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AgeCommit message (Expand)Author
2011-01-06vbo: remove a redundant call to _ae_invalidate_stateMarek Olšák
2011-01-06st/mesa: remove unused members in st_contextMarek Olšák
2011-01-06tgsi: remove redundant name tables from tgsi_text, use those from tgsi_dumpMarek Olšák
2011-01-06gallium: drivers should reference vertex buffersMarek Olšák
2011-01-06st/mesa: optimize constant buffer uploadsMarek Olšák
2011-01-06st/mesa: do sanity checks on states only in debug buildsMarek Olšák
2011-01-06u_upload_mgr: new featuresMarek Olšák
2011-01-06u_upload_mgr: keep the upload buffer mapped until it is flushedMarek Olšák
2011-01-06mesa: fix build for NetBSDPierre Allegraud
2011-01-06mesa: Clean up header file inclusion in version.c.Vinson Lee
2011-01-06nvc0: Fix typo of nvc0_mm.c in SConscript.Vinson Lee
2011-01-05mesa: bump version to 7.11Vinson Lee
2011-01-05mesa: Include mtypes.h in files that use gl_context struct.Vinson Lee
2011-01-06i965: skip too small size mipmapZou Nan hai
2011-01-05i915: Fix build for previous commit.Eric Anholt
2011-01-05intel: Always allocate miptrees from level 0, not tObj->BaseLevel.Eric Anholt
2011-01-05intel: Drop unused first/lastlevel args to miptree_create_for_region.Eric Anholt
2011-01-05swrast: Include mtypes.h in s_triangle.c.Vinson Lee
2011-01-05st/mesa: Include mtypes.h in st_cb_drawpixels.c.Vinson Lee
2011-01-05intel: Clarify first_level/last_level vs baselevel/maxlevel by deletion.Eric Anholt
2011-01-05mesa: Consider textures incomplete when maxlevel < baselevel.Eric Anholt
2011-01-05i915: Enable LOD preclamping on 8xx like on 915/965.Eric Anholt
2011-01-05i915: Implement min/max lod clamping in hardware on 8xx.Eric Anholt
2011-01-05intel: Drop TEXTURE_RECTANGLE check in miptree layout setup.Eric Anholt
2011-01-05intel: Clean up redundant setup of firstLevel.Eric Anholt
2011-01-05intel: Drop a check for GL_TEXTURE_4D_SGIS.Eric Anholt
2011-01-05swrast: Remove unnecessary headers.Vinson Lee
2011-01-05i965: Simplify the renderbuffer setup code.Eric Anholt
2011-01-05st/xorg: Flesh out colour map support and support depth 8.Michel Dänzer
2011-01-05i965: use BLT to clear buffer if possible on SandybridgeXiang, Haihao
2011-01-04i965: Add support for SRGB DXT1 formats.Eric Anholt
2011-01-04glcpp: Add test for recursive #define.Vinson Lee
2011-01-04mesa: Fix the baseFormat for GL_COMPRESSED_SLUMINANCE_EXT.Eric Anholt
2011-01-04intel: Merge our choosetexformat fallbacks into core.Eric Anholt
2011-01-04mesa: Make _mesa_choose_tex_format() choose formats out of a supported table.Eric Anholt
2011-01-04glcpp: Add division by zero test cases.Vinson Lee
2011-01-04mesa: preserve 10 bits of precision in the texstore general path for ARGB2101010Marek Olšák
2011-01-04st/mesa: advertise GL_ARB_half_float_pixelMarek Olšák
2011-01-04r300/compiler: disable the rename_regs pass for loopsMarek Olšák
2011-01-04r600g: support up to 64 shader constantsAlex Deucher
2011-01-04r300/compiler: Fix black terrain in Civ4Tom Stellard
2011-01-04glsl: Check that integer vertex outputs are qualified with flatChad Versace
2011-01-04glsl: Allow redeclaration of gl_Color and its variants in GLSL 1.30Chad Versace
2011-01-04glsl: Comment ast_type_qualifier.flagsChad Versace
2011-01-04intel: When validating an FBO's combined depth/stencil, use the given FBO.Eric Anholt
2011-01-04intel: Fix segfaults from trying to use _ColorDrawBuffers in FBO validation.Eric Anholt
2011-01-04Merge remote branch 'origin/nvc0'Christoph Bumiller
2011-01-04st/mesa: skip glDrawPixels/glBitmap-related code for ES buildBrian Paul
2011-01-04nvc0: fix index size method value for u8 indicesChristoph Bumiller
2011-01-04nvc0: set the correct FP header bit for multiple colour outputsChristoph Bumiller