Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-04-14 | fix GL_ARB_texture_rectangle breakage | Brian Paul | |
2008-04-14 | check for _WIN32 and __WIN32__ | Brian Paul | |
2008-04-14 | define #extension GL_ARB_texture_rectangle | David Flynn | |
2008-04-12 | r200: fix XPD vertex program instruction when using temps as inputs | Roland Scheidegger | |
due to the two read ports limit into temp memory may need the MAD_2 instruction for the second instruction of the decomposed XPD. While here, also try to avoid MAD_2 for MAD if all 3 inputs are temps but the temps aren't actually distinct. | |||
2008-04-11 | fix failed assertion (parameter can be a PROGRAM_CONSTANT) | Brian Paul | |
2008-04-11 | comments | Brian Paul | |
2008-04-10 | Get the default GLXPixmap texture target from the server when appropriate. | Michel Dänzer | |
Fixes compiz with direct rendering when both GLX_TEXTURE_2D_EXT and GLX_TEXTURE_RECTANGLE_EXT are supported for a GLXPixmap and the application didn't specify the texture target as a GLX drawable attribute when creating the GLX drawable. | |||
2008-04-09 | Add $(X11_INCLUDES) to shut makedepend up. | Hasso Tepper | |
2008-04-08 | Handle fbconfig comparison correctly for attributes the X server didn't send. | Jie Luo | |
2008-04-08 | Only convert configs if screen creation was successful. | Kristian Høgsberg | |
Thanks to Adam Jackson for pointing it out. | |||
2008-04-07 | r300: Fix r300VAPInputRoute{0,1} for big endian platforms. | Michel Dänzer | |
2008-04-03 | rewrite some of the mat*mat, mat*vec intrinsics | Brian | |
Also, remove obsolete matrix codegen code. | |||
2008-04-02 | Pick up dri2proto from the standard proto header include path. | Kristian Høgsberg | |
2008-04-02 | Initialize GLX_EXT_texture_from_pixmap attributes correctly. | Kristian Høgsberg | |
2008-04-01 | fix mistakenly set ATIFragmentShader._Enabled bit (bug 15269) | Roland Scheidegger | |
2008-04-01 | added some missing calls to _mesa_enable_x_y_extensions() | Brian | |
2008-03-31 | fix parsing bug involving comments at the end of ARB v/f programs | Markus Amsler | |
2008-03-31 | DRI interface changes and DRI2 direct rendering support. | Kristian Høgsberg | |
Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver. | |||
2008-03-31 | mesa: Free all shader program data before deleting all | Xiang, Haihao | |
shader/shader program objects to avoid memory access error. | |||
2008-03-31 | Revert "mesa: separate shader program object from shader object." (bug#15244) | Xiang, Haihao | |
This reverts commit 3ffd11f71d021f672b9bc15b3c39c155a0e2fecb. | |||
2008-03-31 | i915: texture object's lod bias. fix bug #15192 | Xiang, Haihao | |
2008-03-30 | r300: Copy-and-paste error from the vertex program branch. | Markus Amsler | |
2008-03-30 | r300: Take PROGRAM_CONSTANT into account. | Markus Amsler | |
This bug was introduced by commit 978145a075255ae153ee05c2a037400e61558079. | |||
2008-03-29 | Merge branch 'r300-vertprog-branch' of ssh://people.freedesktop.org/~z3ro/mesa | Oliver McFadden | |
2008-03-28 | fix texture/renderbuffer mix-up in test_attachment_completeness() | Brian | |
2008-03-28 | i965: depth offset on glPolygonMode(GL_LINE/GL_POINT) | Xiang, Haihao | |
2008-03-28 | r300: finish conversion of RS_INST regs | Dave Airlie | |
2008-03-28 | r300: move to using RS_INST names | Dave Airlie | |
2008-03-27 | consolidate some parsing functions that were pretty much identical for ↵ | Brian | |
vertex/fragment programs | |||
2008-03-27 | when negating scalar src args, use NEGATE_XYZW, not NEGATE_X | Brian | |
This makes things easier on the back-end when generating GPU code. cherry-picked from gallium-0.1 | |||
2008-03-27 | Set param_var->param_binding_type = PROGRAM_CONSTANT | Brian | |
cherry-picked from gallium-0.1 | |||
2008-03-26 | [965] Fix massively broken state cache dirty flagging. | Michal Wajdeczko | |
It was flagging a last_bo update even when last_bo didn't change, but another part was failing to update last_bo when it should have. | |||
2008-03-26 | [intel] Use mesa texmemory functions to allocate teximage Data. | Michal Wajdeczko | |
Failure to consistently do so resulted in mismatched aligned versus unaligned alloc/free. | |||
2008-03-26 | [965] Don't let the negate flags of src0 affect 1 constants in precalc_dst/lit | Eric Anholt | |
This patch is a variant of a submission by Michal Wajdeczko to fix oglconform fpalu failures. | |||
2008-03-26 | [965] Correctly set read mask for OPCODE_SWZ in pass1. | Michal Wajdeczko | |
While OPCODE_SWZ has usually been optimized away in pass0, it may still exist if a SWZ with dst saturate was emitted in pass_fp. Fixes an error in oglconform fpalu.c. | |||
2008-03-26 | [965] Clean up whitespace and dead code from do_unfilled change. | Eric Anholt | |
2008-03-26 | r300: Indented the vertex program code... | Oliver McFadden | |
2008-03-26 | r300: Cleaned up the default vertex program code with longer lines. | Oliver McFadden | |
2008-03-26 | r300: Removed the last of the duplicate vertex program macros. | Oliver McFadden | |
2008-03-26 | r300: Added Copyright lines to the vertex program code. | Oliver McFadden | |
2008-03-26 | [i915] don't use 4x4 filter for 1D shadowmap | Zou Nan hai | |
2008-03-26 | r300: Renamed the Mesa opcode translation functions. | Oliver McFadden | |
2008-03-26 | r300: Renamed the destination-and-opcode/source macros to more appropriate ↵ | Oliver McFadden | |
names. | |||
2008-03-25 | implement glGet/BindAttribLocationARB() for display lists | Brian | |
More such shader functions are needed... | |||
2008-03-25 | intel: fix the issue "VBO: Cannot allocate memory for a BO" on | Xiang, Haihao | |
965 after merging intel_context.c from i915 and i965. fix bug# 15152. | |||
2008-03-24 | add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c file | Brian | |
2008-03-24 | R300: fix typo r300 fog reg | Alex Deucher | |
Noticed by pzad on IRC | |||
2008-03-24 | r300: Merged the constant zero/one source macros. | Oliver McFadden | |
2008-03-24 | r300: Merged the Vector and Math Engine opcode macros. | Oliver McFadden | |
2008-03-22 | use ctx->Driver.DeleteProgram() in a few more places | Brian | |