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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-08-24
gallivm: Include missing header in lp_bld_pack.h.
Vinson Lee
2010-08-24
r300/compiler: Silence uninitialized variable warning.
Vinson Lee
2010-08-24
r300g: Add missing comma in SConscript.
Vinson Lee
2010-08-25
r300g: fix gl_PointCoord
Marek Olšák
2010-08-24
r600: Include missing header in evergreen_render.c.
Vinson Lee
2010-08-24
r600: Remove unused variable.
Vinson Lee
2010-08-24
i965: Fix printf format warnings on 32-bit builds.
Vinson Lee
2010-08-24
r600: Remove unused variable.
Vinson Lee
2010-08-24
r600: Remove spaces between backslash and newline.
Vinson Lee
2010-08-25
r300g: eliminate unused constants in FS
Marek Olšák
2010-08-25
r300g: eliminate unused constants in VS
Marek Olšák
2010-08-25
r300g: clean up some mess in set_constant_buffer
Marek Olšák
2010-08-25
r300g: fix indentation
Marek Olšák
2010-08-25
r300/compiler: implement elimination of unused constants
Marek Olšák
2010-08-25
r300/compiler: terminate vertex shader compilation immediately after an error
Marek Olšák
2010-08-25
r300/compiler: fail to compile if we hit hw limits or an unimplemented feature
Marek Olšák
2010-08-25
r300/compiler: handle indexable temporaries correctly in deadcode elimination
Marek Olšák
2010-08-25
r300/compiler: disable register allocation for indexable temporaries in VS
Marek Olšák
2010-08-25
r300g: reset the index bias to 0 at the end of CS
Marek Olšák
2010-08-25
ir_to_mesa: set IndirectRegisterFiles
Marek Olšák
2010-08-24
nvfx: Initialize variables on error path.
Vinson Lee
2010-08-24
glsl: Set up uniform initializers by walking the shaders after linking.
Eric Anholt
2010-08-24
glsl: Don't dead-code eliminate a uniform initializer.
Eric Anholt
2010-08-25
r300g: rename radeong_dri.so to r300_dri.so
Dave Airlie
2010-08-24
make: Use C++ compiler to link stdc++ library.
Brian Paul
2010-08-24
r600g: Add support for PIPE_FORMAT_R32_FLOAT.
Henri Verbeet
2010-08-24
prog_execute: Implement OPCODE_TXL
Ian Romanick
2010-08-24
glsl2: rename local variable_entry class
Brian Paul
2010-08-24
glsl2: move constructor into .cpp file to work around compiler bug
Brian Paul
2010-08-24
mesa: added isblank() for MSVC
Brian Paul
2010-08-24
glsl: Add assert to check variable_entry referenced_count after construction.
Vinson Lee
2010-08-23
nvfx: Remove unnecessary headers.
Vinson Lee
2010-08-24
glsl: make 'make clean' work properly.
Dave Airlie
2010-08-23
glsl: Silence unused variable warning.
Vinson Lee
2010-08-23
r300g: Remove unused variable.
Vinson Lee
2010-08-24
st/egl: Fix r300/r600 support in KMS backend.
Chia-I Wu
2010-08-24
targets/egl: Check against drm_driver_descriptor::name.
Chia-I Wu
2010-08-24
targets/egl: add pipe_r600
Benjamin Franzke
2010-08-24
targets/egl: rename pipe_radeon to pipe_r300
Benjamin Franzke
2010-08-24
mesa: Remove extraneous semicolon.
Chia-I Wu
2010-08-24
st/dri: Remove unnecessary main/mtype.h.
Chia-I Wu
2010-08-24
st/wgl: Include main/core.h.
Chia-I Wu
2010-08-24
st/glx: Include main/core.h.
Chia-I Wu
2010-08-24
glsl: Include main/core.h.
Chia-I Wu
2010-08-24
mesa: Add core.h.
Chia-I Wu
2010-08-24
translate_sse: clear state for each function emission
Luca Barbieri
2010-08-23
glsl: Rely on talloc_autofree_context() instead of trying to free on our own.
Eric Anholt
2010-08-23
intel: Add support for MAX_SAMPLES=1 EXT_framebuffer_multisample.
Eric Anholt
2010-08-23
radeon: print chip family for evergreen in renderer string
Alex Deucher
2010-08-24
r600g: add XPD support
Dave Airlie
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