Age | Commit message (Expand) | Author |
2008-01-11 | s/int/uint/ to silence warnings | Brian |
2008-01-11 | whitespace, comment changes | Brian |
2008-01-11 | Cell: basic batch buffer working | Brian |
2008-01-11 | Cell: initial work for a hw-like batch buffer system | Brian |
2008-01-11 | Cell: remove obsolete cell_prim_buffer struct and code | Brian |
2008-01-11 | Cell: debug code, comments | Brian |
2008-01-11 | vbuf_flush_vertices() instead of vbuf_flush_indices() in vbuf_end() | Brian |
2008-01-11 | Cell: reformattting | Brian |
2008-01-11 | s/int/uint/ to silence warning | Brian |
2008-01-11 | Fix malloc size buf, silence signed/unsigned comparision warning | Brian |
2008-01-11 | Cell: Remove the pre-vbuf rendering code | Brian |
2008-01-10 | Cell: wait_on_mask_all() | Brian |
2008-01-10 | Cell: remove unneeded #includes | Brian |
2008-01-10 | Cell: compute bounding box in cell_vbuf_draw() | Brian |
2008-01-10 | Cell: remove unused color field | Brian |
2008-01-10 | Cell: remove unused code | Brian |
2008-01-10 | Cell: make vertex_header and prim_header types private to tri.c | Brian |
2008-01-10 | Cell: avoid copying vertex data | Brian |
2008-01-10 | Cell: move tile-related code into new tile.[ch] files. | Brian |
2008-01-10 | Cell: use new ASSERT macro instead of standard assert | Brian |
2008-01-10 | Cell: enable vbuf path by default | Brian |
2008-01-10 | Cell: checkpoint: draw_vbuf code in place and works, but not enabled by defau... | Brian |
2008-01-10 | Additional parameters to vbuf_render->draw() | Brian |
2008-01-10 | Cell: initial implementation of vbuf code. | Brian |
2008-01-10 | Cell: call draw_compute_vertex_size() | Brian |
2008-01-10 | Cell: s/free/align_free/ | Brian |
2008-01-10 | Cell: clean-up cell_spu_exit() code | Brian |
2008-01-10 | bump CELL_MAX_VERTS to 240 | Brian |
2008-01-10 | comment about vertex data in emit_vertex() | Brian |
2008-01-10 | clean-up comments, code | Brian |
2008-01-10 | softpipe: Simplify texture memory layout. | Michel Dänzer |
2008-01-10 | Add glapi/ path for inclusion of glapioffsets.h. | Michel Dänzer |
2008-01-09 | Cell: initial implementation of tile status optimizations | Brian |
2008-01-09 | Cell: start using DMA tags in a more sensible way, move waits() later when po... | Brian |
2008-01-09 | move cliprect bounds, do trivial rejection triangle clipping | Brian |
2008-01-09 | Cell: remove some debug printfs, predicate others with Debug boolean | Brian |
2008-01-09 | Cell: implemement basic Z testing | Brian |
2008-01-10 | softpipe: map only once in softpipe_map_surfaces | Jerome Glisse |
2008-01-04 | gallium: Make texture target an enum for better debuggability. | Michel Dänzer |
2008-01-04 | llvm: if llvm is enabled don't even try to use sse for vs | Zack Rusin |
2008-01-04 | llvm: we need custom rules so had to redo the build a little bit | Zack Rusin |
2008-01-04 | llvm: update llvm sources the latest svn | Zack Rusin |
2008-01-04 | 965: fix various refcount issues | Keith Whitwell |
2008-01-04 | 965: use correct offset for constants vs immediates | Keith Whitwell |
2008-01-04 | 965: always perform SF parameter setup for position | Keith Whitwell |
2008-01-04 | 965: scan fs inputs to work out interpolation in setup program | Keith Whitwell |
2008-01-03 | clean-ups, silence warnings | Brian |
2008-01-03 | rename vars, clean-up formatting | Brian |
2008-01-03 | replace void * with struct draw_vertex_shader opaque type | Brian |
2008-01-03 | Cell: initial work for getting/putting Z tiles | Brian |