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2005-12-16fix thinko in last revision.Karl Schultz
2005-12-15move va_end() call (Evgeny Kotsuba)Brian Paul
2005-12-15Work In Progress. Move some of the frame buffer, render buffer, etc init ↵Karl Schultz
code from the create context path to the make current path, where it is lazily initialized. This didn't buy me very much except to make it look closer to the X11 driver. Fix up some of this same code to correct some errors. The next step is to reorganize the wmesa context data structure to inherit the gl_context by containment so I can have access to the wmesa context in the update state path. The driver is still currently not responding to changes in the Draw and Read Buffer state.
2005-12-14Fix typo.Keith Whitwell
2005-12-14use GLbitfield instead of GLuintBrian Paul
2005-12-14Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul
done with fragment programs nowadays.
2005-12-13fix from Roland for mipmapped compressed texturesDave Airlie
remove some debug
2005-12-12silence warning, bug 5318Brian Paul
2005-12-12Split _MaintainTexEnvProgram into two flags _Maintain and _Use. ThisKeith Whitwell
restores the ability to run the software driver with program TNL but tradtional swrast.
2005-12-11Regenerate for recent glapi changes (GetQueryObjecti64vEXT).Eric Anholt
2005-12-10Rename eglDRIShowSurfaceMESA.Brian Paul
s/_eglAddMode/_eglAddNewMode/
2005-12-10updates to match other changes elsewhereBrian Paul
2005-12-10Some initial per-thread support.Brian Paul
Rename eglShowSurfaceMESA to eglShowScreenSurfaceMESA.
2005-12-10Added EGL_SCREEN_POSITION_GRANULARITY_MESA query.Brian Paul
Rename eglShowSurfaceMESA to eglShowScreenSurfaceMESA.
2005-12-10lots of updates, mode sorting, etcBrian Paul
2005-12-10implement config sorting for eglChooseConfig()Brian Paul
2005-12-08don't need LONGLONG typedefsBrian Paul
2005-12-08do away with 'long long' usageBrian Paul
2005-12-08update for symbol export changesKarl Schultz
2005-12-08add {} to RENDER_SPAN macro to fix compilation problemKarl Schultz
2005-12-08use 64-bit typedefs for portabilityKarl Schultz
2005-12-08add 64-bit typedefs for portabilityKarl Schultz
2005-12-07Updates for GL_EXT_timer_query:Brian Paul
New GLint64EXT and GLuint64EXT types (use C99's long long types). New glGetQueryObject[u]i64vEXT() functions.
2005-12-07Fix bugzilla 5253. Add {} around code in RENDER_SPAN macros when code ↵Karl Schultz
includes a variable declaration.
2005-12-06Make missing interpolator inputs fatalAapo Tahkola
2005-12-06Fix secondary color for VP'sAapo Tahkola
2005-12-06C++ fixes, mostly casts (Stephane Conversy)Brian Paul
2005-12-06Add support for GL_EXT_secondary_color. It looks like usingEric Anholt
NEED_SECONDARY_COLOR to turn it off/on was what we wanted -- now results look correct using seccolor on Savage IX and Savage4.
2005-12-05Add guard before calling ctx->Driver.BindProgramKeith Whitwell
2005-12-05Fix AL8Aapo Tahkola
2005-12-05update r300 drm minimum to 20Dave Airlie
2005-12-04Fix r300 rectangular texture upload and swtcl coordinate fixing same as radeonDave Airlie
sw tcl
2005-12-02Added PCI_CHIP_RV410_5E4B (Adam Kirchhoff)Brian Paul
2005-12-02Fix two failures encountered when running out of memory during XImageBrian Paul
allocation. Append \n to _mesa_warning() strings.
2005-12-02Test sizeof(drm_handle_t) instead of LONG64 when returning handlesBrian Paul
2005-12-02fix _mesa_ffs() return, test for more platforms (Evgeny Kotsuba)Brian Paul
2005-12-02Fix build issues on x86-64 due to missing include path inIan Romanick
glapi_x86-64.S. Bug: #5602
2005-12-01Call ProgramStringNotify after creating tnl programs.Keith Whitwell
2005-12-01Remove VB->LastClippedKeith Whitwell
2005-12-01Clean up clipping somewhatKeith Whitwell
- no need to update ClipMask on generated vertices - remove the VB->LastClipped value Line clipping algorithm changed and simplified somewhat. The old one was based on the triangle routine and probably wouldn't have recognized lines that were clipped down to nothing (ie culled, but not by a single plane).
2005-12-01remove uintptr_t castBrian Paul
2005-12-01try removing need for the uintptr_t castsBrian Paul
2005-12-01Added FinishRenderTexture() device driver function to indicate whenBrian Paul
rendering to a texture has likely completed. Fixed refcount issue in texture renderbuffer wrapper.
2005-12-01added comment about glTexImage and renderbuffersBrian Paul
2005-12-01get depthBits from the current drawbufferBrian Paul
2005-11-30fxt1_decode_1() should not be staticBrian Paul
2005-11-30This is a major re-work of the __indirect_glInterleavedArrays routine. TheIan Romanick
big, ugly, error prone switch-statement is replaced with a compact table. I also added numerous comments, including a comment explaining how the format parameter is validated. Explicitly pass GL_FLOAT as the type in the cases where that is the only possible value (e.g., everywhere except the call to glColorPointer). Validate that stride is >= 0. Tested with all modes (including the two error modes) of progs/tests/interleave.c. Bug: #5001, #5058 Reviewed by: Brian Paul
2005-11-29assorted fixes for server-side direct rendering (bug 5199)Brian Paul
2005-11-29use the files from the drm tree/packageBrian Paul
2005-11-29If the DDX driver didn't reserve any video RAM for textures, fall back toMichel Dänzer
using only GART memory for textures instead of segfaulting in the texture management code. (Bug 5115)