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2010-03-09softpipe: quads never provoke the first vertexMarek Olšák
2010-03-09llvmpipe: quads never provoke the first vertexMarek Olšák
2010-03-09mesa/st: Gallium quads, by spec, never change provoking vertex.Corbin Simpson
Fixes glean/clipFlat for r300g.
2010-03-09st/egl: Fix KMS build error after winsys handle change.Chia-I Wu
2010-03-08gallium: update some comments, remove others which are superfluousBrian Paul
2010-03-08vega: remove redundant DEFINES from .c.o ruleBrian Paul
2010-03-08llvmpipe/gallivm: checkpoint: array of pointers to mipmap levelsBrian Paul
Change the texture data_ptr from just a single image pointer to an array of image pointers, indexed by mipmap level. We'll use this for mipmap filtering. For now, the mipmap level is hard-coded to zero.
2010-03-08nv: define NV30/40/50_MAX_TEXTURE_LEVELSBrian Paul
2010-03-08r300g: define R300_MAX_TEXTURE_LEVELSBrian Paul
2010-03-08svga: s/PIPE_MAX_TEXTURE_LEVELS/SVGA_MAX_TEXTURE_LEVELS/Brian Paul
2010-03-08i915g: define I915_MAX_TEXTURE_2D/3D_LEVELSBrian Paul
2010-03-08i965g: define BRW_MAX_TEXTURE_2D/3D_LEVELSBrian Paul
2010-03-08softpipe: define SP_MAX_TEXTURE_2D/3D_LEVELSBrian Paul
2010-03-08llvmpipe: define max texture levelsBrian Paul
2010-03-08llvmpipe: rewrap for 80 columnsBrian Paul
2010-03-08i965: Fix up the handling of point sprite coordinate replacement.Eric Anholt
The code was walking over the regs of pairs of attributes and checking whether the attribute with a given reg index had point sprite enabled. So the point sprite setup code was rarely even getting executed. Instead, we need to determine which channels of a reg need point sprite coordinate replacement. In addition, it was multiplying the attribute by 1/w, when it's supposed to cover (0, 1) in each direction regardless of w, and it wasn't filling in the Z and W components of the texcoord as specified. Fixes piglit point-sprite and the spriteblast demo. Bug #24431, #22245.
2010-03-08gallivm: fix a crash by making sure we set the has_mask flag correctlyZack Rusin
2010-03-08Merge branch '7.8'Brian Paul
2010-03-08softpipe: zero-out entire clear_flags array in sp_tile_cache_flush_clear()Brian Paul
Before, we only cleared the flags for the active tiles (the ones inside the framebuffer bound). The problem is if we later bound a different, larger surface to the tile cache we'd have some stale clear-flags still set (and mistakenly clear some tiles in the new surface). Fixes fd.o bug 26932.
2010-03-08st/mesa: don't detach renderbuffer, surface in st_finish_render_texture()Brian Paul
There's no reason to release the renderbuffer from the framebuffer object or release the gallium surface in this function (they're reference counted). In fact, we don't want to do this because we may later use the texture as a pixel source (ex: glBlitFramebuffer) and need the surface. Fixes fd.o bug 26923 and is part of the fix for bug 26932.
2010-03-08r600: enable GL_ARB_pixel_buffer_objectAlex Deucher
2010-03-08mesa: add additional missing z formats for render to textureBrian Paul
Allow render to texture for X8_Z24 and Z24_X8 formats. Replace big if/else with switch, etc.
2010-03-08radeon/r200/r600: allow src and dst BOs to be placed in GTT during blitAlex Deucher
2010-03-08radeon/r200/r600: reset bos when validating buffers during blitAlex Deucher
2010-03-08r600: recalculate point size, if point min/max size changesAlex Deucher
2010-03-08r600: no need to flush on context initAlex Deucher
2010-03-08r300: don't enable EXT_packed_depth_stencilMaciej Cencora
R300 hw doesn't support sampling from Z24_S8 or S8_Z24 formats.
2010-03-08radeon: no need to emit full state twice after flushMaciej Cencora
2010-03-08r300: allow src and dst BOs to be placed in GTT during blitMaciej Cencora
Fixes some relocation failures
2010-03-08r300: reset bos when validating buffers during blitMaciej Cencora
2010-03-08radeon: fallback to software in glCopyTexImage if blit isn't availableMaciej Cencora
2010-03-08r300: VAP flush is needed only when vertex program or constants are changedMaciej Cencora
2010-03-08r300: recalculate point size, if point min/max size changesMaciej Cencora
Fixes two wine d3d9 unit tests
2010-03-08r300: no need to flush on context initMaciej Cencora
2010-03-08r300: remove unnecessary codeMaciej Cencora
_tnl_UpdateFixedFunctionProgram is already called in r300_draw.c
2010-03-08mesa: add render-to-texture case for MESA_FORMAT_S8_Z24Brian Paul
2010-03-08mesa: s/GL_DEPTH_STENCIL/GL_DEPTH_COMPONENT/ for MESA_FORMAT_Z16 renderbufferBrian Paul
MESA_FORMAT_Z16 has no stencil bits.
2010-03-08radeon/r200/r600: allow src and dst BOs to be placed in GTT during blitAlex Deucher
2010-03-08radeon/r200/r600: reset bos when validating buffers during blitAlex Deucher
2010-03-08r600: recalculate point size, if point min/max size changesAlex Deucher
2010-03-08r600: no need to flush on context initAlex Deucher
2010-03-08Merge commit 'origin/gallium-winsys-handle-rebased'Keith Whitwell
2010-03-08r300g: fix updating the tiling flags for the framebuffer stateMarek Olšák
2010-03-08r300g: remove unnecessary state emissions and clean upMarek Olšák
2010-03-08st/vega: Fix OpenVG demo segfaults.Chia-I Wu
When the paint is color, paint_bind_samplers binds a dummy sampler without a texture. It causes demos requiring a sampler (those use a mask or an image) to crash.
2010-03-07dri/nouveau: Split big client buffers in the indexed case too.Francisco Jerez
2010-03-07dri/nouveau: Fix nv[12]x color sum.Francisco Jerez
2010-03-07dri/nv04: GL_EXT_secondary_colorAndrew Randrianasulu
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
2010-03-07dri/nouveau: Trivially add GL_NV_blend_squareAndrew Randrianasulu
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
2010-03-07dri/nouveau: Check _ColorDrawBuffers[0] before emitting fb state.Francisco Jerez