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2010-01-04i965g: Fix assert.Vinson Lee
2010-01-04tgsi: Fix assert.Vinson Lee
2010-01-04Merge branch 'gallium-conditional-rendering'Brian Paul
2010-01-04mesa: more detailed error message in extract_float_rgba()Brian Paul
2010-01-04fix overflowAlan Hourihane
2010-01-04silence compiler warningAlan Hourihane
2010-01-04Fix testAlan Hourihane
2010-01-04r600: support vertex_array_bgraAndre Maasikas
Use vertex program key mechanism and swizzle during vertex fetch - is there a better way?
2010-01-03Only enable verbose NoOp dispatch if DEBUG is definedKristian Høgsberg
By default we generate a function per GL entry point to warn if it's called without a context set. This is to allow the function to print it's name in the warning. By using a generic function that doesn't print the function name in the non-DEBUG case, we reduce libGL size from 320008 bytes to 283144 bytes (11%).
2010-01-03Noop dispatch: move warning code out of the generated functionsKristian Høgsberg
This reduces libGL size by 11% here, going from 360968 bytes to 320008 bytes.
2010-01-03Fix glut to work with -fvisibility=hiddenKristian Høgsberg
The GLUTAPI #define used in the header file to mark the font structs visible wasn't kicking in because of the #define glutBitmap9By15 XXX prior to #include <GL/glut.h>. High quality code... worked around by copying the GLUTAPI specifier to the invidual C files.
2010-01-03Export a few glapi functions used by gallium and r300Kristian Høgsberg
Fixes breakage from -fvisibility-hidden commit.
2010-01-03mesa: fix blend enable/disable calls in meta.c codeFrancis Galiegue
Fixes regression in some DRI drivers since the GL_EXT_draw_buffers2 changes. Signed-off-by: Brian Paul <brianp@vmware.com>
2010-01-02mesa: added _mesa_GetBufferParameteri64v()Brian Paul
This is a new function in GL 3.2. No dispatch for this function yet.
2010-01-02scons: Build glew on all platforms.José Fonseca
It is required for progs.
2010-01-02scons: Put glut and glew shared libraries into build/xxx/bin or lib.José Fonseca
Use bin subdir for windows dlls, lib for unices.
2010-01-02python: Don't generate a import library for python module either.José Fonseca
2010-01-02i965: Add missing include.José Fonseca
2010-01-02gdi: Don't generate import libraries for opengl32.dll.José Fonseca
Both MinGW and MSVC include opengl32 import libraries, and its safer to always use those.
2010-01-02scons: Fix glew build on MSVC.José Fonseca
The environment for building the DLL needs to be quite different from the environment for building the programs, in order to get the dllexport/dllimport attribute done currectly. I don't know how MinGW managed to build the programs, but MS linker refuses to link symbols with mismatching attributes.
2010-01-02util: Silent potential loss of precision warnings.José Fonseca
Also ensure multiplication doesn't happen for negative numbers.
2010-01-01tgsi: Add missing semantic name in text parser.Igor Oliveira
2010-01-01r300: Fix scons build.José Fonseca
2010-01-01llvmpipe: Add missing include path.José Fonseca
The abscense was being masked previously.
2010-01-01gallium: Generate a single library for auxiliaries with Make too.José Fonseca
2010-01-01scons: Aggregate all tiny libraries in a single library.José Fonseca
Makes integration of gallium into out of tree components much easier. No pratical change for components in this tree,
2010-01-01gallium: Remove the sct module.José Fonseca
Not used, and its functionality is now addressed by pipe_context::is_texture/buffer_referenced callbacks.
2010-01-01scons: Build progs together with everything else.José Fonseca
This is a substantial reorganization, This particular commit enables: - building the progs for unices platforms - glew is now built as a shared library (it is the default, and it is inconvenient and pointless to shift away from that default) - all progs get built by default
2010-01-01glsl: Ignore programs.José Fonseca
2010-01-01scons: Don't globally define WIN32_LEAN_AND_MEAN.José Fonseca
Some of the demo progams legitimately need the functionality that's disabled by WIN32_LEAN_AND_MEAN. Instead the solution should be to define WIN32_LEAN_AND_MEAN just before including windows.h on a case by case basis.
2010-01-01mesa: Make condrender.[ch] prototypes match.José Fonseca
GLAPI on windows is more than "extern" -- it includes the --, so the mismatch between condrender.[ch] prototypes causes "different linkage" errors on windows.
2009-12-31st/mesa: implement conditional renderingBrian Paul
2009-12-31st/mesa: move st_query_object type to header to make it publicBrian Paul
2009-12-31softpipe: implement conditional renderingBrian Paul
2009-12-31gallium: pipe_context::render_condition() and mode flagsBrian Paul
For conditional rendering predicated on results of an occlusion query. If this driver function is NULL, conditional rendering is not supported by the driver.
2009-12-31nv50: small fix for handling "dangerous" swizzlesChristoph Bumiller
2009-12-31Merge branch 'mesa_7_7_branch'Brian Paul
Conflicts: configs/darwin src/gallium/auxiliary/util/u_clear.h src/gallium/state_trackers/xorg/xorg_exa_tgsi.c src/mesa/drivers/dri/i965/brw_draw_upload.c
2009-12-31mesa: remove a line of dead codeBrian Paul
2009-12-31mesa: enable ColorMaskIndexed in display listsBrian Paul
2009-12-31mesa: enable GL_EXT_draw_buffers2 for sw driversBrian Paul
2009-12-31mesa: turn on NV_conditional_render for software driversBrian Paul
2009-12-31swrast: add check for conditional renderingBrian Paul
2009-12-31tnl: add check for conditional renderingBrian Paul
2009-12-31mesa: plug in API functions for conditional renderingBrian Paul
2009-12-31mesa: added dispatch for GL_NV_conditional_render extensionBrian Paul
2009-12-31mesa: added FLUSH_VERTICES(), more commentsBrian Paul
2009-12-31mesa: add flag for GL_NV_conditional_render extensionBrian Paul
2009-12-31mesa: _mesa_Begin/EndConditionalRender() functionsBrian Paul
For GL_NV_conditional_render and GL3. The drawing functions don't check the query object yet. No API dispatch yet.
2009-12-31mesa: make _mesa_lookup_query_object() an non-private inline functionBrian Paul
2009-12-31swrast: use different temp array in _swrast_get_dest_rgba()Brian Paul
When using multiple color drawbuffers with blending/logicop/masking we were overwriting color values which we still needed.