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2010-08-10r300/compiler: Use predicate bit for IF statements in r500 vertex shadersTom Stellard
2010-08-10r300/compiler: Implement hardware assisted loops for vertex shaders.Tom Stellard
Single loops work, but nested loops do not.
2010-08-10r300/compiler: Correctly transform nested loops.Tom Stellard
2010-08-10r600g: avoid reemiting literal, avoid scheduling empty csJerome Glisse
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-08-10util: Add util_format_srgb().José Fonseca
To convert RGB -> SRGB format.
2010-08-10gallivm: fix non-SSE4.1 case in lp_build_pack2()Brian Paul
Since there's no SSE instruction for this case, fall through to the generic shuffle code. Fixes bug fd.o 29468.
2010-08-10mesa: additional program limit assertionsBrian Paul
2010-08-10mesa: fix comment typoBrian Paul
2010-08-10gallivm: Fix bitwise operations for floats, division for integersnobled
http://bugs.freedesktop.org/29407 Signed-off-by: José Fonseca <jfonseca@vmware.com>
2010-08-10gallivm: Even more type checkingnobled
http://bugs.freedesktop.org/29407 Signed-off-by: José Fonseca <jfonseca@vmware.com>
2010-08-10llvmpipe: Always use floating-point operators for floating-point typesnobled
See: http://bugs.freedesktop.org/29404 http://bugs.freedesktop.org/29407 Signed-off-by: José Fonseca <jfonseca@vmware.com>
2010-08-09radeon: Use MESA_FORMAT_SARGB8 for sRGB formatsHenri Verbeet
This can be supported on r600 without using the endian swapper, and is a better fit for (typical) uploads using GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV anyway.
2010-08-09r600c: Disable alpha test during blitsHenri Verbeet
2010-08-09gallivm: More type checks.José Fonseca
2010-08-09gallivm: Don't call LLVMBuildFNeg on llvm-2.6.José Fonseca
It didn't exist yet.
2010-08-09gallivm: Always use floating-point operators for floating-point typesnobled
This fixes the assert added in LLVM 2.8: assert(getType()->isIntOrIntVectorTy() && "Tried to create an integer operation on a non-integer type!") But it also fixes some subtle bugs, since we should've been doing this since LLVM 2.6 anyway. Includes a modified patch from steckdenis@yahoo.fr for the FNeg instructions in emit_fetch(); thanks for pointing those out. http://bugs.freedesktop.org/29404 http://bugs.freedesktop.org/29407 Signed-off-by: José Fonseca <jfonseca@vmware.com>
2010-08-09util: Move _mm_shuffle_epi8() to u_sse.h.José Fonseca
It's bound to be useful elsewhere.
2010-08-09r600g: fix r600 context structure, avoid segfault when no scissorJerome Glisse
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-08-09r300g: do not print shader compiler errors by defaultMarek Olšák
2010-08-09r600g: fix some warningsMarek Olšák
2010-08-09r600g: fill out some missing caps and sort themMarek Olšák
The shader caps need additional corrections. (based on a patch from netkas at Phoronix)
2010-08-09radeon: fix npot mipmap alignment on r600Andre Maasikas
seems it got lost in commit 0d383547 have no earlier radeons to test, but npot mipmaps were not supported there?
2010-08-09r600: bump glsl versionAndre Maasikas
from the tests i couldn't find any new driver faults
2010-08-09r300g: fix hiz/zmask offset emissions.Dave Airlie
ofs is in dwords, so need to shift it for registers. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-08-09nouveau: fix maps with PIPE_TRANSFER_UNSYNCHRONIZED | PIPE_TRANSFER_DONTBLOCKLuca Barbieri
In this case, we were incorrectly prioritizing PIPE_TRANSFER_DONTBLOCK over PIPE_TRANSFER_UNSYNCHRONIZED. This can lead to failure in the Mesa VBO draw paths that end up specifying both, but don't expect map to fail (in particular, the problem manifested as a leak of buffer objects in teapot with other changes).
2010-08-08r300g: remove a flushMarek Olšák
Ooops, it wasn't supposed to be there.
2010-08-08gallivm: Fix more integer operations.José Fonseca
2010-08-08gallivm: Use the correct context for integersnobled
See: http://bugs.freedesktop.org/29407
2010-08-08r300g: flush zmasks of zbuffers we are going to use as samplersMarek Olšák
It sometimes works, sometimes not. I guess we have the zmask offsets wrong.
2010-08-08r300g: do not allocate a zmask block for 3D textures and cubemapsMarek Olšák
2010-08-08r300g: generalize the way we ask for hyperzMarek Olšák
This makes it compatible with the modified DRM interface in drm-radeon-testing. Also, now you need to set RADEON_HYPERZ=1 to be able to use hyperz. It's not bug-free yet.
2010-08-08gallivm: Add type checks for the basic operations.José Fonseca
2010-08-08draw: Remove unused variable.José Fonseca
2010-08-08draw: Use the correct type for integersnobled
Two integers were being operated on as a vector of floats in draw_llvm_generate(). This bug got uncovered by fixing this bug: http://bugs.freedesktop.org/29407
2010-08-08r300g: take hiz/zmask offsets into a/c when clearing.Dave Airlie
Need to add a test for multi-hiz/zmask db in a single context. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-08-07i810: Add missing header m_xform.h.Vinson Lee
This is another follow-up to commit f4511c4835879090ce7e6afe3ac26b98fb91899a.
2010-08-07dri: Add missing header m_xform.h.Vinson Lee
This is a follow-up patch to commit f4511c4835879090ce7e6afe3ac26b98fb91899a. Files that include tnl_dd/t_dd_dmatmp.h now need to also include m_xform.h as t_context.h no longer includes it.
2010-08-07tnl: Reduce header file inclusion in t_context.h.Vinson Lee
t_context.h Remove m_matrix.h and m_xform.h. t_vb_program.c Include m_xform.h. t_vb_render.c Include m_xform.h.
2010-08-07swrast: Reduce header file inclusion in s_zoom.h.Vinson Lee
Include mtypes.h for GLcontext symbol. Include s_span.h for SWspan symbol.
2010-08-07swrast: Fix header file inclusion in s_texfilter.h.Vinson Lee
Include mtypes.h for GLcontext symbol. Include s_context.h for texture_sample_func symbol.
2010-08-07swrast: Reduce header file inclusion in s_texcombine.h.Vinson Lee
Include mtypes.h for GLcontext sybmol. Include s_span.h for SWspan symbol.
2010-08-07swrast: Reduce header file inclusion in s_stencil.h.Vinson Lee
Include mtypes.h for GLcontext symbol. Include s_span.h for SWspan symbol.
2010-08-07swrast: Reduce header file inclusion in s_masking.h.Vinson Lee
Include mtypes.h for GLcontext symbol. Include s_span.h for SWspan symbol.
2010-08-07swrast: Reduce header file inclusion in s_logic.h.Vinson Lee
Include mtypes.h for GLcontext symbol. Include s_span.h for SWspan symbol.
2010-08-07swrast: Reduce header file inclusion in s_fragprog.h.Vinson Lee
s_fragprog.h Include mtype.h for GLcontext symbol. Include s_span.h for SWspan symbol. s_fragprog.c Include s_context.h now that it is removed from s_fragprog.h.
2010-08-07swrast: Reduce header file inclusion in s_fog.h.Vinson Lee
Include mtypes.h for GLcontext symbol. Include s_span.h for SWspan symbol.
2010-08-07swrast: Clean up header file inclusion in s_depth.h.Vinson Lee
Include mtypes.h for GLcontext symbol. Include s_span.h for SWspan symbol.
2010-08-07swrast: Include missing header in s_context.h.Vinson Lee
Include compiler.h for _ASMAPIP symbol.
2010-08-07swrast: Clean up header file inclusion in s_blend.h.Vinson Lee
Include mtypes.h for GLcontext symbol. Include s_span.h for SWspan symbol.
2010-08-07swrast: Clean up header file inclusion in s_atifragshader.h.Vinson Lee
s_atifragshader.h Include mtypes.h for GLcontext symbol. Include s_span.h for SWspan symbol. s_atifragshader.c Include s_context.h for SWcontext symbol.