Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-12 | trace: Add dump util functions for wrapped pointers | Jakob Bornecrantz | |
2009-03-12 | mesa: fix transposed red/blue in store_texel_rgb888/bgr888() functions | Brian Paul | |
2009-03-12 | i965: add support for ATI_envmap_bumpmap | Roland Scheidegger | |
2009-03-12 | regenerate glapi | Roland Scheidegger | |
2009-03-12 | mesa: add support for ATI_envmap_bumpmap | Roland Scheidegger | |
add new entrypoints, new texture format, etc translate in texenvprogram.c for drivers using the mesa-generated tex env fragment program also handled in swrast, but not tested (cannot work due to negative texel results not handled correctly) | |||
2009-03-11 | trace: Move buffer functions from winsys to screen | Jakob Bornecrantz | |
2009-03-11 | trace: Remove all whitespace at EOL | Jakob Bornecrantz | |
2009-03-11 | trace: Fixup trace a bit | Jakob Bornecrantz | |
2009-03-12 | mesa: add missing _glthread_INIT_MUTEX in _mesa_new_framebuffer() | Keith Whitwell | |
2009-03-11 | i965: fix polygon face orientation when rendering to FBO | Robert Ellison | |
In the i965, the FBO coordinate system is inverted from the standard OpenGL/Mesa coordinate system; that means that the viewport and the polygon face orientation have to be inverted if rendering to a FBO. The viewport was already being handled correctly; but polygon face was not. This caused a conform failure when rendering to texture with two-sided lighting enabled. This fixes the problem in the i965 driver, and adds to the comment about the gl_framebuffer "Name" field so that this isn't a surprise to other driver writers. | |||
2009-03-11 | mesa: remove some last remnants of GL_MESA_program_debug | Brian Paul | |
2009-03-11 | mesa: minor comments | Brian Paul | |
2009-03-11 | mesa: remove gl_texture_object::_Function field and associated code | Brian Paul | |
It was only used in one place in swrast. | |||
2009-03-11 | intel: include main/viewport.h | Brian Paul | |
2009-03-11 | r300-gallium: Don't flush textures more than necessary. | Corbin Simpson | |
2009-03-11 | r300-gallium: Fix texture filters. | Corbin Simpson | |
2009-03-11 | r300-gallium: r500-fs: More texture fixes. | Corbin Simpson | |
2009-03-11 | r300-gallium: r500-fs: Add shader dumper and more tex work. | Corbin Simpson | |
2009-03-11 | r300-gallium: Fix CS count for texture emit. | Corbin Simpson | |
2009-03-11 | r300-gallium: r500-fs: Add SWZ. | Corbin Simpson | |
2009-03-11 | r300-gallium: Fix CS count in fb state emit. | Corbin Simpson | |
2009-03-11 | r300-gallium: Start swizzles. | Corbin Simpson | |
2009-03-11 | r300-gallium: Begin R500 fragment shader assembler. | Corbin Simpson | |
I love it so much. I also hate it a lot. | |||
2009-03-11 | i965: fix lock-ups when GLSL program wrote to gl_FragDepth | Brian Paul | |
It seems the code that set up the FB_WRITE message was incomplete in this case. The number of payload registers was wrong and that caused a hang. It would be good to have a second set of eyes take a look at this... | |||
2009-03-11 | trace: Fixup trace a bit | Jakob Bornecrantz | |
2009-03-11 | tgsi: Implement RFL, SFL, STR, X2D opcodes. | Michal Krol | |
2009-03-11 | tgsi: Begin documenting NV_fragment_program instruction set operations. | Michal Krol | |
2009-03-11 | tgsi: Implement RCC opcode. | Michal Krol | |
2009-03-11 | tgsi: Document NV_vertex_program1_1 instruction set operations. | Michal Krol | |
2009-03-10 | i965: more code clean-ups, comments | Brian Paul | |
2009-03-10 | i965: minor code clean-ups, comments | Brian Paul | |
2009-03-10 | i965: use new cast wrappers | Brian Paul | |
2009-03-10 | i965: added cast wrappers, comments | Brian Paul | |
2009-03-10 | i965: asst. code clean-ups, comments | Brian Paul | |
2009-03-10 | i965: fix typos in comments | Brian Paul | |
2009-03-10 | glsl: remove _slang_attach_storage() function | Brian Paul | |
This was used to handle both variable declarations and references to variables. Instead, just do storage allocation and assignment for declarations and references, respectively. This is a step toward better var/uniform allocation (only allocate storage for vars/uniforms that are actually referenced by the code). | |||
2009-03-10 | glsl: some clean-ups, remove old assertions, add new assertions | Brian Paul | |
2009-03-10 | glsl: remove stray/unneeded totalSize assignment | Brian Paul | |
2009-03-10 | mesa: fix dumb sizeof() vs. strlen() mix-up | Brian Paul | |
2009-03-10 | glsl: fix typo: s/vec4_tex1d_proj/vec4_tex_1d_proj/ | Brian Paul | |
This regression came from commit c0b59420eec5ffdf22a5919d38851c3620b97c09. | |||
2009-03-10 | tgsi: Untabify. | Michal Krol | |
2009-03-10 | tgsi: Implement CLAMP opcode. | Michal Krol | |
2009-03-10 | tgsi: Consider INDEX, NEGATE, MULTIPLYMATRIX opcodes for removal. | Michal Krol | |
2009-03-10 | tgsi: ARL and FLOOR opcodes have the same implementation. | Michal Krol | |
2009-03-10 | tgsi: ARL is a vector instruction. | Michal Krol | |
2009-03-10 | tgsi: Note that LOG and EXP are approximations. | Michal Krol | |
2009-03-10 | tgsi: Document EXT_vertex_shader instruction set operations. | Michal Krol | |
2009-03-10 | radeon-gallium: Unbreak non-RADEON_SOFTPIPE. | Corbin Simpson | |
Hehe, sleep may be necessary now. | |||
2009-03-10 | r300-gallium: Initial, broken, query setup. | Corbin Simpson | |
Not going to bother unbreaking it here until it's unbroken elsewhere. | |||
2009-03-10 | radeon-gallium: Unbreak RADEON_SOFTPIPE. | Corbin Simpson | |
And there was much rejoicing. |