summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Collapse)Author
2004-04-02added FLUSH_CURRENT() call in GetMaterial() callsBrian Paul
2004-04-02got rid of the notify routine as intermediate stepDaniel Borca
2004-04-02disabled naughty cheats and protected the choosers behind AllowCodeGenDaniel Borca
2004-04-02added codegen'ed choosersDaniel Borca
2004-04-02fix error in rgb332 texel fetch functionBrian Paul
2004-04-01Rename _x86_ symbols to avoid conflict with r200 driverKeith Whitwell
2004-04-01Remove test for USE_X86_ASM & HAVE_NONSTANDARD_GLAPIENTRYKeith Whitwell
2004-04-01Define empty _tnl_x86_exec_vtxfmt_init if USE_X86_ASM is undefined. ThisFelix Kuehling
fixes a missing symbol in libGLcore.a.
2004-04-01codegen'ed versions of the 2nd level dispatchDaniel Borca
2004-03-31fine-tuning x86 gcc codegenDaniel Borca
2004-03-31dynfn --> _tnl_dynfnKeith Whitwell
2004-03-30these are now in the shader/ directory tooBrian Paul
2004-03-30these files now live in the shader directoryBrian Paul
2004-03-30Why are there two copies of this file?Keith Whitwell
2004-03-30Make the output a little more likely to compile...Keith Whitwell
2004-03-30Reorder some code so we don't upset program state when there's a parsing error.Brian Paul
Be sure to assign program.Base.String pointer.
2004-03-30Insert original fragment program instructions as comments.Brian Paul
s/__inline/INLINE/
2004-03-30Amusing utility to print ARB_fp programs as C codeKeith Whitwell
2004-03-30Add #ifdef protection around the file to prevent DRI build breakage.Ian Romanick
2004-03-29fix array indexing for UP4B and UP4UBBrian Paul
2004-03-29Accomodate ARB_fp XPD opcode separately from NV_fp's X2D.Keith Whitwell
2004-03-29Take a stab at updating the VMS files.Brian Paul
2004-03-29fix the buildBrian Paul
2004-03-29new filesKeith Whitwell
2004-03-29Moved from src/mesa/mainMichal Krol
2004-03-29First round of codegen for t_vtx_api.c -- ie the Begin/Vertex/End code.Keith Whitwell
Enable with env var: MESA_CODEGEN=t.
2004-03-29This wont be needed any moreMichal Krol
2004-03-29Moved to src/mesa/shader and renamed to arbprogram_syn.hMichal Krol
2004-03-29Moved to src/mesa/shader and renamed to arbprogparse.[ch]Michal Krol
2004-03-29Moved to src/mesa/shaderMichal Krol
2004-03-29code cleanup hehehDaniel Borca
2004-03-27Forgot to set SAVAGE_NEW_CULL in savageDDEnable_s3d.Felix Kuehling
2004-03-26fix some warningsBrian Paul
2004-03-26Enable drawing directly to the (now tiled) front buffer.Felix Kuehling
2004-03-26added .SUFFIXES : .cc lineBrian Paul
2004-03-26Don't use pushd/popd.Brian Paul
2004-03-26Tweaks for make clean / realclean.Brian Paul
2004-03-26increase MAX_TEXTURE_LOD_BIAS to 11.0Brian Paul
2004-03-26added OSMESA_DRIVER_OBJECTS and COMMON_DRIVER_OBJECTSBrian Paul
2004-03-26New Makefile systemBrian Paul
2004-03-26Make sure drivers don't dereference a NULL pointer ifIan Romanick
__driUtilCreateNewScreen returns NULL.
2004-03-25re-order arguments to mklibBrian Paul
2004-03-25Recalculate the viewport matrix in savageEmitDrawingRectangle.Felix Kuehling
2004-03-25The OpenGL Shading Language Runtime Library for Legacy Target.Michal Krol
Sounds good :)
2004-03-25small changes (version string)Daniel Borca
2004-03-25More state management changes:Felix Kuehling
- Don't lock in savageDDUpdateStatte, don't call savageEmitHwStateLocked - Need to grab the lock for texture uploads now - New SAVAGE_NEW_CULL bit in new_state to make sure that culling state and raster_primitive are not examined at the wrong times.
2004-03-24Make sure hardware culling is disabled for unfilled primitives,Felix Kuehling
points and lines.
2004-03-24use Driver.WriteMonoRGBAPixels() when possible (Dan Schikore)Brian Paul
2004-03-24Missing in last commit.Felix Kuehling
2004-03-24Buffer vertices and emit them in batches. Still using conventional drawingFelix Kuehling
commands, no vertex DMA.