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AgeCommit message (Expand)Author
2011-03-06i915g: update TODODaniel Vetter
2011-03-05r300g/swtcl: advertise draw_instanced and primitive_restartMarek Olšák
2011-03-05r300g: implement instanced arraysMarek Olšák
2011-03-05gallium: split CAP_INSTANCE_DRAWING into INSTANCEID and INSTANCE_DIVISORMarek Olšák
2011-03-05r300g: cleanup parameters of draw functionsMarek Olšák
2011-03-05nv50: support the InstanceID system valueChristoph Bumiller
2011-03-05r600g: simplify instance addr calculationChristian König
2011-03-04nvc0: Update SConscript.Vinson Lee
2011-03-04nv50: Update SConscript.Vinson Lee
2011-03-05r600g: fix fragment shader size calculationChristian König
2011-03-04glsl: Process redeclarations before initializersIan Romanick
2011-03-04glsl: Refactor AST-to-HIR code handling variable initializersIan Romanick
2011-03-04glsl: Refactor AST-to-HIR code handling variable redeclarationsIan Romanick
2011-03-05nv50,nvc0: get format desc for TIC entry from sampler view formatChristoph Bumiller
2011-03-05nv50,nvc0: share sampler state creationChristoph Bumiller
2011-03-05nv50,nvc0: update the format tablesChristoph Bumiller
2011-03-05nvc0: use m2mf for resource_copy_region if formats are equalChristoph Bumiller
2011-03-05nv50,nvc0: fix texture layer issuesChristoph Bumiller
2011-03-05i915g: Use tgsi_info from fragment shader insteadJakob Bornecrantz
2011-03-04i915g: use passthough shader for empty fragment programsDaniel Vetter
2011-03-04egl_dri2: Fix incompatible vfunc-pointer warningBenjamin Franzke
2011-03-04egl/wayland: Move wayland-egl into a subdirBenjamin Franzke
2011-03-04i965: Apply a workaround for the Ironlake "vertex flashing".Eric Anholt
2011-03-04r300g: preliminary implementation of clamping controlsMarek Olšák
2011-03-04r300g: implement FP16 alpha testMarek Olšák
2011-03-04r300g: implement blending for some of non-RGBA8 formatsMarek Olšák
2011-03-04draw: Silence tgsi_emit_sse2 failed messages.José Fonseca
2011-03-04tgsi: Disable SSE2 code generation.José Fonseca
2011-03-04scons: Unbreak mingw cross compilation.José Fonseca
2011-03-04st/mesa: set PIPE_BIND_RENDER_TARGET for sRGB formats if UNORM is supportedMarek Olšák
2011-03-04scons: Get glsl2 and glcpp programs building correctly.José Fonseca
2011-03-04glsl/glcpp: Use stdio.h instead of unistd.h.José Fonseca
2011-03-04glsl: Define YY_NO_UNISTD_H on MSVC.José Fonseca
2011-03-04gallium: Define __func__ on MSVC.José Fonseca
2011-03-04Merge remote branch 'origin/nvc0'Christoph Bumiller
2011-03-04i965: Fix extending VB packetsChris Wilson
2011-03-04i965: Handle URB_FENCE erratum for BroadwaterChris Wilson
2011-03-04i965: Align index to type size and flush if the type changesChris Wilson
2011-03-04intel: Add couple of missing gen6 commands to decodeChris Wilson
2011-03-04i965: Prevent using a zero sized (or of unknown type) vertex arrayChris Wilson
2011-03-04r600g: disable tiling by default again.Dave Airlie
2011-03-03tgsi: Update assert.José Fonseca
2011-03-03glcpp: Remove trailing contexts from #if rules.Kenneth Graunke
2011-03-03glcpp: Rework lexer to use a SKIP state rather than REJECT.Kenneth Graunke
2011-03-03glcpp/tests: Update 063-comments.c.expected to match output.Kenneth Graunke
2011-03-03rbug: Fix depth stencil surface not being sent to the clientJakob Bornecrantz
2011-03-03scons: More tweaks to fix MinGW build.José Fonseca
2011-03-03scons: Ensure generated headers are in the include path.José Fonseca
2011-03-03nv50: check grclass instead of chipset for 3D capsChristoph Bumiller
2011-03-03nv50: increase size of shader code boChristoph Bumiller