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AgeCommit message (Expand)Author
2011-02-12dri: Remove the old metaops code which has been superceded by ../common/Eric Anholt
2011-02-12radeon: Remove setup of the old dri/ meta code, which is now unused.Eric Anholt
2011-02-12intel: Remove setup of the old dri/ meta code, which is now unused.Eric Anholt
2011-02-11r300/compiler: Don't erase sources when converting RGB->AlphaTom Stellard
2011-02-11mesa: Optionally build a dricore support library (v3)Christopher James Halse Rogers
2011-02-11glx: Put null check before usenobled
2011-02-12r300g: improve function radeon_bo_is_referenced_by_csMarek Olšák
2011-02-12u_vbuf_mgr: fix segfaultMarek Olšák
2011-02-11ir_to_mesa: Don't dereference a NULL pointer during copy propagationIan Romanick
2011-02-11glcpp: regerated filesIan Romanick
2011-02-11glsl: Regenerate files modified by previous commitsIan Romanick
2011-02-11glsl: Finish out the reduce/reduce error fixesIan Romanick
2011-02-11glsl: Eliminate reduce/reduce conflicts in glsl grammarKeith Packard
2011-02-11st/mesa: Fix surfaceless opengl with non-dummy contextsBenjamin Franzke
2011-02-11svga: disable a debug_printf() callBrian Paul
2011-02-11svga: comments and debug codeBrian Paul
2011-02-11svga: more comments for need_pipeline fieldBrian Paul
2011-02-11scons: builtin_glsl_function on windows needs bundled getopt.José Fonseca
2011-02-11scons: Try to support building 64bit binaries on 32bit windows.José Fonseca
2011-02-11mesa: remove some unused gl_shader fieldsBrian Paul
2011-02-11draw: tweak AA line texture minimum alphaBrian Paul
2011-02-11svga: add max DMA size check in svga_winsys_buffer_create()Brian Paul
2011-02-11svga: remove old comment, remove extra whitespaceBrian Paul
2011-02-11glsl: Fix parallel build.Tobias Jakobi
2011-02-11svga: Enable the draw pipeline for smooth lines.José Fonseca
2011-02-11svga: Don't use the draw pipeline for non-AA lines with a fractional width.José Fonseca
2011-02-11draw: Don't use the pipeline when drawing lines with fractional widths.José Fonseca
2011-02-11llvmpipe: Use u_math's round.José Fonseca
2011-02-11util: Define round and roundf on MSVC.José Fonseca
2011-02-11svga: Stippled lines can also be drawn with triangles.José Fonseca
2011-02-11r300g: remove unused function prototypes, update copyrightMarek Olšák
2011-02-10egl_dri2: rename loader_extension to dri2_loader_extensionHaitao Feng
2011-02-10st/egl wayland: Sync front buffer releaseBenjamin Franzke
2011-02-10egl_dri2 wayland: Sync front buffer releaseBenjamin Franzke
2011-02-10egl_dri2: Always unbind old contextsBenjamin Franzke
2011-02-10egl_dri2: Use double buffering for window surfacesBenjamin Franzke
2011-02-10st/dri: Set render_buffer in dri_fill_st_visualBenjamin Franzke
2011-02-10st/dri: img_from_renderbuf: Fix incorrect usage of dri_context()Benjamin Franzke
2011-02-10st/dri: Fix surfaceless gl using contexts with previous bound surfacesBenjamin Franzke
2011-02-10st/egl wayland: Set color_format according to wl_visualBenjamin Franzke
2011-02-11r600g: get correct height alignmentDave Airlie
2011-02-11r600g: drop two unused | 0 that are actually in word4 anyways.Dave Airlie
2011-02-11r600g: handle 16/32 u/s norm formats properlyDave Airlie
2011-02-11r300g: prevent NULL pointer dereference in r300_buffer_createMarek Olšák
2011-02-10mesa: Remove empty header file s_trispan.h.Kenneth Graunke
2011-02-10glsl/Makefile: glcpp doesn't need libglsl.a.Kenneth Graunke
2011-02-11r300g: plug a memory leak in winsysMarek Olšák
2011-02-11r300g: remove unneeded code in winsysMarek Olšák
2011-02-11r300g: fix warningMarek Olšák
2011-02-11r300g: import the last bits of libdrm and cleanup the whole thingMarek Olšák