Age | Commit message (Collapse) | Author |
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This avoids issues with dereferencing stale cliprects around intel_draw_buffer
time. Additionally, take advantage of cliprects staying constant for FBOs and
DRI2, and emit cliprects in the batchbuffer instead of having to flush batch
each time they change.
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This is required for threads to be spawned with correctly sized GRF
register blocks.
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Previously, we were trying to pass a name to the GEM GET_TILING_IOCTL,
which needs a handle, and failing. None of our buffers were tiled yet, but
they will be at some point with DRI2 and UXA.
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(thanks Eric).
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This ensures there is an unfilled batchbuffer used for emitting states again. Partial fix for #17964.
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Use _mesa_copy_rect instead of BLT operation if dri_bufmgr_check_aperture_space
still fails after flushing batchbuffer. Partial fix for #17964.
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The texImage->Width/Height fields will have the post-convolution width/height.
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Do it after initial error checking, after we know the texture's internal format.
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Makes things consistant with the code in teximage.c.
We only want to apply convolution to color formats (not depth/index formats)
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Why are we reindenting code that's work in progress...
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