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AgeCommit message (Expand)Author
2009-02-24cell: don't need tex transfer for drawing surfacesBrian Paul
2009-02-25intel: Adopt to the new drm_api.hJakob Bornecrantz
2009-02-25i915: Enable winsys to get buffer from textureJakob Bornecrantz
2009-02-25st/drm: Bring drm_api.h up to date with latest changesJakob Bornecrantz
2009-02-25i915: Fix some warningsJakob Bornecrantz
2009-02-25i915: Clean up i915_winsys.h a bitJakob Bornecrantz
2009-02-24mesa: fix merge conflict (in comment)Brian Paul
2009-02-24glsl: silence warningBrian Paul
2009-02-24mesa: use quotes for #includeBrian Paul
2009-02-24pipebuffer: Allow asymmetric guard sizes for under/overflow detection.José Fonseca
2009-02-24util: Don't use 0-sized arrays.José Fonseca
2009-02-24softpipe: minor code movement in softpipe_get_tex_transfer()Brian Paul
2009-02-24cell: added null ptr check in xm_flush_frontbuffer()Brian Paul
2009-02-24st/wgl: silence some debugKeith Whitwell
2009-02-24mesa/st: support l8 as well as i8 in bitmap codeKeith Whitwell
2009-02-24gallium: Add pipe_buffer_write/read inlines.José Fonseca
2009-02-24mesa: List new source file in SConscript.José Fonseca
2009-02-24pipebuffer: Remove unused var.José Fonseca
2009-02-23glsl: yet another swizzled expression fixBrian Paul
2009-02-23gallium: include st_cb_viewport.h to silence warningBrian Paul
2009-02-23gallium: fix build breakage in st_cb_viewport.cBrian Paul
2009-02-23glsl: fix another swizzle-related bugBrian Paul
2009-02-23mesa: only call update_buffer when it's availableAlan Hourihane
2009-02-23gallium: add winsys interface for viewport changes to support DRI2Alan Hourihane
2009-02-23glx: add support for a reallyFlush() function before swap occurs.Alan Hourihane
2009-02-23mesa: include compiler.h, fixes cell build, remove Haiku special caseBrian Paul
2009-02-23i965: fix line stipple fallback for GL_LINE_STRIP primitivesRobert Ellison
2009-02-23Merge commit 'origin/gallium-0.1'José Fonseca
2009-02-23mesa: fix _glxapi_get_proc_address() for mangled namesTom Fogal
2009-02-23gallium: Install winsys/drm to DESTDIR rather than /Joel Bosveld
2009-02-23mesa: fixes for building on HaikuTomas Wilhelmsson
2009-02-23r300-gallium: Fix pasto and debug messages.Corbin Simpson
2009-02-23r300-gallium: Cleanup some state emit, move vertex format state to r300_emit.Corbin Simpson
2009-02-23gallium: Define PIPE_PRIM_MAX.José Fonseca
2009-02-23r300-gallium: Fix a handful of compile warnings.Corbin Simpson
2009-02-23r300-gallium: Decode passthrough shader for r300.Corbin Simpson
2009-02-23r300-gallium: Finish VAP/VF setup.Corbin Simpson
2009-02-23r300-gallium: Fix BEGIN_CS size.Corbin Simpson
2009-02-23wgl: Enable the use of Win32 threads.José Fonseca
2009-02-23mesa: Fix windows build.José Fonseca
2009-02-22r300-gallium: Add pipe_format translators and apply themJoakim Sindholt
2009-02-22r300-gallium: Add all supported 2d texture formatsJoakim Sindholt
2009-02-22r300-gallium: correct buffer stride calculationJoakim Sindholt
2009-02-22mesa: remove unneeded #includeBrian Paul
2009-02-22mesa: #include, misc clean-upsBrian Paul
2009-02-22mesa: remove unneeded #includesBrian Paul
2009-02-22mesa: move a bunch of compiler-related stuff into new compiler.h headerBrian Paul
2009-02-22mesa: remove unused ENABLE_TEXGENx, ENABLE_TEXMATx flagsBrian Paul
2009-02-22mesa: assorted clean-ups, var renaming, etc.Brian Paul
2009-02-22mesa: simplify texture combine state copying in _mesa_copy_texture_state()Brian Paul