index
:
android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
Age
Commit message (
Expand
)
Author
2004-01-23
Committing in .
Jouk Jansen
2004-01-23
Modified error messages in _mesa_BlendFuncSeparateEXT to note that the
Ian Romanick
2004-01-23
Call UpdateMaterial() unconditionally on GL_COLOR_MATERIAL state change
Michel Dänzer
2004-01-23
Fix attenuation hardware state handling, inspired by the R200 DDK reference
Michel Dänzer
2004-01-23
Initial support for floating point and signed texture formats.
Brian Paul
2004-01-22
Minor tweaks to help out at a driver level.
Keith Whitwell
2004-01-22
Corrected a comment about how the DOT3 hardware works in the R200.
Ian Romanick
2004-01-22
Committing in .
Jouk Jansen
2004-01-21
Silence some compiler warnings.
Ian Romanick
2004-01-21
Make the R200 driver work with the NewTextureObject in Mesa. Other
Ian Romanick
2004-01-21
Silence a compiler warning DRI builds using gcc3.
Ian Romanick
2004-01-21
Use new EMIT_PAD functionality for spec and/or fog as available.
Keith Whitwell
2004-01-21
Remove dd_function_table::BlendFunc. All drivers now use
Ian Romanick
2004-01-21
Another mechanism to create vertices with holes - a new EMIT_PAD style
Keith Whitwell
2004-01-21
don't call glVertex functions directly, call _glapi_Dispatch->Vertex(), etc
Brian Paul
2004-01-20
remove _mesa_check_driver_hooks() - it's really not too useful anymore
Brian Paul
2004-01-20
Undo some bits from last check-in related to the ctx->Driver.NewTextureObject
Brian Paul
2004-01-20
fixed a bug in VGA initialization routine
Daniel Borca
2004-01-20
remove duplicate t_dd_* files
Keith Whitwell
2004-01-20
Before calling _mesa_create_context(), initialize a dd_function_table struct
Brian Paul
2004-01-20
_mesa_init_driver_functions() to initialize dd_function_table
Brian Paul
2004-01-19
some more count vs. end confusion
Keith Whitwell
2004-01-19
replace -lm with $(GL_LIB_DEPS) to get -lexpat
Brian Paul
2004-01-19
replace CALLOC with MALLOC in _mesa_new_texture_object()
Brian Paul
2004-01-19
remove incorrect comments, added _mesa_bzero() call in _mesa_initialize_textu...
Brian Paul
2004-01-19
Migrate i830 driver to t_vertex.[ch] for building hw vertices.
Keith Whitwell
2004-01-19
fix glitch from previous check-in (pointer vs int)
Brian Paul
2004-01-18
minor changes to silence warnings
Brian Paul
2004-01-18
Change get_ust_nop()'s parameter from int64_t to uint64_t to silence warnings.
Brian Paul
2004-01-18
change Data ptr from GLbyte to GLubyte to silence warnings
Brian Paul
2004-01-18
include texobj.h to silence warnings
Brian Paul
2004-01-18
s/char/GLubyte/ to silence warnings
Brian Paul
2004-01-18
include sched.h to get sched_yield() prototype
Brian Paul
2004-01-18
make second param of driParseConfigFiles() const
Brian Paul
2004-01-17
added some missing FLUSH_VERTICES calls
Brian Paul
2004-01-17
Fix cosmetic GL_RENDERER string problem (Andreas Stenglein)
Michel Dänzer
2004-01-16
bump version to 6.1 (new development)
Brian Paul
2004-01-16
Respect the 'in_use' field in the global LRU as a marker for
Keith Whitwell
2004-01-16
fixed refresh rate control in Glide wrapper
Daniel Borca
2004-01-15
add casts to quiet compiler warnings
Karl Schultz
2004-01-15
implemented glutTimerFunc
Daniel Borca
2004-01-15
_mesa_delete_texture_object and some other updates
Daniel Borca
2004-01-15
Cosmetic changes.
Brian Paul
2004-01-15
change MALLOC to CALLOC to silence valgrind error in _playback_copy_to_current()
Brian Paul
2004-01-14
added blurb about NVIDIA extensions
Brian Paul
2004-01-14
bump MAX_WIDTH/HEIGHT to 4K pixels
Brian Paul
2004-01-14
Generate mesa.def file for Windows.
Karl Schultz
2004-01-14
Replace with version generated from new python script.
Karl Schultz
2004-01-14
Fix up more confusions with count vs end in array functions
Keith Whitwell
2004-01-14
fixed a bug in texture memory manager when in UMA mode
Daniel Borca
[next]