Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-01 | tgsi: Add missing semantic name in text parser. | Igor Oliveira | |
2010-01-01 | r300: Fix scons build. | José Fonseca | |
2010-01-01 | llvmpipe: Add missing include path. | José Fonseca | |
The abscense was being masked previously. | |||
2010-01-01 | gallium: Generate a single library for auxiliaries with Make too. | José Fonseca | |
2010-01-01 | scons: Aggregate all tiny libraries in a single library. | José Fonseca | |
Makes integration of gallium into out of tree components much easier. No pratical change for components in this tree, | |||
2010-01-01 | gallium: Remove the sct module. | José Fonseca | |
Not used, and its functionality is now addressed by pipe_context::is_texture/buffer_referenced callbacks. | |||
2010-01-01 | scons: Build progs together with everything else. | José Fonseca | |
This is a substantial reorganization, This particular commit enables: - building the progs for unices platforms - glew is now built as a shared library (it is the default, and it is inconvenient and pointless to shift away from that default) - all progs get built by default | |||
2010-01-01 | glsl: Ignore programs. | José Fonseca | |
2010-01-01 | scons: Don't globally define WIN32_LEAN_AND_MEAN. | José Fonseca | |
Some of the demo progams legitimately need the functionality that's disabled by WIN32_LEAN_AND_MEAN. Instead the solution should be to define WIN32_LEAN_AND_MEAN just before including windows.h on a case by case basis. | |||
2010-01-01 | mesa: Make condrender.[ch] prototypes match. | José Fonseca | |
GLAPI on windows is more than "extern" -- it includes the --, so the mismatch between condrender.[ch] prototypes causes "different linkage" errors on windows. | |||
2009-12-31 | nv50: small fix for handling "dangerous" swizzles | Christoph Bumiller | |
2009-12-31 | Merge branch 'mesa_7_7_branch' | Brian Paul | |
Conflicts: configs/darwin src/gallium/auxiliary/util/u_clear.h src/gallium/state_trackers/xorg/xorg_exa_tgsi.c src/mesa/drivers/dri/i965/brw_draw_upload.c | |||
2009-12-31 | mesa: remove a line of dead code | Brian Paul | |
2009-12-31 | mesa: enable ColorMaskIndexed in display lists | Brian Paul | |
2009-12-31 | mesa: enable GL_EXT_draw_buffers2 for sw drivers | Brian Paul | |
2009-12-31 | mesa: turn on NV_conditional_render for software drivers | Brian Paul | |
2009-12-31 | swrast: add check for conditional rendering | Brian Paul | |
2009-12-31 | tnl: add check for conditional rendering | Brian Paul | |
2009-12-31 | mesa: plug in API functions for conditional rendering | Brian Paul | |
2009-12-31 | mesa: added dispatch for GL_NV_conditional_render extension | Brian Paul | |
2009-12-31 | mesa: added FLUSH_VERTICES(), more comments | Brian Paul | |
2009-12-31 | mesa: add flag for GL_NV_conditional_render extension | Brian Paul | |
2009-12-31 | mesa: _mesa_Begin/EndConditionalRender() functions | Brian Paul | |
For GL_NV_conditional_render and GL3. The drawing functions don't check the query object yet. No API dispatch yet. | |||
2009-12-31 | mesa: make _mesa_lookup_query_object() an non-private inline function | Brian Paul | |
2009-12-31 | swrast: use different temp array in _swrast_get_dest_rgba() | Brian Paul | |
When using multiple color drawbuffers with blending/logicop/masking we were overwriting color values which we still needed. | |||
2009-12-31 | nv50: fix TEXLOD sequence and use it only in FPs | Christoph Bumiller | |
2009-12-31 | nv50: cannot kill branch if immediate is used | Christoph Bumiller | |
The immediate's bits eat the condition bits. | |||
2009-12-31 | nv50: make assimilate_temp safe | Christoph Bumiller | |
Cannot change hw reg assigned to a TGSI TEMP on the fly if we are in a loop, conditional, or can jump around wildly. | |||
2009-12-31 | nv50: handle TGSI_OPCODE_EXP,LOG | Christoph Bumiller | |
Not that they make much sense on nv50, but we also do LIT ... | |||
2009-12-31 | nv50: add support for subroutines | Christoph Bumiller | |
2009-12-31 | nv50: alloc_reg on reg_instance | Christoph Bumiller | |
If we create multiple instances of an nv50_reg referencing them same resource, register allocation from alloc_reg has to be done with the original nv50_reg. | |||
2009-12-31 | nv50: multiply polygon offset units by 2 | Christoph Bumiller | |
2009-12-31 | nv50: neg and abs modifiers for flops | Christoph Bumiller | |
Also fixes RSQ of negative sources. | |||
2009-12-31 | nv50: don't negate immediates in set_immd | Christoph Bumiller | |
This negation would only be triggered in situations where it's incorrect. The caller of set_immd should negate the immediate value in the instruction itself if desired, and will also know if it's a float or an int. ADD TEMP[0], CONST[0], -IMMD[0] would load the immediate into extra TEMP, negated, and set the negate flag in add as well - double negation. | |||
2009-12-31 | mesa: Silence unused variable warning. | Vinson Lee | |
2009-12-30 | mesa: implement _mesa_GetStringi() for GL3 | Brian Paul | |
Note: not plugged into the dispatch table yet. | |||
2009-12-30 | mesa: _mesa_get_enabled_extension() function | Brian Paul | |
2009-12-30 | mesa: implement GL3 GL_NUM_EXTENSIONS query | Brian Paul | |
2009-12-30 | mesa: simplify some extension testing code | Brian Paul | |
2009-12-30 | mesa: display list support for glClearBuffer functions | Brian Paul | |
Note: some code disabled until dispatch table supports GL3 entrypoints. | |||
2009-12-30 | mesa: implement GL3 glClearBuffer() functions | Brian Paul | |
These functions clear color/depth/stencil buffers with a value that's passed to the function, rather than the context clear values. For now these functions are implemented in terms of the existing ctx->Driver.Clear() hook. In the future when we have non-normalized integer and unsigned integer color buffer formats we'll need new driver hook(s) to pass int and uint clear values to the driver. Note: these functions are not hooked into the dispatch table at this time. | |||
2009-12-30 | nouveau: Fix glTexSubImage on swizzled surfaces on <=NV40 | Luca Barbieri | |
Currently in nvXX_transfer_new a temporary as large as the surface is created. If the subrectangle is not the whole texture we would need to read back the whole texture, but we aren't. Thus, everything but the subrectangle specified is loaded as garbage. This can be seen in progs/demos/ray. This patch fixes the problem by creating a temporary that covers only the desired subrectangle. That makes us hit an alignment assert in nv04_surface_2d.c. Fix it using the point registers instead of manipulating the swizzled surface offset to account for the destination coordinates (which do not seem to have a 1024 limit). Signed-off-by: Francisco Jerez <currojerez@riseup.net> | |||
2009-12-29 | st/mesa: add PIPE_FORMAT_Z24S8_UNORM in st_get_format_info() | Brian Paul | |
Fixes progs/demos/fbotexture on Nouveau. Patch submitted by Luca Barbieri <luca@luca-barbieri.com>. | |||
2009-12-29 | glu/sgi: Initialize members of struct O_nurbssurface. | Vinson Lee | |
2009-12-29 | mesa: fix-up blend enable/disable code in _mesa_PopAttrib() | Brian Paul | |
2009-12-29 | mesa: finish-up indexed color mask code in _mesa_PopAttrib() | Brian Paul | |
2009-12-29 | mesa: plug in GL_EXT_draw_buffers2 functions | Brian Paul | |
2009-12-29 | mesa: regenerate API files related to GL_EXT_draw_buffers2 | Brian Paul | |
2009-12-29 | glapi: extension info for GL_EXT_draw_buffers2 | Brian Paul | |
2009-12-29 | tdfx: Silence uninitialized variable warning. | Vinson Lee | |