Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-11-09 | Mesa: fix number of buffers in st_draw_vbo(). | Pekka Paalanen | |
The clean-up call to pipe->set_vertex_buffers() should use the same number of buffers as the first call. Signed-off-by: Pekka Paalanen <pq@iki.fi> | |||
2008-11-09 | Nouveau: fix nv20_vertex_layout() | Pekka Paalanen | |
The function should update nv20->vertex_info, and not just a local struct that's thrown away immediately. Fixes a SIGFPE due to vbuf->vertex_size = 0 in vbuf_alloc_vertices(). Signed-off-by: Pekka Paalanen <pq@iki.fi> | |||
2008-11-08 | Nouveau: update nv20 miptree according to nv40. | Pekka Paalanen | |
glxinfo doesn't degfault anymore. Signed-off-by: Pekka Paalanen <pq@iki.fi> | |||
2008-11-08 | Nouveau: build, link and use nv20. | Pekka Paalanen | |
Signed-off-by: Pekka Paalanen <pq@iki.fi> | |||
2008-11-08 | Nouveau: name replace for nv20. | Pekka Paalanen | |
No functional changes, only changed function, struct, macro etc. names. nv10 -> nv20 nv30 -> nv20 celsius -> kelvin Did not touch fifo command macros. Don't try to build nv20_vertprog.c for now. Signed-off-by: Pekka Paalanen <pq@iki.fi> | |||
2008-11-08 | Nouveau: Rename nv20/ files as nv20. | Pekka Paalanen | |
Signed-off-by: Pekka Paalanen <pq@iki.fi> | |||
2008-11-08 | Nouveau: copy nv30_vertprog.c to nv20. | Pekka Paalanen | |
Signed-off-by: Pekka Paalanen <pq@iki.fi> | |||
2008-11-08 | Nouveau: start nv20 by copying the nv10 tree. | Pekka Paalanen | |
Signed-off-by: Pekka Paalanen <pq@iki.fi> | |||
2008-10-17 | g3dvl: Get rid of state tracker unit tests, stale and not useful atm. | Younes Manton | |
2008-10-17 | g3dvl: Bad test, use proper picture height. | Younes Manton | |
2008-10-07 | nouveau: first draft of swizzle texture upload to vram | Patrice Mandin | |
2008-10-04 | g3dvl: Ignore client flush requests unless entire frame is buffered. | Younes Manton | |
2008-10-04 | g3dvl: Bad semantic index in shader decl. | Younes Manton | |
2008-09-21 | nouveau: init scaled_image_from_memory object for swizzled surface upload | Patrice Mandin | |
2008-09-21 | nouveau: add flag for swizzled surface upload | Patrice Mandin | |
2008-09-18 | nv50: use 3D engine clears, 2D engine doesn't understand zeta formats | Ben Skeggs | |
2008-09-18 | nv50: hack surface alloc a bit for now | Ben Skeggs | |
2008-09-18 | Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1 | Ben Skeggs | |
2008-09-17 | g3dvl: Update XvMC unit tests. | Younes Manton | |
2008-09-17 | gallium: fix wide point / point coord semantic info (generic, not fog) | Brian Paul | |
2008-09-17 | gallium: fix fog vs. pointcoord attribute handling in mesa->TGSI conversion | Brian Paul | |
2008-09-17 | mesa: new gl_fragment_program fields indicating use of fog, front-facing, ↵ | Brian Paul | |
point coord | |||
2008-09-17 | gallium: clean-up/fix msaa override in state tracker | Brian Paul | |
2008-09-17 | gallium: fix tgsi sanity checker with respect to END. | Brian Paul | |
Subroutine code may be found after the END instruction so it's not always the last instruction. At least check for presence of exactly one END instruction though. | |||
2008-09-17 | mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs() | Brian Paul | |
2008-09-17 | gallium: include prog_print.h to silence warning | Brian Paul | |
2008-09-17 | gallium: need to finish, not flush, in st_copy_texsubimage() | Brian Paul | |
2008-09-17 | gallium: new assertion on surface->texture | Brian Paul | |
2008-09-17 | tgsi: Add a ugly fix for CONSTANT problems | Jakob Bornecrantz | |
2008-09-17 | tgsi: More debug printing on sanity check error | Jakob Bornecrantz | |
2008-09-17 | gallium: fix lack of surface reference counting in ↵ | Brian Paul | |
cso_set/save/restore_framebuffer() Fixes asst problems with FBO / render to texture. | |||
2008-09-17 | mesa: fix bug in previous changes to _slang_resolve_attributes() | Brian Paul | |
2008-09-16 | mesa: rework GLSL vertex attribute binding | Brian Paul | |
Calls to glBindAttribLocation() should not take effect until the next time that glLinkProgram() is called. gl_shader_program::Attributes now just contains user-defined bindings. gl_shader_program::VertexProgram->Attributes contains the actual/final bindings. | |||
2008-09-16 | gallium: fix glTexImage(width=height=depth=0) case | Brian Paul | |
Free old teximage/level data, then stop. | |||
2008-09-16 | mesa: fix display list regression (check if save->prim_count > 0 in ↵ | Brian Paul | |
vbo_save_EndList()) | |||
2008-09-16 | gallium: fix info entries for KIL, KILP | Brian Paul | |
KIL takes 1 src register. KILP uses no registers (uses cond codes). | |||
2008-09-16 | mesa: fix bug in get_uniform_rows_cols(): sometimes returned too many rows | Brian Paul | |
2008-09-16 | gallium: move _vbo_DestroyContext() call | Brian Paul | |
Call it before freeing core Mesa state to avoid references to freed buffer objects. | |||
2008-09-16 | mesa: protect against double-free in _vbo_DestroyContext() | Brian Paul | |
2008-09-16 | mesa: State tracker now checks for faulty shaders on debug | Jakob Bornecrantz | |
2008-09-16 | tgsi: Make tgsi_sanity.c compile with make | Jakob Bornecrantz | |
2008-09-16 | trace: Fix typo in build instructions. | José Fonseca | |
2008-09-15 | mesa: fix MSAA enable state in update_multisample() | Brian Paul | |
2008-09-15 | mesa: remove some assertions that are invalid during context tear-down | Brian Paul | |
2008-09-15 | mesa: get another class of degenerate dlists working | Keith Whitwell | |
Primitive begin in one dlist, end in another. | |||
2008-09-13 | gallium: add another value check to util_fast_pow() | Brian Paul | |
Fixes glitches seen in morph3d demo. | |||
2008-09-13 | g3dvl: Fix field coded block copy. | Younes Manton | |
2008-09-12 | g3dvl: Use winsys_buffer_reference() instead of pipe_buffer_reference(). | Younes Manton | |
Old pipe_buffer_reference() renamed winsys_buffer_reference(), new pipe_buffer_reference() expects a screen. | |||
2008-09-12 | g3dvl: Implement surface sync functions. | Younes Manton | |
2008-09-12 | g3dvl: Fullscreen fixes. Respect src & dst coords during scaling, clear FB. | Younes Manton | |