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AgeCommit message (Expand)Author
2010-12-01r300g: fix texture swizzling with compressed textures on r400-r500Marek Olšák
2010-12-01i915: Correctly generate unconditional KIL instructionsIan Romanick
2010-12-01i915: Request that POW instructions be loweredIan Romanick
2010-12-01glsl: Lower ir_binop_pow to a sequence of EXP2 and LOG2Ian Romanick
2010-12-01glsl: Use M_LOG2E constant instead of calling log2Ian Romanick
2010-12-01glsl: Add comments to lower_jumps (from the commit message).Kenneth Graunke
2010-12-01glsl: Remove "discard" support from lower_jumps.Kenneth Graunke
2010-12-01glsl: Add a lowering pass to move discards out of if-statements.Kenneth Graunke
2010-12-01glsl: Add an optimization pass to simplify discards.Kenneth Graunke
2010-12-01ir_to_mesa: Add support for conditional discards.Marek Olšák
2010-12-01r600c: fix some opcodes on evergreenAlex Deucher
2010-12-01r300/compiler: implement and lower OPCODE_CLAMPMarek Olšák
2010-12-01vega: Remove extraneous ;José Fonseca
2010-12-01svga: Silence debug printf.José Fonseca
2010-12-01st/vega: Avoid unnecessary constant bufer upload.Chia-I Wu
2010-12-01st/vega: Initialize pipe states with renderer.Chia-I Wu
2010-12-01st/vega: Create drawing surface mask as needed.Chia-I Wu
2010-12-01st/vega: Delay blend texture creation until needed.Chia-I Wu
2010-12-01st/vega: Remove st_inlines.h.Chia-I Wu
2010-12-01st/vega: Simplify radial gradient.Chia-I Wu
2010-12-01st/vega: Fix degenerate paints.Chia-I Wu
2010-12-01i965: also using align1 mode for math2 on sandybridgeZhenyu Wang
2010-12-01st/vega: Fix negated logic in image_draw.Chia-I Wu
2010-12-01st/vega: Fix paint coordinates transformations.Chia-I Wu
2010-12-01st/vega: Bump version to 1.1.Chia-I Wu
2010-12-01st/vega: Add color transformation support.Chia-I Wu
2010-12-01st/vega: More flexible shader selection.Chia-I Wu
2010-12-01st/vega: Revive mask layer support.Chia-I Wu
2010-12-01st/vega: Add primitive text support.Chia-I Wu
2010-12-01st/vega: Make image_draw take a matrix.Chia-I Wu
2010-12-01st/vega: Make path_render and path_stroke take a matrix.Chia-I Wu
2010-12-01st/vega: Fix image sampler views for alpha-only formats.Chia-I Wu
2010-12-01st/vega: Update to latest headers.Chia-I Wu
2010-12-01st/vega: Get rid of renderer_copy_texture.Chia-I Wu
2010-12-01st/vega: vg_copy_texture and vg_copy_surface should share code.Chia-I Wu
2010-12-01st/vega: Clean up renderer fields and functions.Chia-I Wu
2010-12-01st/vega: Clean up vg_context fields and functions.Chia-I Wu
2010-12-01st/vega: vg_manager should care about only the color buffer.Chia-I Wu
2010-12-01st/vega: Make shader_bind call into the renderer.Chia-I Wu
2010-12-01st/vega: Move g3d states to renderer.Chia-I Wu
2010-12-01st/vega: Use st_framebuffer for fb width/height.Chia-I Wu
2010-12-01st/vega: Delay fb state update to vg_validate_state.Chia-I Wu
2010-12-01st/vega: Add POLYGON_STENCIL and POLYGON_FILL renderer state.Chia-I Wu
2010-12-01st/vega: Use the renderer for vgMask.Chia-I Wu
2010-12-01st/vega: Add FILTER renderer state for image filtering.Chia-I Wu
2010-12-01st/vega: Add CLEAR renderer state for vgClear.Chia-I Wu
2010-12-01st/vega: Add SCISSOR renderer state.Chia-I Wu
2010-12-01st/vega: Add DRAWTEX renderer state.Chia-I Wu
2010-12-01st/vega: Overhaul renderer with renderer states.Chia-I Wu
2010-12-01llvmpipe: Fix build errors on x86.Chia-I Wu