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2009-05-15gallium-intel: Build with sconsJakob Bornecrantz
2009-05-15st/egl: Use proper MakefileJakob Bornecrantz
2009-05-15i915: Fix 945 cube map layout for the small mipmaps along the bottom.Steinar H. Gunderson
Bug #21691.
2009-05-15i915: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers.Eric Anholt
The _Enabled field isn't updated at the point that DrawBuffers is called, and the Driver.Enable() function does the testing for stencil buffer presence anyway. bug #21608 for Radeon
2009-05-15i915: Only use the new 945 cube layout for compressed textures.Eric Anholt
The docs actually explain this, but not in a terribly clear manner. This nearly fixes the piglit cubemap testcase, except that something's going wrong with the nearest filtering at 2x2 sizes in the testcase. Looks good by visual inspection, though. Bug #21692
2009-05-14i965: Fix varying payload reg assignment for the non-GLSL-instructions path.Eric Anholt
I don't have a testcase for this, but it seems clearly wrong.
2009-05-14i965: Fix register allocation of GLSL fp inputs.Eric Anholt
Before, if the VP output something that is in the attributes coming into the WM but which isn't used by the WM, then WM would end up reading subsequent varyings from the wrong places. This was visible with a GLSL demo using gl_PointSize in the VS and a varying in the WM, as point size is in the VUE but not used by the WM. There is now a regression test in piglit, glsl-unused-varying.
2009-05-14intel: Use FRONT_AND_BACK for StencilOp as well.Eric Anholt
2009-05-14intel: Use GL_FRONT_AND_BACK for stencil clearing.Eric Anholt
This comes from a radeon-rewrite fallback fix, but may also fix stencil clear failure when the polygon winding mode is flipped.
2009-05-14r300-gallium: Correct VTE setup for surface_fill, make surface_copy emit right.Corbin Simpson
2009-05-14i965: fix 1D texture borders with GL_CLAMP_TO_BORDERRobert Ellison
With 1D textures, GL_TEXTURE_WRAP_T should be ignored (only GL_TEXTURE_WRAP_S should be respected). But the i965 hardware seems to follow the value of GL_TEXTURE_WRAP_T even when sampling 1D textures. This fix forces GL_TEXTURE_WRAP_T to be GL_REPEAT whenever 1D textures are used; this allows the texture to be sampled correctly, avoiding "imaginary" border elements in the T direction. This bug was demonstrated in the Piglit tex1d-2dborder test. With this fix, that test passes.
2009-05-14i965: send all warnings through _mesa_warning()Robert Ellison
One warning message: drm_i915_getparam: -22 was still being sent to fprintf(). This causes all Piglit tests to fail, even with MESA_DEBUG=0. Using _mesa_warning() to emit the message allows the general Mesa controls for messages like this to be applied.
2009-05-13r300-gallium: Clean up outdated comments.Corbin Simpson
2009-05-13r300-gallium: Space accounting for textures.Corbin Simpson
2009-05-13Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-13intel: added null ptr checkBrian Paul
Fixes segfault in context tear-down when glClear was never called.
2009-05-13intel: enable GL_APPLE_vertex_array_objectBrian Paul
No special driver changes are needed for this extension.
2009-05-13st/mesa: enable GL_APPLE_vertex_array_object for gallium driversBrian Paul
2009-05-13Merge branch 'mesa_7_5_branch'Brian Paul
Conflicts: src/mesa/main/arrayobj.c src/mesa/main/arrayobj.h src/mesa/main/context.c
2009-05-13intel: create a private gl_array_object for intel_clear_tris(), fix bug 21638Brian Paul
gl_array_object encapsulates a set of vertex arrays (see the GL_APPLE_vertex_array_object extension). Create a private gl_array_object for drawing the quad for intel_clear_tris() so we don't have to worry about the user's vertex array state. This fixes the no-op glClear bug #21638 and removes the need to call _mesa_PushClientAttrib() and _mesa_PopClientAttrib().
2009-05-13mesa: delete array objects before buffer objects during context tear-downBrian Paul
The former may point to the later.
2009-05-13mesa: clean-up vertex array object VBO unbinding and delete/refcountingBrian Paul
Don't really delete vertex array objects until the refcount hits zero. At that time, unbind any pointers to VBOs. (cherry picked from commit 32b851c80792623195069d7a41a5808cff3b2f6f)
2009-05-13mesa: reference counting for gl_array_objectBrian Paul
Every kind of object that can be shared by multiple contexts should be refcounted. (cherry picked from commit 1030bf0ded2a88a5e27f7a4d393c11cfde3d3c5a)
2009-05-12i965: enable additional code in emit_fb_write()Brian Paul
Not 100% sure this is right, but the invalid assertion is fixed...
2009-05-12i965: increase BRW_EU_MAX_INSNBrian Paul
2009-05-12i965: commentBrian Paul
2009-05-12r300-gallium: add missing semicolonJoakim Sindholt
Yeah, that was stupid
2009-05-12r300-gallium: duplicate tokens in create_fs_stateJoakim Sindholt
This was all phoenix64's idea. Credit goes to him
2009-05-12intel: Skip the DRI2 renderbuffer update when doing Viewport on an FBO.Eric Anholt
2009-05-12intel: Map write-only buffer objects through the GTT when possible.Eric Anholt
This looks to be a win of a few percent in cairogears with new vbo code, thanks to not polluting caches.
2009-05-12i915: Fix driver after HW glGenerateMipmap commit.Eric Anholt
2009-05-12swrast: update/restore the opt_sample_rgb/rgba_2d() functionsBrian Paul
2009-05-12glXChooseVisual: Only consider fbconfig if we can get the corresponding visual.Michel Dänzer
This can fail, e.g. when XLIB_SKIP_ARGB_VISUALS=1 is set. See http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=524794 and http://bugs.freedesktop.org/show_bug.cgi?id=21600 .
2009-05-11Test either GL_FRONT_LEFT or GL_FRONT for front-buffer renderingIan Romanick
For non-stereo visuals, which is all we support, we treat GL_FRONT_LEFT as GL_FRONT. However, they are technically different, and they have different enum values. Test for either one to determine if we're in front-buffer rendering mode. This fix was suggested by Pierre Willenbrock. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> (cherry picked from commit 2085cf24628be7cd297ab0f9ef5ce02bd5a006e2)
2009-05-11Merge branch 'mesa_7_5_branch'Brian Paul
Conflicts: Makefile src/mesa/main/version.h
2009-05-11st: do proper refcounting for framebuffer surfacesBrian Paul
2009-05-11r300-gallium: unbreak buildJoakim Sindholt
2009-05-11r300-gallium: Setup surface in r300_surface_copy.Corbin Simpson
I haven't tested, but this may unbreak surface copies.
2009-05-11r300-gallium: Cleanup some compile warnings.Corbin Simpson
2009-05-11r300-gallium: Cleanup PSC for HW TCL.Corbin Simpson
Still dies in assert, but at least it's not my assert anymore. :3
2009-05-11radeon-gallium: Forgot a typedef.Corbin Simpson
2009-05-11radeon-gallium: Support new info ioctls in addition to classic getparams.Corbin Simpson
This makes non-hybrid kernels like newttm from drm-next-radeon work while avoiding breakage with Fedora/Ubuntu/etc.
2009-05-11mesa: updated comments for _mesa_generate_mipmap()Brian Paul
2009-05-11i965: handle extended swizzle terms (0,1) in get_src_reg()Brian Paul
Fixes failed assertion in progs/glsl/twoside.c (but still wrong rendering).
2009-05-11mesa: better handling/printing of driver-specific opcodes, register filesBrian Paul
Drivers such as i965 define extra instruction opcodes and register files. Improve the program printing code to handle those opcodes/files better.
2009-05-11mesa: Fixed a texture memory leakBrian Paul
The current texture for any particular texture unit is given an additional reference in update_texture_state(); but if the context is closed before that texture can be released (which is quite frequent in normal use, unless a program unbinds and deletes the texture and renders without it to force a call to update_texture_state(), the memory is lost. This affects general Mesa; but the i965 is particularly affected because it allocates a considerable amount of additional memory for each allocated texture. (cherry picked from master, commit c230767d6956b63a2b101acb48f98823bb5dd31a)
2009-05-09gallium: replace lib with $(LIB_DIR)Hanno Böck
2009-05-09radeon-gallium: Clean up some of the BO counting logic.Corbin Simpson
2009-05-09r300-gallium: vs: Make imms work, cleanup some of the switches.Corbin Simpson
2009-05-09r300-gallium: Start VS dumper.Corbin Simpson