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2010-03-10gallivm: overhaul of texture sampling codeBrian Paul
The new lp_build_sample_general() function will handle all sampling modes for all texture types. Still incomplete, but a few additional sampling modes are now supported. 1D textures should work and most of the code for 3D textures is in place. No support for cube maps yet. No support for different min/mag filters.
2010-03-10gallivm: handle scalar floats in lp_build_floor() and lp_build_iround()Brian Paul
2010-03-10gallivm: constant building for scalar zeroBrian Paul
2010-03-10gallivm: implement bilinear sampling with nearest mipmappingBrian Paul
Time to start consolidating some code...
2010-03-10gallivm: remove debug code. nearest minification works now.Brian Paul
2010-03-10llvmpipe: fix loop over mipmap levelsBrian Paul
2010-03-11dri/nouveau: Just reemit the BO state on pushbuf flush.Francisco Jerez
Reemitting dirty states on flush causes problems if the GL context isn't fully consistent when we get to it. It didn't serve any specific purpose, so, use nouveau_bo_state_emit instead.
2010-03-10i965: Use the PLN instruction when possible in interpolation.Eric Anholt
Saves an instruction in PINTERP, LINTERP, and PIXEL_W from brw_wm_glsl.c For non-GLSL it isn't used yet because the deltas have to be laid out differently.
2010-03-10i965: Set up the execution size before relying on it.Eric Anholt
Fixes hangs with texturing in the non-GLSL path since f6d210c284751ac50a8d6358de7e75a1ff1e4ac7
2010-03-10gallivm: simplify conditional branchingJose Fonseca
Instead of testing each component individually, we can test the entire vector at once.
2010-03-10gallivm: properly test the if condition and branch to the proper labelZack Rusin
makes loops work
2010-03-10gallivm: implement loopsZack Rusin
2010-03-10radeon: fallback to sw ReadPixels if color logicop is enabledMaciej Cencora
Fixes glean/logicOp (regressed after introducing hw accelerated support for ReadPixels)
2010-03-10r300: enable depth test only if depth buffer is availableMaciej Cencora
Fixes #23532 and piglit/fbo-nodepth-test piglit/fbo-nostencil-test
2010-03-10radeon: fix glCopyTex(Sub)Image if user FBO is boundMaciej Cencora
Fixes piglit/fbo-blit and wine d3d9 unit test.
2010-03-10llvmpipe: Finally found a way to do vector comparisons without using intrinsics.José Fonseca
Only works well with LLVM >= 2.7
2010-03-10softpipe: fix memcpy params to avoid static analysis warningsBrian Paul
See fd.o bug 26970. Also added sanity check assertions.
2010-03-10i965: Add support for the CMP opcode in the GLSL path.Eric Anholt
This would be triggered by use of sqrt() along with control flow. Fixes piglit-fs-sqrt-branch and a bug in Yo Frankie!.
2010-03-10i965: Print the opcode name for unrecognized opcodes in the GLSL path.Eric Anholt
2010-03-10i965: Fix the response len of masked sampler messages for 8-wide dispatch.Eric Anholt
The bad response length would hang the GPU with a masked sample in a shader using control flow. For 8-wide, the response length is always 4, and masked slots are just not written to. brw_wm_glsl.c already allocates registers in the right locations. Fixes piglit glsl-fs-bug25902 (fd.o bug #25902).
2010-03-10i965: Print the offset for IFF in disasmEric Anholt
2010-03-10mesa: raise an error when trying to bind non-existant texture to FBOBrian Paul
If the user calls glRenderBufferTexture(texture=N) but texture N doesn't name an existing texture, raise GL_INVALID_ENUM. Plus, add a comment about some questionable error checking code in framebuffer_texture(). Ian?
2010-03-10mesa: added new function commentsBrian Paul
2010-03-10st/mesa: set strb->format field in st_render_texture()Brian Paul
This fixes a problem in glReadPixels when reading from an FBO's texture attachment. We have a better chance at hitting a fast path for glReadPixels now.
2010-03-10st/mesa: add some comments in glReadPixels codeBrian Paul
2010-03-10st/mesa: consolidate duplicated texture allocation codeBrian Paul
2010-03-10Merge branch '7.8'Brian Paul
2010-03-10st/mesa: fix incorrect glCopyPixels between window/FBOBrian Paul
There was a DrawBuffer/ReadBuffer typo and we were neglecting to invert the texture coords when copying from a window to an FBO. Plus, add some surface dump/debug code (disabled). (cherry picked from commit 34f02071618624263eba839b5aeb930d0e794078)
2010-03-10st/mesa: fix incorrect glDrawPixels into FBOBrian Paul
We weren't inverting the textured quad when drawing into an fbo. (cherry picked from commit 8d3f629a13afb0d6acafc7a007972fdc5efe6847)
2010-03-10Merge branch '7.8'Michel Dänzer
2010-03-10st/xorg: Work around cursor reference counting bugs in older X servers.Michel Dänzer
Could result in use of freed memory and consequently random crashes, e.g. on screen resize. (cherry picked from commit 21c91b410a2a2cbf8eb677e59e3322f86320f2b0) Conflicts: src/gallium/state_trackers/xorg/xorg_tracker.h
2010-03-10r200: add additional blit formatsAlex Deucher
2010-03-10r100: add additional blit formatsAlex Deucher
2010-03-10radeon/r200/r600: enable HW accelerated gl(Read/Copy/Draw)PixelsAlex Deucher
2010-03-10glapi: fix bug with tls and relocsGeorge Sapountzis
add_dispatch (driver) and maybe get_proc_address (client) may be called before set_dispatch is called, which results in generate_entrypoint using an unreloced function template.
2010-03-10glapi: these two should be ok for add_dispatch ...George Sapountzis
- a function cannot be both static and extension, right ? - we should be setting the offset only if not already set, right ?
2010-03-10glapi: comments for _glapi_add_dispatchGeorge Sapountzis
2010-03-10glapi: minor cosmetic for _glapi_add_dispatchGeorge Sapountzis
2010-03-10glapi: add function set_entry_infoGeorge Sapountzis
2010-03-10glapi: parameter checking, failure paths, ... for add_function_nameGeorge Sapountzis
2010-03-10glapi: cosmetic for _glapi_add_dispatchGeorge Sapountzis
- static vs. extension - indent - s/new_offset/static_offset/ - ...
2010-03-10glapi: use get_extension_proc in _glapi_add_dispatchGeorge Sapountzis
2010-03-10glapi: cosmetic for functions for static tableGeorge Sapountzis
make similar to functions for extensions table
2010-03-10glapi: add function to find extension by nameGeorge Sapountzis
2010-03-10glapi: functions for extensions table similar to static tableGeorge Sapountzis
2010-03-10cell: handle NULL cso vertex_elements state object on bindRoland Scheidegger
drivers need to handle NULL cso vertex elements (and others) objects. It is possible the cso code saves/restores NULL objects (if no normal cso object was bound before this was invoked). This led to segfaults (for example demos/cubemap) for apps which were using things like creating mipmaps before drawing anything.
2010-03-10i915g: Prevent NULL dereference.Chia-I Wu
bind_vertex_elements_state may be called with NULL velems. Do nothing if that is the case.
2010-03-10gallium: Do not mix winsys-drawable-handle and context-private.Chia-I Wu
update_buffer should be called with context-private, not winsys-drawable-handle.
2010-03-10svga: Disable debug message.Michal Krol
2010-03-10svga: Check if vertex elements has been bound before using it.Michal Krol