Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-24 | glhd: Add test for logicop enable. | Corbin Simpson | |
Only for first RT at the moment, as there is no trivial way in galahad to look at framebuffer state and (sadly) people don't usually calloc their CSOs, so flags could be wrongly set. On the other hand, of course, galahad will hopefully encourage more people to calloc their CSOs. :3 | |||
2010-06-24 | gallium/docs: Lops override the rest of the blending state when enabled. | Corbin Simpson | |
2010-06-24 | gallium/docs: updated remaining semantic label docs | Brian Paul | |
2010-06-24 | pipe: Add PIPE_OS_HURD | nobled | |
One tiny step toward porting Gallium to the GNU/Hurd kernel (and fixing Debian bug #585618). Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com> | |||
2010-06-24 | gallium/docs: Add lop table. | Corbin Simpson | |
Was feeling kind of weird without it. | |||
2010-06-24 | gallium/docs: Slight clarification and formatting for Blend. | Corbin Simpson | |
2010-06-23 | Merge branch 'shader-file-reorg' | Brian Paul | |
1. Move all GL entrypoint functions and files into src/mesa/main/ This includes the ARB vp/vp, NV vp/fp, ATI fragshader and GLSL bits that were in src/mesa/shader/ 2. Move src/mesa/shader/slang/ to src/mesa/slang/ to reduce the tree depth 3. Rename src/mesa/shader/ to src/mesa/program/ since all the remaining files are concerned with GPU programs. 4. Misc code refactoring. In particular, I got rid of most of the GLSL-related ctx->Driver hook functions. None of the drivers used them. Conflicts: src/mesa/drivers/dri/i965/brw_context.c | |||
2010-06-24 | r300g: remove an XXX comment | Marek Olšák | |
2010-06-24 | r300g: move AA registers into the new AA state | Marek Olšák | |
2010-06-24 | r300g: separate the cache flush from the framebuffer state | Marek Olšák | |
2010-06-24 | r300g: reorder and cleanup register writes everywhere | Marek Olšák | |
2010-06-24 | r300g: add "has HiZ" flag, add ZMask regs | Marek Olšák | |
2010-06-23 | gallium/docs: document TGSI_SEMANTIC_EDGEFLAG | Brian Paul | |
2010-06-23 | gallium/docs: update TEXTURE_SHADOW_MAP MAX_PREDICATE_REGISTERS | Brian Paul | |
2010-06-23 | gallium/docs: fix definitions of TGSI_SEMANTIC_POSITION, COLOR | Brian Paul | |
2010-06-23 | draw: use gallium's TRUE/FALSE | Brian Paul | |
2010-06-23 | llvmpipe: Remove unnecessary header. | Vinson Lee | |
2010-06-23 | glhd: Simple rasterizer checks. | Corbin Simpson | |
From the documentation. | |||
2010-06-23 | id, glhd: Unbreak texturing. | Corbin Simpson | |
Argfl. | |||
2010-06-23 | glhd: Use an environment variable (GALAHAD) to enable. Off by default. | Corbin Simpson | |
2010-06-23 | draw: don't try to precalculate the pipeline output primitive | Keith Whitwell | |
We were previously calculating a value which was either the geometry shader output primitive or the application's input primitive, and passing that to the various front/middle/back components for use as the ultimate rendering primtive. Unfortunately, this was not correct -- if the vcache decomposition path is active and geometry shaders are *not* active, we can end up with a third primitive -- specifically the decomposed version of the input primitive. Rather than trying to precalculate this, just let the individual components inform their successors about which primitive type they are recieving. | |||
2010-06-23 | draw: mask off DRAW_PIPE_FLAG_MASK bits in prim decompose code | Brian Paul | |
Any elt may potentially have flags bits set so mask off those bits everywhere. Fixes crashes with demos/gamma.c, redbook/polys.c, etc. but polygon stippling is still broken. | |||
2010-06-23 | egl: Add support for EGL_MESA_drm_display. | Chia-I Wu | |
The extension defines eglGetDRMDisplay that creates an EGLDisplay from a DRM fd. Calling eglCreateWindowSurace or eglCreatePixmapSurface with such displays will generate EGL_BAD_NATIVE_WINDOW or EGL_BAD_NATIVE_PIXMAP. | |||
2010-06-23 | egl: Introduce platform displays internally. | Chia-I Wu | |
This commit introduces type-safe platform displays internally. A platform display consists of a generic pointer and an enum that specifies the platform. An EGLDisplay is created from a platform display. Native displays become platform displays whose platform is determined by _eglGetNativePlatform(). Platform windows and pixmaps may also be introduced if needed. | |||
2010-06-23 | radeong: Disable Galahad for now; breaks texturing. | Corbin Simpson | |
2010-06-22 | id, glhd: Fix malloc/calloc of struct. | Corbin Simpson | |
( >&) | |||
2010-06-22 | glhd: Add query protection. | Corbin Simpson | |
Not quite copied from r300g. This is slightly more API-compliant. | |||
2010-06-22 | glhd: Grab framebuffer state checks from r300g. | Corbin Simpson | |
2010-06-22 | glhd: Grab resource_copy_region from r300g. | Corbin Simpson | |
2010-06-22 | glhd: Grab is_format_supported warning from r300g. | Corbin Simpson | |
2010-06-22 | glhd: Add glhd_warn for unconditional stderr output. | Corbin Simpson | |
Design decision. Bad API errors should never be silenced. Of course, you can always not use galahad. | |||
2010-06-22 | id, glhd: Fix segfault with misreferenced pipe member. | Corbin Simpson | |
And remove the offending member to keep that from happening again. | |||
2010-06-22 | targets, radeong: Add Galahad. | Corbin Simpson | |
Currently unconditional and causes segfaults. | |||
2010-06-22 | gallium/drivers: Create Galahad from identity. | Corbin Simpson | |
Galahad is a sanity-checking layer meant to replace the crufty and scattered sanity checks inside drivers with a robust, non-silenceable, useful set of warnings and errors that can be used to keep misbehaving state trackers from going unnoticed. | |||
2010-06-22 | mesa: fix attachment error checking for glGetFramebufferAttachmentParameteriv() | Brian Paul | |
This is a follow-on to commit 80dfec3e53fd5b5c8c31fb16376c9910258c91b0. The valid attachments for glGetFramebufferAttachmentParameteriv() depends on whether we're querying the default FBO or a user-created FBO. | |||
2010-06-23 | r300/compiler: allow 1024 instructions in r5xx vertex shaders | Marek Olšák | |
2010-06-23 | r300/compiler: allow 32 temporaries in vertex shaders | Marek Olšák | |
2010-06-23 | r300/compiler: emulate loops in vertex shaders | Marek Olšák | |
It is not perfect, but it is the best we got. | |||
2010-06-23 | mesa: fix assertion failure for GL_ALPHA FBOs | Marek Olšák | |
2010-06-23 | r300g: attempt to fix texture corruption on RV505 | Marek Olšák | |
2010-06-23 | r300g: index buffer range checking | Marek Olšák | |
2010-06-22 | i915g: Revert debug hunks from last commit | Jakob Bornecrantz | |
2010-06-22 | i915g: Reduce state emission by using a index bias | Jakob Bornecrantz | |
2010-06-22 | i915g: Drop fifo code in vbuf | Jakob Bornecrantz | |
2010-06-22 | i915g: Change state code in vbuf code | Jakob Bornecrantz | |
2010-06-22 | i915g: Rework debug print code | Jakob Bornecrantz | |
2010-06-22 | i915g: Switch to state atoms | Jakob Bornecrantz | |
2010-06-22 | i915g: i915_state_sampler.c code style | Jakob Bornecrantz | |
2010-06-22 | i915g: i915_state_immediate.c code style | Jakob Bornecrantz | |
2010-06-22 | i915g: i915_state_dynamic.c code style | Jakob Bornecrantz | |