Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-20 | gallium: Remove the standalone surfaces. | José Fonseca | |
This commit is mostly just a cosmetic change that cleans-up the interfaces, replacing pipe_winsys::surface_* calls by /** * Allocate storage for a display target surface. * * Often surfaces which are meant to be blitted to the front screen (i.e., * display targets) must be allocated with special characteristics, memory * pools, or obtained directly from the windowing system. * * This callback is invoked by the pipe_screenwhen creating a texture marked * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying * buffer storage. */ struct pipe_buffer *(*surface_buffer_create)(struct pipe_winsys *ws, unsigned width, unsigned height, enum pipe_format format, unsigned usage, unsigned *stride); Most drivers were updated but not all were tested. Use the softpipe pipe driver and the xlib winsys changes as a reference when fixing other drivers. | |||
2009-01-19 | xlib: fix dependencies | Keith Whitwell | |
2009-01-19 | statetracker: copy back color buffer to front buffer when needed | Brian Paul | |
Fixes front-buffer rendering when following a SwapBuffers. See progs/tests/rubberband.c | |||
2009-01-19 | gallium: minor reformatting | Brian Paul | |
2009-01-19 | util: add reduced prim helper | Keith Whitwell | |
2009-01-19 | gallium: use align() intead of round_up() | Brian Paul | |
2009-01-19 | tgsi: change an if to an else-if, added const qual, added comments | Brian Paul | |
2009-01-19 | Merge commit 'origin/gallium-0.2' into gallium-xlib-rework | Keith Whitwell | |
Conflicts: src/gallium/state_trackers/glx/xlib/fakeglx.c src/gallium/state_trackers/glx/xlib/xm_api.c src/gallium/winsys/xlib/xmesaP.h | |||
2009-01-19 | xlib: fix compilation after xmesa header moves | Keith Whitwell | |
2009-01-19 | Merge commit 'origin/gallium-0.2' into gallium-xlib-rework | Keith Whitwell | |
2009-01-18 | g3dvl: Some cleanups. | Younes Manton | |
2009-01-18 | g3dvl: Ref count everywhere. | Younes Manton | |
2009-01-18 | g3dvl: Mark all buffers for incoming frame data as discardable. | Younes Manton | |
2009-01-18 | nouveau: Rename buffer on map if discardable, busy, and write-only. | Younes Manton | |
2009-01-18 | gallium: Add PIPE_BUFFER_USAGE_DISCARD. | Younes Manton | |
When passed to map() signals that the buffer's previous contents are not required, allowing the driver to allocate a new buffer if the current buffer can not be mapped immediately. | |||
2009-01-18 | g3dvl: Return BadAlloc if we can't create an XvMC surface. | Younes Manton | |
2009-01-18 | g3dvl: Follow mesa naming conventions for src dirs. | Younes Manton | |
2009-01-19 | i915: Build gem and egl winsys by default | Jakob Bornecrantz | |
2009-01-19 | i915: Make gem submit commands | Jakob Bornecrantz | |
2009-01-19 | egl: Fix swap and creation of front buffer | Jakob Bornecrantz | |
2009-01-18 | i915: Use new egl state_tracker | Jakob Bornecrantz | |
2009-01-18 | egl: Add a egl state_tracker that use Gallium | Jakob Bornecrantz | |
This works on top Gallium and KMS. The only thing that does not work currently is swap buffers for shown mesa screens. So the only fun thing this will produce is a white screen. The driver wishing to us the state_tracker needs to implement the intrace as define in drm_api.h located in gallium/include/state_tracker. And also have a working KMS implementation. | |||
2009-01-18 | i915: Update gem backend a bit | Jakob Bornecrantz | |
2009-01-17 | debug: add noprefix version of debug_dump_enum | Keith Whitwell | |
2009-01-17 | xlib: don't explicitly create the pipe_winsys struct | Keith Whitwell | |
2009-01-17 | xlib: don't explicitly create the pipe_winsys struct | Keith Whitwell | |
2009-01-16 | Merge commit 'origin/master' into gallium-0.2 | Alan Hourihane | |
Conflicts: src/mesa/shader/slang/slang_compile.c | |||
2009-01-16 | glsl: fix broken sampler assignments | Brian Paul | |
2009-01-16 | stw: Dispatch to our stw_winsys::flush_front_buffer | José Fonseca | |
pipe_winsys::flush_front_buffer should die someday, but this is good enough for now. | |||
2009-01-16 | i915: fallback on transfer mode | Xiang, Haihao | |
2009-01-15 | windows: updated mesa.def file | Karl Schultz | |
2009-01-15 | glsl: use _mesa_sprintf() | Brian Paul | |
2009-01-15 | glsl: move declaration before code | Brian Paul | |
2009-01-15 | mesa: tweak to formatting | Alan Hourihane | |
2009-01-15 | mesa: check frambuffer complete status before rendering | Alan Hourihane | |
2009-01-15 | mesa: small cleanup | Alan Hourihane | |
2009-01-15 | mesa: revert partial commit for 0x0 render targets | Alan Hourihane | |
2009-01-15 | mesa: check frambuffer complete status before rendering | Alan Hourihane | |
2009-01-15 | mesa: Fix merge conflicts | Jakob Bornecrantz | |
2009-01-14 | mesa: bump version to 7.3-rc2 | Brian Paul | |
2009-01-14 | glsl: fix comment | Brian Paul | |
2009-01-14 | glsl: minor clean-up for rect sampler test | Brian Paul | |
2009-01-14 | r300: work-around FRAG_BIT_FOGC warning/error | Brian Paul | |
See bug 17929. Fog doesn't actually work, but the often complained about warning is silenced. | |||
2009-01-14 | i965: asst. fixes, work-arounds for FBOs and render to texture | Brian Paul | |
OpenGL allows mixing and matching depth and stencil renderbuffers in framebuffer objects while the hardware really only supports interleaved depth/stencil buffers. This makes for some tricky buffer management. An extra wrinkle is the situation where the user allocates a 16bpp depth texture or renderbuffer then tries to render to it along with a stencil buffer. We'd have to promote the 16bpp Z values to 24-bit Z values and mix in the stencil values to setup the depth/stencil renderbuffer. There's no support for that now, so always allocate 32bpp depth textures/ renderbuffers for now. | |||
2009-01-14 | i965: fix incorrect renderbuffer DataType assignment | Brian Paul | |
2009-01-14 | i965: fix some FBO depth/stencil assertions | Brian Paul | |
2009-01-14 | Merge commit 'origin/master' into gallium-0.2 | Alan Hourihane | |
Conflicts: docs/install.html docs/relnotes-7.3.html src/mesa/shader/slang/slang_codegen.c src/mesa/shader/slang/slang_compile.c src/mesa/shader/slang/slang_emit.c src/mesa/shader/slang/slang_preprocess.c src/mesa/shader/slang/slang_preprocess.h | |||
2009-01-14 | intel: SW fallback maps texture images, not texture coordinates | Ian Romanick | |
2009-01-14 | glsl: propagate pragma info down into compiler from preprocessor | Brian Paul | |
2009-01-14 | glsl: simplify IR storage for samplers | Brian Paul | |
Don't overload the Size field with the texture target, to avoid confusion. |