Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-30 | mesa/vbo: fix compile and replay of nodes ending in a FALLBACK | Keith Whitwell | |
Where vbo save nodes are terminated with a call to DO_FALLBACK(), as in the case of a recursive CallList which is itself within a Begin/End pair, there two problems: 1) The display list node's primitive information was incorrect, stating the cut-off prim had zero vertices 2) On replay, we would get confused by a primitive that started in a node, but was terminated by individual opcodes. This change fixes the first problem by correctly terminating the last primitive on fallback, and the second by forcing the display list to use the Loopback path, converting all nodes into immediate-mode rendering. The loopback fix is a performance hit, but avoiding this would require a fairly large rework of this code. | |||
2009-06-30 | mesa: remove whitespace | Keith Whitwell | |
2009-06-30 | mesa: remove dead constant pointsize code from ffvertex_prog.c | Keith Whitwell | |
2009-06-30 | mesa: remove dead vertex fog code from ffvertex_prog.c | Keith Whitwell | |
2009-06-30 | mesa: fix material inputs in ffvertex_prog.c | Keith Whitwell | |
Varying material inputs were not being picked up from the same slots where the VBO code is currently placing them (GENERIC0 and above). Most often they were just being ignored. | |||
2009-06-30 | mesa: fix transform_points_3d_no_rot using undefined values in %xmm0 | Arthur HUILLET | |
Signed-off-by: Arthur HUILLET <arthur.huillet@free.fr> | |||
2009-06-30 | glx: plug a leak | Kristof Ralovich | |
Swrast was missing a free for the culmination of driConcatConfigs. Use free(), not _mesa_free() since we shouldn't be calling any Mesa functions from the GLX code. driConcatConfigs() should probably use regular malloc/free to be consistant but the Mesa functions just wrap the libc functions anyway. | |||
2009-06-30 | glx: fix null pointer dereference segfault (bug 22546) | Brian Paul | |
2009-06-30 | mesa: Set FLUSH_EXPLICIT_BIT flags when calling FlushMappedBufferRange. | José Fonseca | |
As prescribed by ARB_map_buffer_range. | |||
2009-06-30 | util: Set PIPE_BUFFER_USAGE_FLUSH_EXPLICIT when calling ↵ | José Fonseca | |
buffer_flush_mapped_range. | |||
2009-06-30 | gallium: New PIPE_BUFFER_USAGE_FLUSH_EXPLICIT flag for ↵ | José Fonseca | |
buffer_flush_mapped_range. When a buffer was mapped for write and no explicit flush range was provided the existing semantics were that the whole buffer would be flushed, mostly for backwards compatability with non map-buffer-range aware code. However if the buffer was mapped/unmapped with nothing really written -- something that often happens with the vbo -- we were unnecessarily assuming that the whole buffer was written. The new PIPE_BUFFER_USAGE_FLUSH_EXPLICIT flag (based from ARB_map_buffer_range 's GL_MAP_FLUSH_EXPLICIT_BIT flag) allows to clearly distinguish the legacy usage from the nothing written usage. | |||
2009-06-29 | intel: added null ptr check | Brian Paul | |
This fixes a segfault seen with piglit's fdo20701 test. | |||
2009-06-26 | glsl: check number of varying variables against the limit | Brian Paul | |
Link fails if too many varying vars. (cherry picked from master, commit cc58fbcf2c5c88f406818db60910f537e03610d6) | |||
2009-06-26 | mesa: raise MAX_VARYING (number of shader varying vars) to 16 | Brian Paul | |
16 is the limit for now because of various 32-bit bitfields. (cherry picked from master, commit 4e762395ef7e8c332c16fd0c11025cfa52763a45) | |||
2009-06-26 | intel / DRI2: Additional flush of fake front-buffer to real front-buffer | Ian Romanick | |
To maintain correctness, the server will copy the real front-buffer to a newly allocated fake front-buffer in DRI2GetBuffersWithFormat. However, if the DRI2GetBuffersWithFormat is triggered by glViewport, this will copy stale data into the new buffer. Fix this by flushing the current fake front-buffer to the real front-buffer in intel_viewport. Fixes bug #22288. | |||
2009-06-26 | mesa: bump version to 7.5-rc4 | Brian Paul | |
2009-06-26 | cell: PIPE_CAP_TGSI_CONT_SUPPORTED query | Brian Paul | |
2009-06-26 | softpipe: PIPE_CAP_TGSI_CONT_SUPPORTED query | Brian Paul | |
2009-06-26 | gallium: added PIPE_CAP_TGSI_CONT_SUPPORTED | Brian Paul | |
2009-06-26 | glsl: move/simplify error checking for 'return' statements | Brian Paul | |
2009-06-26 | glsl: overhaul 'return' statement handling | Brian Paul | |
A new node type (SLANG_OPER_RETURN_INLINED) is used to denote 'return' statements inside inlined functions which need special handling. All glean glsl1 tests pass for EmitContReturn=FALSE and TRUE. | |||
2009-06-26 | glsl: predicate assignments according to __returnFlag | Brian Paul | |
Fixes glean "function with early return (3)" case (when EmitContReturn=FALSE). | |||
2009-06-26 | glsl: added slang_variable::is_global field | Brian Paul | |
2009-06-26 | glsl: silence a problem warning | Brian Paul | |
2009-06-26 | glsl: code refactoring for return statements | Brian Paul | |
2009-06-26 | glsl: fix assorted regressions related to early-return-removal | Brian Paul | |
2009-06-26 | glsl: comments, field reordering | Brian Paul | |
2009-06-26 | glsl: rework loop nesting code | Brian Paul | |
2009-06-26 | glsl: remove test for loop unrolling when we hit conditional cont/break | Brian Paul | |
This is no longer needed since we added the new _slang_loop_contains_continue_or_break() function/test. | |||
2009-06-26 | glsl: checkpoint: predicate __retVal = expr with __returnFlag | Brian Paul | |
The glean "function with early return (1)" test passes now. | |||
2009-06-26 | glsl: use new helper functions in _slang_gen_logical_and/or() | Brian Paul | |
2009-06-26 | glsl: add comments | Brian Paul | |
2009-06-26 | glsl: checkpoint: replace 'return' with __returnFlag=true; | Brian Paul | |
Needed for "remove early returns" transformation. | |||
2009-06-26 | glsl: fix up scoping for parent/children in slang_operation_copy() | Brian Paul | |
This will need more testing, but no regressions seen so far. | |||
2009-06-26 | glsl: fix uninitialized var in _slang_gen_for_without_continue() | Brian Paul | |
2009-06-26 | glsl: added slang_operation_free_children() | Brian Paul | |
2009-06-26 | glsl: added slang_oper_num_children() helper | Brian Paul | |
2009-06-26 | glsl: check-point: declare _returnFlag | Brian Paul | |
2009-06-26 | glsl: added slang_operation_insert_child() | Brian Paul | |
2009-06-26 | glsl: use slang_generate_declaration() to consolidate some code | Brian Paul | |
2009-06-26 | glsl: remove obsolete comment | Brian Paul | |
2009-06-26 | st/mesa: query PIPE_CAP_TGSI_CONT_SUPPORTED | Brian Paul | |
2009-06-26 | glsl: implement _slang_gen_while_without_continue() | Brian Paul | |
2009-06-26 | glsl: fix a bug involving 'continue' in 'for' loops | Brian Paul | |
Need to execute the for loop's increment code before we continue. Add a slang_assemble_ctx::CurLoopOper field to keep track of the containing loop and avoid the "cont if true" path in this situation. Plus, assorted clean-ups. | |||
2009-06-26 | glsl: added slang_oper_child_const() | Brian Paul | |
2009-06-26 | glsl: use _slang_loop_contains_continue_or_break() to check for unrolling | Brian Paul | |
The previous test failed for nested loops. | |||
2009-06-26 | glsl: use new _slang_loop_contains_continue() helper function | Brian Paul | |
2009-06-26 | glsl: implement continue->break translation for do-while loops | Brian Paul | |
2009-06-26 | glsl: added slang_operation_literal_int/bool() helper functions | Brian Paul | |
2009-06-26 | glsl: don't allocate 0-length children array in slang_operation_copy() | Brian Paul | |