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2008-11-09Mesa: fix number of buffers in st_draw_vbo().Pekka Paalanen
The clean-up call to pipe->set_vertex_buffers() should use the same number of buffers as the first call. Signed-off-by: Pekka Paalanen <pq@iki.fi>
2008-11-09Nouveau: fix nv20_vertex_layout()Pekka Paalanen
The function should update nv20->vertex_info, and not just a local struct that's thrown away immediately. Fixes a SIGFPE due to vbuf->vertex_size = 0 in vbuf_alloc_vertices(). Signed-off-by: Pekka Paalanen <pq@iki.fi>
2008-11-08Nouveau: update nv20 miptree according to nv40.Pekka Paalanen
glxinfo doesn't degfault anymore. Signed-off-by: Pekka Paalanen <pq@iki.fi>
2008-11-08Nouveau: build, link and use nv20.Pekka Paalanen
Signed-off-by: Pekka Paalanen <pq@iki.fi>
2008-11-08Nouveau: name replace for nv20.Pekka Paalanen
No functional changes, only changed function, struct, macro etc. names. nv10 -> nv20 nv30 -> nv20 celsius -> kelvin Did not touch fifo command macros. Don't try to build nv20_vertprog.c for now. Signed-off-by: Pekka Paalanen <pq@iki.fi>
2008-11-08Nouveau: Rename nv20/ files as nv20.Pekka Paalanen
Signed-off-by: Pekka Paalanen <pq@iki.fi>
2008-11-08Nouveau: copy nv30_vertprog.c to nv20.Pekka Paalanen
Signed-off-by: Pekka Paalanen <pq@iki.fi>
2008-11-08Nouveau: start nv20 by copying the nv10 tree.Pekka Paalanen
Signed-off-by: Pekka Paalanen <pq@iki.fi>
2008-10-17g3dvl: Get rid of state tracker unit tests, stale and not useful atm.Younes Manton
2008-10-17g3dvl: Bad test, use proper picture height.Younes Manton
2008-10-07nouveau: first draft of swizzle texture upload to vramPatrice Mandin
2008-10-04g3dvl: Ignore client flush requests unless entire frame is buffered.Younes Manton
2008-10-04g3dvl: Bad semantic index in shader decl.Younes Manton
2008-09-21nouveau: init scaled_image_from_memory object for swizzled surface uploadPatrice Mandin
2008-09-21nouveau: add flag for swizzled surface uploadPatrice Mandin
2008-09-18nv50: use 3D engine clears, 2D engine doesn't understand zeta formatsBen Skeggs
2008-09-18nv50: hack surface alloc a bit for nowBen Skeggs
2008-09-18Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs
2008-09-17g3dvl: Update XvMC unit tests.Younes Manton
2008-09-17gallium: fix wide point / point coord semantic info (generic, not fog)Brian Paul
2008-09-17gallium: fix fog vs. pointcoord attribute handling in mesa->TGSI conversionBrian Paul
2008-09-17mesa: new gl_fragment_program fields indicating use of fog, front-facing, ↵Brian Paul
point coord
2008-09-17gallium: clean-up/fix msaa override in state trackerBrian Paul
2008-09-17gallium: fix tgsi sanity checker with respect to END.Brian Paul
Subroutine code may be found after the END instruction so it's not always the last instruction. At least check for presence of exactly one END instruction though.
2008-09-17mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()Brian Paul
2008-09-17gallium: include prog_print.h to silence warningBrian Paul
2008-09-17gallium: need to finish, not flush, in st_copy_texsubimage()Brian Paul
2008-09-17gallium: new assertion on surface->textureBrian Paul
2008-09-17tgsi: Add a ugly fix for CONSTANT problemsJakob Bornecrantz
2008-09-17tgsi: More debug printing on sanity check errorJakob Bornecrantz
2008-09-17gallium: fix lack of surface reference counting in ↵Brian Paul
cso_set/save/restore_framebuffer() Fixes asst problems with FBO / render to texture.
2008-09-17mesa: fix bug in previous changes to _slang_resolve_attributes()Brian Paul
2008-09-16mesa: rework GLSL vertex attribute bindingBrian Paul
Calls to glBindAttribLocation() should not take effect until the next time that glLinkProgram() is called. gl_shader_program::Attributes now just contains user-defined bindings. gl_shader_program::VertexProgram->Attributes contains the actual/final bindings.
2008-09-16gallium: fix glTexImage(width=height=depth=0) caseBrian Paul
Free old teximage/level data, then stop.
2008-09-16mesa: fix display list regression (check if save->prim_count > 0 in ↵Brian Paul
vbo_save_EndList())
2008-09-16gallium: fix info entries for KIL, KILPBrian Paul
KIL takes 1 src register. KILP uses no registers (uses cond codes).
2008-09-16mesa: fix bug in get_uniform_rows_cols(): sometimes returned too many rowsBrian Paul
2008-09-16gallium: move _vbo_DestroyContext() callBrian Paul
Call it before freeing core Mesa state to avoid references to freed buffer objects.
2008-09-16mesa: protect against double-free in _vbo_DestroyContext()Brian Paul
2008-09-16mesa: State tracker now checks for faulty shaders on debugJakob Bornecrantz
2008-09-16tgsi: Make tgsi_sanity.c compile with makeJakob Bornecrantz
2008-09-16trace: Fix typo in build instructions.José Fonseca
2008-09-15mesa: fix MSAA enable state in update_multisample()Brian Paul
2008-09-15mesa: remove some assertions that are invalid during context tear-downBrian Paul
2008-09-15mesa: get another class of degenerate dlists workingKeith Whitwell
Primitive begin in one dlist, end in another.
2008-09-13gallium: add another value check to util_fast_pow()Brian Paul
Fixes glitches seen in morph3d demo.
2008-09-13g3dvl: Fix field coded block copy.Younes Manton
2008-09-12g3dvl: Use winsys_buffer_reference() instead of pipe_buffer_reference().Younes Manton
Old pipe_buffer_reference() renamed winsys_buffer_reference(), new pipe_buffer_reference() expects a screen.
2008-09-12g3dvl: Implement surface sync functions.Younes Manton
2008-09-12g3dvl: Fullscreen fixes. Respect src & dst coords during scaling, clear FB.Younes Manton