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2004-01-26accomodate FetchTexel and fix some memory leak bugsDaniel Borca
2004-01-24New error checking in _mesa_GetTexImage().Brian Paul
Updated comments and some better function parameter names.
2004-01-24Some initial RGB and RGBA floating point texture formats.Brian Paul
2004-01-24Parse radeon, not r200 configuration in radeonCreateContext.Felix Kuehling
2004-01-24Fix hardware ROP state handling (Roland Scheidegger)Michel Dänzer
2004-01-23added device driver hooks for BindProgram, NewProgram, DeleteProgramBrian Paul
2004-01-23Change software alpha plane pointers from void* to GLchan*, eliminate some ↵Brian Paul
casts.
2004-01-23more fixing for tdfxUpdateTexturePaletteBrian Paul
2004-01-23a few more tweaksBrian Paul
2004-01-23fix assorted compilation issuesBrian Paul
2004-01-23accomodated new driver_func initializationDaniel Borca
added DMesaGetProcAddress some other minor fixes updated documentation
2004-01-23Don't set extra bits in FLUSH_VERTICES, fix several state bugs.Keith Whitwell
2004-01-23 Committing in .Jouk Jansen
Trying to remove the <CR> at the end of each line. Modified Files: Mesa/src/mesa/descrip.mms Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/drivers/osmesa/descrip.mms Mesa/src/mesa/drivers/x11/descrip.mms ----------------------------------------------------------------------
2004-01-23Modified error messages in _mesa_BlendFuncSeparateEXT to note that theIan Romanick
same function is used internally for glBlendFunc and glBlendFuncSeparate.
2004-01-23Call UpdateMaterial() unconditionally on GL_COLOR_MATERIAL state changeMichel Dänzer
(Roland Scheidegger), and update lighting state unconditionally there. Fixes lighting oddities in the xscreensaver endgame hack, bzflag and possibly elsewhere.
2004-01-23Fix attenuation hardware state handling, inspired by the R200 DDK referenceMichel Dänzer
driver (our r200 driver basically didn't do this at all, maybe got lost along the way?)
2004-01-23Initial support for floating point and signed texture formats.Brian Paul
New "FetchTexelFuncF()" function returns texels in floating point format. Only used for depth component images at this time. Changed original FetchTexelFunc to return GLchan instead of GLvoid, removing need for a bunch of ugly casts.
2004-01-22Minor tweaks to help out at a driver level.Keith Whitwell
2004-01-22Corrected a comment about how the DOT3 hardware works in the R200.Ian Romanick
2004-01-22 Committing in .Jouk Jansen
Updated OpenVMS compile support Modified Files: Mesa/Makefile.X11 Mesa/src/mesa/descrip.mms Mesa/src/mesa/drivers/osmesa/descrip.mms Mesa/src/mesa/drivers/x11/descrip.mms Added Files: Mesa/src/mesa/drivers/common/descrip.mms ----------------------------------------------------------------------
2004-01-21Silence some compiler warnings.Ian Romanick
2004-01-21Make the R200 driver work with the NewTextureObject in Mesa. OtherIan Romanick
drivers that use the texmem interface will likely need similar changes.
2004-01-21Silence a compiler warning DRI builds using gcc3.Ian Romanick
2004-01-21Use new EMIT_PAD functionality for spec and/or fog as available.Keith Whitwell
Fix a couple of problems with texture emit.
2004-01-21Remove dd_function_table::BlendFunc. All drivers now useIan Romanick
dd_function_table:BlendFuncSeparate. If a driver does not actually support EXT_blend_func_separate, it can assume that the RGB and alpha blend functions are the same.
2004-01-21Another mechanism to create vertices with holes - a new EMIT_PAD styleKeith Whitwell
2004-01-21don't call glVertex functions directly, call _glapi_Dispatch->Vertex(), etcBrian Paul
2004-01-20remove _mesa_check_driver_hooks() - it's really not too useful anymoreBrian Paul
2004-01-20Undo some bits from last check-in related to the ctx->Driver.NewTextureObjectBrian Paul
functions. Don't allocate the driver-specific data during texture object creation but do it later as needed (as code originally was).
2004-01-20fixed a bug in VGA initialization routineDaniel Borca
2004-01-20remove duplicate t_dd_* filesKeith Whitwell
2004-01-20Before calling _mesa_create_context(), initialize a dd_function_table structBrian Paul
by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future.
2004-01-20_mesa_init_driver_functions() to initialize dd_function_tableBrian Paul
2004-01-19some more count vs. end confusionKeith Whitwell
2004-01-19replace -lm with $(GL_LIB_DEPS) to get -lexpatBrian Paul
2004-01-19replace CALLOC with MALLOC in _mesa_new_texture_object()Brian Paul
2004-01-19remove incorrect comments, added _mesa_bzero() call in ↵Brian Paul
_mesa_initialize_texture_object()
2004-01-19Migrate i830 driver to t_vertex.[ch] for building hw vertices.Keith Whitwell
2004-01-19fix glitch from previous check-in (pointer vs int)Brian Paul
2004-01-18minor changes to silence warningsBrian Paul
2004-01-18Change get_ust_nop()'s parameter from int64_t to uint64_t to silence warnings.Brian Paul
2004-01-18change Data ptr from GLbyte to GLubyte to silence warningsBrian Paul
2004-01-18include texobj.h to silence warningsBrian Paul
2004-01-18s/char/GLubyte/ to silence warningsBrian Paul
2004-01-18include sched.h to get sched_yield() prototypeBrian Paul
2004-01-18make second param of driParseConfigFiles() constBrian Paul
2004-01-17added some missing FLUSH_VERTICES callsBrian Paul
2004-01-17Fix cosmetic GL_RENDERER string problem (Andreas Stenglein)Michel Dänzer
2004-01-16bump version to 6.1 (new development)Brian Paul
2004-01-16Respect the 'in_use' field in the global LRU as a marker forKeith Whitwell
kernel-reserved memory regions.