Age | Commit message (Expand) | Author |
2009-01-10 | g3dvl: Map vertex bufs once per frame/flush. | Younes Manton |
2009-01-10 | nouveau: Catch some more leaks. | Younes Manton |
2009-01-10 | g3dvl: Fix some memory leaks. | Younes Manton |
2009-01-10 | g3dvl: Allocate one set of bufs, let winsys rename them as necessary. | Younes Manton |
2009-01-10 | nouveau: Add busy() query, determines if BOs can be mapped immediately. | Younes Manton |
2009-01-10 | nouveau: Use PIPE_BUFFER_USAGE_CPU_* instead of custom. | Younes Manton |
2009-01-10 | g3dvl: Expand YCbCr to full RGB range by default. | Younes Manton |
2009-01-10 | g3dvl: Work around mplayer weirdness in XvMCPutSurface(). | Younes Manton |
2009-01-10 | g3dvl: Flag textures holding incoming data as dynamic. | Younes Manton |
2009-01-10 | nouveau: Put dynamic textures in GART for CPU access and don't swizzle. | Younes Manton |
2009-01-10 | gallium: Define PIPE_TEXTURE_USAGE_DYNAMIC. | Younes Manton |
2009-01-10 | nouveau: Swizzle textures larger than nv04 SIFM limit in parts. | Younes Manton |
2009-01-09 | draw: Add missing include. | José Fonseca |
2009-01-09 | st: build fix | Alan Hourihane |
2009-01-09 | glsl: fix typo in the vec2 += operator function | Brian Paul |
2009-01-09 | mesa: set version string to 7.3-rc1 | Brian Paul |
2009-01-09 | glsl: fix broken +=, -=, *=, /= operators | Brian Paul |
2009-01-09 | mesa: fix off-by-one bug in _mesa_delete_instructions() | Brian Paul |
2009-01-09 | i965: Fix GLSL FS DPH to return the right value instead of src0.w * src1.w. | Eric Anholt |
2009-01-09 | i965: Remove worrisome comment about _NEW_PROGRAM signaling fp change. | Eric Anholt |
2009-01-09 | mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs. | Eric Anholt |
2009-01-09 | i965: Remove dead brw_vs_tnl.c | Eric Anholt |
2009-01-09 | i965: allow gl_FragData[0] usage when there's only one color buffer | Brian Paul |
2009-01-09 | mesa: additional case in file_string() | Brian Paul |
2009-01-09 | glsl: pass GLcontext::Extension info down into GLSL preprocessor | Brian Paul |
2009-01-09 | glsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITY | Brian Paul |
2009-01-09 | glsl: check that the fragment shader does not write both gl_FragColor and gl_... | Brian Paul |
2009-01-09 | i965: init dst reg RelAddr field to zero | Brian Paul |
2009-01-09 | i965: Note when we drop saturate mode on the floor in a VP. | Eric Anholt |
2009-01-09 | i965: Add support for LRP in VPs. | Eric Anholt |
2009-01-09 | glsl: disable some unused functions (but don't remove just yet) | Brian Paul |
2009-01-09 | glsl: also unroll loops with variable declarations such as "for (int i = 0; ..." | Brian Paul |
2009-01-09 | glsl: remove dead code | Brian Paul |
2009-01-09 | mesa: OSMesa Makefile fixes (use LIB_DIR) | Brian Paul |
2009-01-09 | glsl: loop unroll adjustments | Brian Paul |
2009-01-09 | glsl: implement loop unrolling for simple 'for' loops | Brian Paul |
2009-01-09 | mesa: Move var declaration to top of scope. | Brian Paul |
2009-01-08 | glut: Unlist file. | José Fonseca |
2009-01-08 | gdi: Add newline at end of file. | José Fonseca |
2009-01-08 | gallium: Replace uint64 by standard uint64_t. | José Fonseca |
2009-01-08 | draw: Predeclare struct. | José Fonseca |
2009-01-08 | Merge commit 'origin/gallium-0.1' into gallium-0.2 | José Fonseca |
2009-01-08 | mesa: Add _mesa_snprintf. | José Fonseca |
2009-01-08 | mesa: fix GL_DEPTH_CLEAR_VALUE casting | Brian Paul |
2009-01-08 | mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE) | Brian Paul |
2009-01-08 | mesa: Move var declaration to top of scope. | José Fonseca |
2009-01-08 | wgl: Do not provide DllMain inside the state tracker. | José Fonseca |
2009-01-08 | gdi: Fix warning. | José Fonseca |
2009-01-08 | wgl: Ensure public symbols get the proper DLL linkage attributes. | José Fonseca |
2009-01-08 | glut: Fix build. | José Fonseca |