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2006-04-23Enable USER_BUFFERS, RADEON_VTXFMT_A and HW_VBOS on big endian by forcing ↵Benjamin Herrenschmidt
all elts to 32 bits (it would be possible to do a half word swap for 16 bits if somebody is interested) and by using the input route mecanism to swap ubyte's properly in r300EmitArrays. Tested with cva, varray and quake3
2006-04-22Fix yet another issue with popping GL_DRAW_BUFFER state with respect toBrian Paul
single vs. multiple outputs and what kind of FBO is currently bound.
2006-04-21Ensure all GART allocations are freed on context destruction, rather thanAdam Jackson
waiting for the DRM to reap them at process exit. Fixes (fatal) allocation failures in AIGLX configurations. Reviewed by: Aapo Tahkola
2006-04-21Fix format strings for LP64Adam Jackson
2006-04-21pass color index as float, not intBrian Paul
2006-04-21depend is not a .PHONY targetBrian Paul
2006-04-20limit max program/param length to 255 (spotted by sroland)Aapo Tahkola
2006-04-20check glLoadProgramNV len < 0 (bug 6679)Brian Paul
2006-04-20error_attrib() should generate GL_INVALID_VALUE, not GL_INVALID_ENUM.Brian Paul
New doxygen comments, misc clean-ups.
2006-04-20Make most of the _mesa_noop_*() functions static.Brian Paul
Generate GL_INVALID_VALUE, not GL_INVALID_ENUM when glVertexAttrib is called with a bad index. Use _mesa_noop_vtxfmt_init() in DRI drivers to initialize vertex format struct.
2006-04-20some tentative code for _mesa_update_framebuffer_visual()Brian Paul
2006-04-19SrcReg->Swizzle is always initialized to SWIZZLE_NOOP, and if the programDave Airlie
specifies a 2/3/4-compontent swizzle suffix, SrcReg->Swizzles is just ORed against the new component values, without resetting it first. Attached patch makes tests/vptest2 pass. From Tilam Sauerbeck bug 6673
2006-04-19fix invalid free() problem (bug 6658)Brian Paul
2006-04-18Remove carriage-return chars *ONLY*.Michal Krol
2006-04-18Add support for ARB_vertex_shader attrib binding and query.Michal Krol
Clean-up ARB_shaderobjects code a bit.
2006-04-17Add .note.GNU-stack section to assembler files to avoid the default behaviorKristian Høgsberg
of requesting executable stacks.
2006-04-14Silence a few -pedantic warnings.Brian Paul
Remove ^M chars. Replace _mesa_get_string() with simpler copy_string().
2006-04-14s/MaxTextureUnits/MaxTextureCoordUnits/Brian Paul
2006-04-14When popping GL_DRAW_BUFFER state, need to re-do error checking sinceBrian Paul
validity depends on whether a window-system FBO or user-created FBO is currently bound. glPopAttrib() may generate GL_INVALID_OPERATION because of this.
2006-04-14silence -pedantic warningBrian Paul
2006-04-14don't need s_depth.hBrian Paul
2006-04-14Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]UnitsBrian Paul
in various places. Note that ctx->Texture.CurrentUnit needs to be tested against Coord/Image limits when referenced, not just in glActiveTexture().
2006-04-13Fix comment about MaxTextureUnits, needs to be min of coord and image units.Brian Paul
See bug 5994. Also add a few assertions. Use MaxTextureUnits in get.c code. There's probably other places where we need to clean-up the usage of the MaxTexture[Coord/Image]Units constants.
2006-04-13silence minor warningsBrian Paul
2006-04-13casts to fix some -pedantic warningsBrian Paul
2006-04-13Set array normalization flag for normals, colors (Keith)Brian Paul
2006-04-13updated tests for defining __FUNCTION__ (Dan Schikore)Brian Paul
2006-04-13added 'const' (Dan Schikore)Brian Paul
2006-04-12GLboolean cannot hold GLuint! usage of tmus >= 4 no longer lock r300.Aapo Tahkola
2006-04-11add missing 'union' keywordBrian Paul
2006-04-11FBConfig support for EXT_tfpDavid Reveman
2006-04-11Add attrib_list to glXBindTexImageEXTDavid Reveman
2006-04-11Fix CreateDrawableDavid Reveman
2006-04-11More GLSL code:Michal Krol
- use macros to access and modify render inputs bit-field; - un-alias generic vertex attributes for ARB vertex calls; - use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS (ARB code) in place of VERT_ATTRIB_MAX; - define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex attributes for ARB_vertex_shader; - fix generic attribute index range check in arbprogparse.c; - interface GLSL varyings between vertex and fragment shader; - use 64-bit optimised bitset (bitset.h) for render inputs;
2006-04-11get fog going(for real)Aapo Tahkola
2006-04-11rectangular fp16 fixes (Ewald Snel)Aapo Tahkola
2006-04-11Fog support (Ewald Snel)Aapo Tahkola
2006-04-10use _mesa_debug() instead of message() - fixes poor formatting of outputBrian Paul
2006-04-09Destroy the GL context after driDestroyTextureHeap, because the driver'sEric Anholt
DestroyTexObj has a dependence on the glCtx and may segfault otherwise.
2006-04-08fix some conflict happenings at context destroy by freeing buffers ↵Aapo Tahkola
immediately. array locking can be done with vbos for vtxfmt_a so we dont really need to try to reuse them.
2006-04-07regenerate SPARC assembly dispatch (bug 6484)Brian Paul
2006-04-07replace >&/dev/null with >/dev/null so it works with all shellsBrian Paul
2006-04-07bump version to 6.5.1Brian Paul
2006-04-07Fix some warnings on x86_64Alan Hourihane
2006-04-07make miniglx use libdrm properlyDave Airlie
2006-04-07Coverity #943: Avoid a NULL chase.Adam Jackson
2006-04-06Coverity #1083: Fix a use after free case.Adam Jackson
2006-04-06Rename CLIP_ALL_BITS to CLIP_FRUSTUM_BITS to reflect the fact that the valueBrian Paul
only includes the 6 frustum bits, not the user-clip plane bit, nor the vertex cull bit.
2006-04-06Fix line clipping bug 6512.Brian Paul
This fix is to discard the line if both dot products are negative.
2006-04-06Set DRIVER_DEFINES instead of DEFINES to fix duplicate flags problemBrian Paul