brian Paul |
2009-02-06 | glsl: new MESA_GLSL env var for GLSL debugging features | Brian Paul |
2009-02-06 | mesa: tweak output of _mesa_write_shader_to_file() | Brian Paul |
2009-02-06 | Revert "mesa: meaningless whitespace change to see if git's working (ignore)" | Brian Paul |
2009-02-06 | mesa: meaningless whitespace change to see if git's working (ignore) | Brian Paul |
2009-02-07 | radeon: remove include that breaks build in !OLD_PACKET path | Dave Airlie |
2009-02-04 | glsl: use _slang_var_swizzle() in a few places to simplify the code. | Brian Paul |
2009-02-04 | glsl: remove unused prototype | Brian Paul |
2009-02-04 | glsl: replace assertion with conditional in _slang_pop_var_table() | Brian Paul |
2009-02-04 | mesa: more info in error messages | Brian Paul |
2009-02-04 | swrast: add minor comments | Brian Paul |
2009-02-04 | mesa: make Xlib glXIsDirect() always return True | Brian Paul |
2009-02-04 | mesa: minor error msg improvement | Brian Paul |
2009-02-04 | intel: Decode MI operands using specific length masks | Chris Wilson |
2009-02-04 | intel: Correct decoding of 3DSTATE_PIXEL_SHADER_CONSTANTS | Chris Wilson |
2009-02-04 | intel: Fix fbo_firecube regression with FBconfigs change. | Eric Anholt |
2009-02-04 | r300: make the macros safe. add missing parenthesis. | Maciej Cencora |
2009-02-04 | r300: Fix EXP2 fog | Maciej Cencora |
2009-02-03 | intel: Fix commented-out glViewport in intel_meta_set_passthrough_transform. | Eric Anholt |
2009-02-03 | swrast: Add support for x8r8g8b8 fbconfig. | Eric Anholt |
2009-02-03 | xlib: use MESA_GLX_FORCE_DIRECT to make glXIsDirect() always return True | Brian Paul |
2009-02-03 | mesa: simplify delete_wrapper() | Brian Paul |
2009-02-02 | mesa: fix GLSL issue preventing use of all 16 generic vertex attributes | Brian Paul |
2009-02-02 | glsl: update program->InputsRead when referencing input attributes | Brian Paul |
2009-02-02 | mesa: fix stand-alone glslcompiler | Brian Paul |
2009-02-02 | mesa: make _mesa_fprint_program_opt() non-static | Brian Paul |
2009-02-02 | i965: Remove brw->attribs now that we can just always look in the GLcontext. | Eric Anholt |
2009-02-02 | i965: Delete old metaops code now that there are no remaining consumers. | Eric Anholt |
2009-02-02 | intel: replace custom metaops clear with generic. | Eric Anholt |
2009-02-02 | dri2: Avoid round-tripping on DRI2GetBuffers for the same set of buffers. | Eric Anholt |
2009-02-02 | mesa: move code after decls. Fixes Window build failure. | Brian Paul |
2009-01-31 | intel: Correct FBconfig color masks with DRI2. Fail at copy and paste. | Eric Anholt |
2009-01-31 | Build dri.pc during the build rather than the install process. | Eric Anholt |
2009-01-31 | mesa: more display list cleanups | Brian |
2009-01-31 | mesa: display list clean-ups | Brian |
2009-01-31 | mesa: minor comments, clean-ups | Brian |