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AgeCommit message (Expand)Author
2001-02-08fixed bytesPerValue bug in OSMesaGetDepthBuffer()Brian Paul
2001-02-08fixed bugs in _mesa_clear_depth_buffer(), bug #131366Brian Paul
2001-02-07GLchan fixesBrian Paul
2001-02-07fixed texel indexing bug in _mesa_GetTexImage()Brian Paul
2001-02-07added divide by zero checksBrian Paul
2001-02-07fixed divide by zero problemBrian Paul
2001-02-07added some code for proxy texture testsBrian Paul
2001-02-07Correctly calculate size for disabled texcoord arrays.Keith Whitwell
2001-02-07 VMS compile updateJouk Jansen
2001-02-07check texture texel type before using optimized sampling functionsBrian Paul
2001-02-07remove unused functionsBrian Paul
2001-02-07new texture image routines work nowBrian Paul
2001-02-07made some changes to the initialization of gl_texture_image fieldsBrian Paul
2001-02-06updated texture image handling - STILL UNTESTEDBrian Paul
2001-02-06added a number of debugging tests to be sure drivers handle texture images co...Brian Paul
2001-02-06Overhaul of texture image handling.Brian Paul
2001-02-06added _mesa_adjust_image_for_convolution()Brian Paul
2001-02-06Use a lookup table to compute exponents in tnl fogging code. SlightlyKeith Whitwell
2001-02-06misc updates to match latest device driver changesBrian Paul
2001-02-05added mesa_profile extern declBrian Paul
2001-02-05replaced frustrum with frustumBrian Paul
2001-02-05 Committing in .Jouk Jansen
2001-02-04rework to correctly respect _ac_import_range()Keith Whitwell
2001-02-04Fast no-copy drawarrays for large tristripsKeith Whitwell
2001-02-03Some more work on interal debugging, timing routines for things thatGareth Hughes
2001-01-31 Committing in .Jouk Jansen
2001-01-30make gluPerspective() call glMultMatrix() instead of glFrustum() to get corre...Brian Paul
2001-01-30added packed types to glGetMinMax and glGetHistogram error checksBrian Paul
2001-01-30fixed half pixel offset bug in aa point codeBrian Paul
2001-01-29last segment of AA stippled lines wasn't drawnBrian Paul
2001-01-29fixed inverted Y coord for dithering in write_span_DITHER_5R6G5B_ximage()Brian Paul
2001-01-29GL_SHADE_MODEL wasn't popped correctlyBrian Paul
2001-01-29removed unused varsBrian Paul
2001-01-29only compute separate specular if texturing really enabledBrian Paul
2001-01-29fixed computation of _MultiTextureEnabled (again)Brian Paul
2001-01-29Update implementations of Driver.Clear().Keith Whitwell
2001-01-29Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixelsKeith Whitwell
2001-01-29optimized lambda computation (Klaus Niederkrueger)Brian Paul
2001-01-24redo _mesa_PopAttrib() to call Mesa state functions so derived state is updatedBrian Paul
2001-01-24removed the unused/broken GL_PGI_misc_hints extensionBrian Paul
2001-01-24Lots of GLchan datatype changes.Brian Paul
2001-01-23Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul
2001-01-23added dispatch override mechanism, used by trace extensionBrian Paul
2001-01-23fixed glTexSubImage error check bug #128775Brian Paul
2001-01-17Fixes for performance bug on compiled array element paths.Keith Whitwell
2001-01-16updated ctx->Driver functions for s/w setupBrian Paul
2001-01-16fixed a small error in import_color(), include m_translate.hBrian Paul
2001-01-16Fix several conformance problems. Hack solution to line stipple problem.Keith Whitwell
2001-01-15removed unneeded TXTR_COORD macros (Stephen Tse)Brian Paul
2001-01-14Fixed conform feedback and drawelements tests.Keith Whitwell