Age | Commit message (Expand) | Author |
2007-09-04 | nouveau: who needs nv03 ? | Stephane Marchesin |
2007-09-04 | nouveau: nv10: need to transpose mesa model+proj matrix for hw | Patrice Mandin |
2007-09-03 | Use temporary matrix in __gluInvertMatrixd() to fix aliasing problem (see bug... | Brian |
2007-09-03 | nouveau: nv10: forgot function to set modelview matrix | Patrice Mandin |
2007-09-03 | nouveau: separate modelview and projection matrix updates | Patrice Mandin |
2007-09-01 | i965: Correct build_lighting in i965 driver according to | Xiang, Haihao |
2007-08-31 | Fix problem introduced in previous commit in which a state variable (uniform)... | Brian |
2007-08-31 | nouveau: nv10: remove setting projection matrix when scaling viewport | Patrice Mandin |
2007-08-31 | nouveau: add hw-dependent function to update modelview*projection matrix | Patrice Mandin |
2007-08-31 | i965: Calculate the positional light in homogeneous coordinates. | Xiang, Haihao |
2007-08-31 | optimize 965 clip | Zou Nan hai |
2007-08-31 | i965: Take the upper limitation on LOD into account. | Xiang, Haihao |
2007-08-30 | Bug #10571: Fix 965 line clipping when neither vertex needs clipping. | David Moore |
2007-08-30 | fix another occurence of movaps which might not be aligned | Roland Scheidegger |
2007-08-30 | s/movaps/movups/ (see bug 12216) | Brian |
2007-08-29 | i965: store read drawable info in intel_context. Some OpenGL | Xiang, Haihao |
2007-08-29 | i965: check NULL pointer. fix bug#12193 | Xiang, Haihao |
2007-08-29 | i965: samplers group in fours in WM_STATE. fix bug#9415 | Xiang, Haihao |
2007-08-28 | Add register defines for hw binning | Keith Packard |
2007-08-28 | i965: flush batch buffer when getting the maximum. This makes | Xiang, Haihao |
2007-08-27 | fixed problem with big glDrawArrays (see bug 12141) | Colin McDonald |
2007-08-27 | new __gluInvertMatrix() function (Mesa bug 6748) | Brian |
2007-08-27 | nouveau: nv10: set total stride of vertex array for POS attribute | Patrice Mandin |
2007-08-25 | nouveau: nv10: also set modelview0 matrix to identity | Patrice Mandin |
2007-08-25 | nouveau: nv10: add a scissor func, do not cache viewport settings | Patrice Mandin |
2007-08-25 | nouveau: nv10: properly set viewport and projection | Patrice Mandin |
2007-08-24 | remove CallDepth++/-- accidentally removed in prev commit | Brian |
2007-08-23 | For _mesa_share_state(), update the context's references to the new share gro... | Brian |
2007-08-23 | remove unneeded CallStack array | Brian |
2007-08-22 | nouveau: nv10: set projection matrix from viewport size | Patrice Mandin |
2007-08-22 | nouveau: nv10: initialize more of nv10 tcl engine | Patrice Mandin |
2007-08-21 | nouveau: nv10: Move some initialization stuff | Patrice Mandin |
2007-08-21 | nouveau: Use proper notifier object | Patrice Mandin |
2007-08-21 | nouveau: nv10: Remove commented, unsupported by hw command | Patrice Mandin |
2007-08-20 | Use correct object for GART | Patrice Mandin |
2007-08-20 | refactor bounds checking code | Brian |
2007-08-20 | don't map buffer in _mesa_validate_DrawElements() unless needed | Brian |
2007-08-19 | nouveau: nv10: only one color buffer atm | Patrice Mandin |
2007-08-18 | some fixes for compressed cube maps (bug 11986) | Brian |
2007-08-18 | remove dead code left over after fixing GL_READ/DRAW_BUFFER state issues | Brian |
2007-08-17 | Brian's fix for bug9829 | Xiang, Haihao |
2007-08-17 | i965: align width/height for volume texture | Xiang, Haihao |
2007-08-16 | Convert TTM code to require the server provide buffers for front/back/depth. | Eric Anholt |
2007-08-16 | Move i915_disasm to later so we can use the hardware offset. | Eric Anholt |
2007-08-16 | Fix bad printf on TTM fence_wait failure. | Eric Anholt |
2007-08-16 | Don't forget to update buffer offset after validation. | Eric Anholt |
2007-08-16 | Add decode for XY_COLOR_BLT and XY_SRC_COPY_BLT. | Eric Anholt |
2007-08-16 | nouveau: nv10: clear a buffer | Patrice Mandin |
2007-08-16 | nouveau: nv10: add function to clear a buffer | Patrice Mandin |
2007-08-16 | nouveau: store render buffer pointers in context, to access them when clearin... | Patrice Mandin |