Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-08-20 | i965: fixup format for TFP zero copy | Dave Airlie | |
(cherry picked from commit 9bc9e0ecb0fb2069b2c123e665eb2118e358098f which was lost in a merge) | |||
2008-08-20 | i965: make tex offset override work.. | Dave Airlie | |
should fix fd.o 14441 (cherry-picked from commit d4244683a61f66cfb78408a37cf2587587847f96 which was lost in a merge) | |||
2008-08-20 | i965: Enable GL_ARB_fragment_program_shadow and fix key->shadowtex_mask. ↵ | Xiang, Haihao | |
(bug #16852, #16853) | |||
2008-08-19 | r5xx: Final fog option fix. | Corbin Simpson | |
Is there some kind of git hook we could use to keep me from committing after like 10PM or so? | |||
2008-08-19 | r5xx: Don't squish GL context when using FogOption | Corbin Simpson | |
2008-08-18 | r5xx: Enable fog options. | Corbin Simpson | |
This uses fog HW instead of fragment programs. If it breaks you, let me know! | |||
2008-08-18 | fix byte vs. pixel offset bug for 3D textures (see bug 17170) | Henri Verbeet | |
2008-08-18 | mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug ↵ | Brian Paul | |
17173 Also, move GL_TEXTURE_RECTANGLE init code into separate function. | |||
2008-08-17 | r5xx: Add DDX and DDY instructions. | Corbin Simpson | |
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com> | |||
2008-08-16 | prep for 7.1 rc4 | Brian Paul | |
2008-08-16 | mesa: turn off 'x' bit misset on a few .h and .syn files | Brian Paul | |
2008-08-16 | mesa: import latest GLSL code from gallium-0.1 branch | Brian Paul | |
2008-08-14 | intel: remove unneeded mem type and args | Dave Airlie | |
2008-08-14 | r300: Fix 3D texture support. | Michel Dänzer | |
2008-08-13 | mesa: fix a swrast state validation bug | Brian Paul | |
Fixes progs/glsl/points.c | |||
2008-08-12 | Fixed 'make install' for darwin | Jeremy Huddleston | |
2008-08-11 | mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079 | Brian Paul | |
2008-08-11 | mesa: added comment about gl_PointCoord | Brian Paul | |
2008-08-11 | Apple: Cleaned up some linking and dylib ids issues | Jeremy Huddleston | |
2008-08-09 | dri: fix crash in driGetConfigAttribIndex | Dave Miller | |
Accessing a GLboolean via an int pointer on big-endian == bad. | |||
2008-08-08 | Merge branch 'drm-gem' | Eric Anholt | |
Conflicts: src/mesa/drivers/dri/intel/intel_span.c src/mesa/main/fbobject.c This converts the i915 driver to use the GEM interfaces for object management. | |||
2008-08-08 | intel-gem: Update to new check_aperture API for classic mode. | Eric Anholt | |
To do this, I had to clean up some of 965 state upload stuff. We may end up over-emitting state in the aperture overflow case, but that should be rare, and I'd rather have the simplification of state management. | |||
2008-08-08 | 965: cleanups to state emission from aperture checking and state ordering. | Eric Anholt | |
2008-08-08 | mesa: fix out-of-bounds memory reads in swizzle_copy() | Brian Paul | |
2008-08-08 | glx/x11: Added some #ifdef GLX_DIRECT_RENDERING protection | Jeremy Huddleston | |
2008-08-08 | glx/x11: Fix missing __GL_EXT_BYTES declaration | Jeremy Huddleston | |
2008-08-07 | mesa: fix glBindTexture error string (bug 17005) | Brian Paul | |
2008-08-06 | disable debug code accidentally enabled by prev commit | Brian Paul | |
2008-08-06 | mesa: glsl: count number of temp regs used | Haihao Xiang | |
2008-08-06 | mesa: fix comment about texture targets (bug 17005) | Brian Paul | |
2008-08-06 | fix some FBO/texture queries (bug 15296) | Brian Paul | |
2008-08-06 | i965: update TexSrcUnit for OPCODE_TXB | Xiang, Haihao | |
2008-08-05 | dri: Fix write/read depth buffer issue under 16bpp mode. See bug #16646 | Xiang, Haihao | |
2008-08-05 | i965: Use program->SamplerUnits[] to get the appropriate texture unit. | Xiang, Haihao | |
inst->TexSrcUnit is used as an index into program->SamplerUnits[] since the commit ade508312c701ce89d3c2cd717994dbbabb4f207, and program->SamplerUnits is a sampler-to-texture-unit mapping. | |||
2008-08-04 | Drop unused 'entries' field from __glxHashTable. | Adam Jackson | |
2008-08-03 | added null ptr check (fix bug 16959) | Brian Paul | |
2008-07-31 | intel-gem: Always build GEM execbuffer code. | Eric Anholt | |
2008-07-31 | intel: sync to vblank by default | Jesse Barnes | |
Effectively default to vblank_mode=3 on Intel to avoid tearing by default. Users wanting to go "as fast as possible" (despite not being able to see frames faster than their refresh rate allows) can still set the vblank_mode manually. | |||
2008-07-30 | intel-gem: Use new getparam to detect kernel GEM support. | Eric Anholt | |
2008-07-29 | mesa: glsl: remove old assertion (fixes glsl/bitmap.c) | Brian Paul | |
2008-07-29 | mesa: disable debug code | Brian Paul | |
2008-07-29 | mesa: regenerated files | Brian Paul | |
2008-07-29 | mesa: Silence compiler warnings on Windows. | Brian Paul | |
2008-07-29 | mesa: cast to fix warning | Brian Paul | |
2008-07-29 | mesa: fix bug/failure in recursive function inlining | Brian Paul | |
Fixes a failure for cases such as y = f(a, f(a, b)) All the usual tests still pass but regressions are possible... | |||
2008-07-29 | mesa: glsl: silence warning (s/int/GLuint) | Brian Paul | |
2008-07-29 | mesa: remove stray debug code | Brian Paul | |
2008-07-29 | mesa: glsl: assorted fixes for resolving polymorphic functions | Brian Paul | |
Plus, - fix some issues in casting function arguments to format param types. - fix some vec/mat constructor bugs - find/report more syntax/semantic errors | |||
2008-07-29 | mesa: glsl: re-order some constructors | Brian Paul | |
2008-07-29 | mesa: glsl: remove unneeded operators | Brian Paul | |